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osu-lazer/osu.Game.Tests/Visual/UserInterface/TestSceneCommentRepliesButton.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Game.Overlays.Comments.Buttons;
using osu.Framework.Graphics;
using osu.Framework.Allocation;
using osu.Game.Overlays;
using osu.Framework.Graphics.Containers;
using osuTK;
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using NUnit.Framework;
using System.Linq;
using osu.Framework.Graphics.Sprites;
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using osu.Framework.Testing;
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namespace osu.Game.Tests.Visual.UserInterface
{
public partial class TestSceneCommentRepliesButton : OsuTestScene
{
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
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private readonly TestButton button;
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public TestSceneCommentRepliesButton()
{
Child = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 10),
Children = new Drawable[]
{
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button = new TestButton(),
new LoadRepliesButton
{
Action = () => { }
},
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new ShowRepliesButton(1),
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new ShowRepliesButton(2)
}
};
}
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[Test]
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public void TestArrowDirection()
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{
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AddStep("Set upwards", () => button.SetIconDirection(true));
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AddAssert("Icon facing upwards", () => button.Icon.Scale.Y == -1);
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AddStep("Set downwards", () => button.SetIconDirection(false));
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AddAssert("Icon facing downwards", () => button.Icon.Scale.Y == 1);
}
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private partial class TestButton : CommentRepliesButton
{
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public SpriteIcon Icon => this.ChildrenOfType<SpriteIcon>().First();
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public TestButton()
{
Text = "sample text";
}
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public new void SetIconDirection(bool upwards) => base.SetIconDirection(upwards);
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}
}
}