2018-10-03 15:27:26 +08:00
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets.Edit;
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2018-11-07 15:08:56 +08:00
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using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
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2018-10-26 14:26:08 +08:00
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using osu.Game.Rulesets.Osu.Objects;
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2018-10-03 15:27:26 +08:00
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2018-11-07 15:08:56 +08:00
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namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles
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2018-10-03 15:27:26 +08:00
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{
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2018-11-06 17:04:03 +08:00
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public class HitCirclePlacementBlueprint : PlacementBlueprint
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2018-10-03 15:27:26 +08:00
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{
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2018-10-26 14:26:08 +08:00
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public new HitCircle HitObject => (HitCircle)base.HitObject;
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2018-10-03 15:27:26 +08:00
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2018-11-06 17:04:03 +08:00
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public HitCirclePlacementBlueprint()
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2018-10-26 14:26:08 +08:00
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: base(new HitCircle())
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2018-10-03 15:27:26 +08:00
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{
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2018-10-25 17:28:04 +08:00
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InternalChild = new HitCirclePiece(HitObject);
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2018-10-03 15:27:26 +08:00
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}
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2018-10-04 12:43:50 +08:00
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protected override void LoadComplete()
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{
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base.LoadComplete();
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// Fixes a 1-frame position discrpancy due to the first mouse move event happening in the next frame
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2018-10-17 17:12:29 +08:00
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HitObject.Position = GetContainingInputManager().CurrentState.Mouse.Position;
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2018-10-04 12:43:50 +08:00
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}
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2018-10-03 15:27:26 +08:00
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protected override bool OnClick(ClickEvent e)
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{
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2018-10-10 14:32:55 +08:00
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HitObject.StartTime = EditorClock.CurrentTime;
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2018-10-17 13:37:39 +08:00
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EndPlacement();
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2018-10-03 15:27:26 +08:00
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return true;
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}
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protected override bool OnMouseMove(MouseMoveEvent e)
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{
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2018-10-17 17:12:29 +08:00
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HitObject.Position = e.MousePosition;
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2018-10-04 12:43:50 +08:00
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return true;
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2018-10-03 15:27:26 +08:00
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}
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}
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}
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