/// "Your battery level is low! Charge your device to prevent interruptions during gameplay."
/// </summary>
publicstaticLocalisableStringLowBatteryWarning=>newTranslatableString(getKey(@"low_battery_warning"),@"Your battery level is low! Charge your device to prevent interruptions during gameplay.");
/// <summary>
/// "Your game volume is too low to hear anything! Click here to restore it."
/// </summary>
publicstaticLocalisableStringGameVolumeTooLow=>newTranslatableString(getKey(@"game_volume_too_low"),@"Your game volume is too low to hear anything! Click here to restore it.");
/// <summary>
/// "The current ruleset doesn't have an autoplay mod available!"
/// </summary>
publicstaticLocalisableStringNoAutoplayMod=>newTranslatableString(getKey(@"no_autoplay_mod"),@"The current ruleset doesn't have an autoplay mod available!");
/// <summary>
/// "osu! doesn't seem to be able to play audio correctly.\n\nPlease try changing your audio device to a working setting."
/// </summary>
publicstaticLocalisableStringAudioPlaybackIssue=>newTranslatableString(getKey(@"audio_playback_issue"),@"osu! doesn't seem to be able to play audio correctly.\n\nPlease try changing your audio device to a working setting.");
/// <summary>
/// "The score overlay is currently disabled. You can toggle this by pressing {0}."
/// </summary>
publicstaticLocalisableStringTheScoreOverlayIsDisabled(LocalisableStringarg0)=>newTranslatableString(getKey(@"the_score_overlay_is_disabled"),@"The score overlay is currently disabled. You can toggle this by pressing {0}.",arg0);