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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System ;
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using System.Collections.Generic ;
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using System.Drawing ;
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using osu.Framework.Allocation ;
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using osu.Framework.Bindables ;
using osu.Framework.Configuration ;
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using osu.Framework.Graphics ;
using osu.Framework.Graphics.Containers ;
using osu.Game.Graphics.UserInterface ;
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using osu.Game.Graphics.UserInterfaceV2 ;
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using osu.Game.Online.API ;
using osu.Game.Overlays ;
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using osu.Game.Rulesets ;
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using osu.Game.Tournament.IPC ;
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using osuTK ;
using osuTK.Graphics ;
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namespace osu.Game.Tournament.Screens
{
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public class SetupScreen : TournamentScreen , IProvideVideo
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{
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private FillFlowContainer fillFlow ;
private LoginOverlay loginOverlay ;
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private ActionableInfoWithNumberBox resolution ;
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[Resolved]
private MatchIPCInfo ipc { get ; set ; }
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[Resolved]
private IAPIProvider api { get ; set ; }
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[Resolved]
private RulesetStore rulesets { get ; set ; }
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private Bindable < Size > windowSize ;
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[BackgroundDependencyLoader]
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private void load ( FrameworkConfigManager frameworkConfig )
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{
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windowSize = frameworkConfig . GetBindable < Size > ( FrameworkSetting . WindowedSize ) ;
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InternalChild = fillFlow = new FillFlowContainer
{
RelativeSizeAxes = Axes . X ,
AutoSizeAxes = Axes . Y ,
Direction = FillDirection . Vertical ,
Padding = new MarginPadding ( 10 ) ,
Spacing = new Vector2 ( 10 ) ,
} ;
api . LocalUser . BindValueChanged ( _ = > Schedule ( reload ) ) ;
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reload ( ) ;
}
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[Resolved]
private Framework . Game game { get ; set ; }
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private void reload ( )
{
var fileBasedIpc = ipc as FileBasedIPC ;
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fillFlow . Children = new Drawable [ ]
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{
new ActionableInfo
{
Label = "Current IPC source" ,
ButtonText = "Refresh" ,
Action = ( ) = >
{
fileBasedIpc ? . LocateStableStorage ( ) ;
reload ( ) ;
} ,
Value = fileBasedIpc ? . Storage ? . GetFullPath ( string . Empty ) ? ? "Not found" ,
Failing = fileBasedIpc ? . Storage = = null ,
Description = "The osu!stable installation which is currently being used as a data source. If a source is not found, make sure you have created an empty ipc.txt in your stable cutting-edge installation, and that it is registered as the default osu! install."
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} ,
new ActionableInfo
{
Label = "Current User" ,
ButtonText = "Change Login" ,
Action = ( ) = >
{
api . Logout ( ) ;
if ( loginOverlay = = null )
{
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AddInternal ( loginOverlay = new LoginOverlay
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{
Anchor = Anchor . TopRight ,
Origin = Anchor . TopRight ,
} ) ;
}
loginOverlay . State . Value = Visibility . Visible ;
} ,
Value = api ? . LocalUser . Value . Username ,
Failing = api ? . IsLoggedIn ! = true ,
Description = "In order to access the API and display metadata, a login is required."
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} ,
new LabelledDropdown < RulesetInfo >
{
Label = "Ruleset" ,
Description = "Decides what stats are displayed and which ranks are retrieved for players" ,
Items = rulesets . AvailableRulesets ,
Current = LadderInfo . Ruleset ,
} ,
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resolution = new ActionableInfoWithNumberBox
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{
Label = "Stream area resolution" ,
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ButtonText = "Set size" ,
Action = i = >
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{
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i = Math . Clamp ( i , 480 , 2160 ) ;
windowSize . Value = new Size ( ( int ) ( i * aspect_ratio / TournamentSceneManager . STREAM_AREA_WIDTH * TournamentSceneManager . REQUIRED_WIDTH ) , i ) ;
resolution . NumberValue = i ;
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}
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} ,
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} ;
}
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private const float aspect_ratio = 16f / 9f ;
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protected override void Update ( )
{
base . Update ( ) ;
resolution . Value = $"{ScreenSpaceDrawQuad.Width:N0}x{ScreenSpaceDrawQuad.Height:N0}" ;
}
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public class LabelledDropdown < T > : LabelledComponent < OsuDropdown < T > , T >
{
public LabelledDropdown ( )
: base ( true )
{
}
public IEnumerable < T > Items
{
get = > Component . Items ;
set = > Component . Items = value ;
}
protected override OsuDropdown < T > CreateComponent ( ) = > new OsuDropdown < T >
{
RelativeSizeAxes = Axes . X ,
Width = 0.5f ,
} ;
}
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private class ActionableInfo : LabelledDrawable < Drawable >
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{
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protected OsuButton Button ;
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public ActionableInfo ( )
: base ( true )
{
}
public string ButtonText
{
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set = > Button . Text = value ;
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}
public string Value
{
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set = > ValueText . Text = value ;
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}
public bool Failing
{
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set = > ValueText . Colour = value ? Color4 . Red : Color4 . White ;
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}
public Action Action ;
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protected TournamentSpriteText ValueText ;
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protected override Drawable CreateComponent ( ) = > new Container
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{
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AutoSizeAxes = Axes . Y ,
RelativeSizeAxes = Axes . X ,
Children = new Drawable [ ]
{
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ValueText = new TournamentSpriteText
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{
Anchor = Anchor . CentreLeft ,
Origin = Anchor . CentreLeft ,
} ,
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Button = new TriangleButton
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{
Anchor = Anchor . CentreRight ,
Origin = Anchor . CentreRight ,
Size = new Vector2 ( 100 , 30 ) ,
Action = ( ) = > Action ? . Invoke ( )
} ,
}
} ;
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}
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private class ActionableInfoWithNumberBox : ActionableInfo
{
public new Action < int > Action ;
private OsuNumberBox numberBox ;
public int NumberValue
{
get
{
int . TryParse ( numberBox . Text , out var val ) ;
return val ;
}
set = > numberBox . Text = value . ToString ( ) ;
}
protected override Drawable CreateComponent ( ) = > new Container
{
AutoSizeAxes = Axes . Y ,
RelativeSizeAxes = Axes . X ,
Children = new Drawable [ ]
{
ValueText = new TournamentSpriteText
{
Anchor = Anchor . CentreLeft ,
Origin = Anchor . CentreLeft ,
} ,
numberBox = new OsuNumberBox
{
Anchor = Anchor . CentreRight ,
Origin = Anchor . CentreRight ,
Width = 100 ,
Margin = new MarginPadding
{
Right = 110
}
} ,
Button = new TriangleButton
{
Anchor = Anchor . CentreRight ,
Origin = Anchor . CentreRight ,
Size = new Vector2 ( 100 , 30 ) ,
Action = ( ) = >
{
if ( numberBox . Text . Length > 0 ) Action ? . Invoke ( NumberValue ) ;
}
} ,
}
} ;
}
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}
}