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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation ;
namespace osu.Game.Localisation
{
public static class NotificationsStrings
{
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private const string prefix = @"osu.Game.Resources.Localisation.Notifications" ;
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/// <summary>
/// "notifications"
/// </summary>
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public static LocalisableString HeaderTitle = > new TranslatableString ( getKey ( @"header_title" ) , @"notifications" ) ;
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/// <summary>
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/// "waiting for 'ya"
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/// </summary>
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public static LocalisableString HeaderDescription = > new TranslatableString ( getKey ( @"header_description" ) , @"waiting for 'ya" ) ;
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/// <summary>
/// "Running Tasks"
/// </summary>
public static LocalisableString RunningTasks = > new TranslatableString ( getKey ( @"running_tasks" ) , @"Running Tasks" ) ;
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/// <summary>
/// "Clear All"
/// </summary>
public static LocalisableString ClearAll = > new TranslatableString ( getKey ( @"clear_all" ) , @"Clear All" ) ;
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/// <summary>
/// "Cancel All"
/// </summary>
public static LocalisableString CancelAll = > new TranslatableString ( getKey ( @"cancel_all" ) , @"Cancel All" ) ;
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/// <summary>
/// "Your battery level is low! Charge your device to prevent interruptions during gameplay."
/// </summary>
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public static LocalisableString BatteryLow = > new TranslatableString ( getKey ( @"battery_low" ) , @"Your battery level is low! Charge your device to prevent interruptions during gameplay." ) ;
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/// <summary>
/// "Your game volume is too low to hear anything! Click here to restore it."
/// </summary>
public static LocalisableString GameVolumeTooLow = > new TranslatableString ( getKey ( @"game_volume_too_low" ) , @"Your game volume is too low to hear anything! Click here to restore it." ) ;
/// <summary>
/// "The current ruleset doesn't have an autoplay mod available!"
/// </summary>
public static LocalisableString NoAutoplayMod = > new TranslatableString ( getKey ( @"no_autoplay_mod" ) , @"The current ruleset doesn't have an autoplay mod available!" ) ;
/// <summary>
/// "osu! doesn't seem to be able to play audio correctly.\n\nPlease try changing your audio device to a working setting."
/// </summary>
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public static LocalisableString AudioPlaybackIssue = > new TranslatableString ( getKey ( @"audio_playback_issue" ) ,
@"osu! doesn't seem to be able to play audio correctly.\n\nPlease try changing your audio device to a working setting." ) ;
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/// <summary>
/// "The score overlay is currently disabled. You can toggle this by pressing {0}."
/// </summary>
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public static LocalisableString ScoreOverlayDisabled ( LocalisableString arg0 ) = > new TranslatableString ( getKey ( @"score_overlay_disabled" ) ,
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@"The score overlay is currently disabled. You can toggle this by pressing {0}." , arg0 ) ;
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private static string getKey ( string key ) = > $@"{prefix}:{key}" ;
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}
}