1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-06 02:37:25 +08:00
osu-lazer/osu.Game/Overlays/Options/General/UpdateOptions.cs

40 lines
1.3 KiB
C#
Raw Normal View History

2016-12-06 17:56:20 +08:00
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework;
2016-11-09 07:13:20 +08:00
using osu.Framework.Allocation;
2016-11-03 10:22:34 +08:00
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Platform;
2016-12-02 06:28:20 +08:00
using osu.Game.Configuration;
2016-11-03 10:27:39 +08:00
using osu.Game.Graphics.UserInterface;
2016-11-03 10:22:34 +08:00
namespace osu.Game.Overlays.Options.General
{
public class UpdateOptions : OptionsSubsection
{
protected override string Header => "Updates";
[BackgroundDependencyLoader]
2016-12-02 06:28:20 +08:00
private void load(BasicStorage storage, OsuConfigManager config)
2016-11-04 10:43:00 +08:00
{
2016-11-09 07:13:20 +08:00
Children = new Drawable[]
{
2016-12-02 06:33:30 +08:00
new DropdownOption<ReleaseStream>
2016-12-02 06:28:20 +08:00
{
LabelText = "Release stream",
2016-12-02 06:28:20 +08:00
Bindable = config.GetBindable<ReleaseStream>(OsuConfig.ReleaseStream),
},
2016-11-09 07:13:20 +08:00
new SpriteText { Text = "Your osu! is up to date" }, // TODO: map this to reality
new OsuButton
{
RelativeSizeAxes = Axes.X,
Text = "Open osu! folder",
Action = () => storage.OpenInNativeExplorer(),
}
};
}
}
}