1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 00:47:24 +08:00
osu-lazer/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs

25 lines
763 B
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
2019-02-21 18:04:31 +08:00
using osu.Framework.Bindables;
2018-04-13 17:19:50 +08:00
using osu.Game.Rulesets.Mania.Objects.Types;
2019-09-06 14:24:00 +08:00
using osu.Game.Rulesets.Mania.Scoring;
2018-04-13 17:19:50 +08:00
using osu.Game.Rulesets.Objects;
2019-09-06 14:24:00 +08:00
using osu.Game.Rulesets.Scoring;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Rulesets.Mania.Objects
{
public abstract class ManiaHitObject : HitObject, IHasColumn
{
2018-11-15 20:37:22 +08:00
public readonly Bindable<int> ColumnBindable = new Bindable<int>();
public virtual int Column
{
2019-02-21 17:56:34 +08:00
get => ColumnBindable.Value;
2018-11-15 20:37:22 +08:00
set => ColumnBindable.Value = value;
}
2018-04-13 17:19:50 +08:00
protected override HitWindows CreateHitWindows() => new ManiaHitWindows();
2018-04-13 17:19:50 +08:00
}
}