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osu-lazer/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHit.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Rulesets.Objects.Legacy.Mania
{
/// <summary>
/// Legacy osu!mania Hit-type, used for parsing Beatmaps.
/// </summary>
internal sealed class ConvertHit : HitObject, IHasXPosition, IHasCombo
{
public float X { get; set; }
public bool NewCombo { get; set; }
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protected override HitWindows CreateHitWindows() => new ConvertHitWindows();
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}
}