1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-12 06:47:25 +08:00
osu-lazer/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwellTick.cs

37 lines
1.2 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2019-09-02 12:30:08 +08:00
using osu.Framework.Graphics;
2020-12-07 11:30:25 +08:00
using osu.Game.Rulesets.Taiko.Skinning.Default;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
2018-11-29 23:05:13 +08:00
public class DrawableSwellTick : DrawableTaikoHitObject<SwellTick>
{
public override bool DisplayResult => false;
2018-08-03 15:49:24 +08:00
2018-11-29 23:05:13 +08:00
public DrawableSwellTick(SwellTick hitObject)
: base(hitObject)
{
}
2019-09-02 12:30:08 +08:00
protected override void UpdateInitialTransforms() => this.FadeOut();
2020-09-29 14:13:11 +08:00
public void TriggerResult(bool hit)
{
HitObject.StartTime = Time.Current;
2020-09-29 14:13:11 +08:00
ApplyResult(r => r.Type = hit ? r.Judgement.MaxResult : r.Judgement.MinResult);
}
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
}
public override bool OnPressed(TaikoAction action) => false;
protected override SkinnableDrawable CreateMainPiece() => new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.DrumRollTick),
_ => new TickPiece());
}
}