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osu-lazer/osu.Game/Overlays/TabControlOverlayHeader.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Overlays
{
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/// <summary>
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/// An overlay header which contains a <see cref="OsuTabControl{T}"/>.
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/// </summary>
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/// <typeparam name="T">The type of item to be represented by tabs.</typeparam>
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public abstract partial class TabControlOverlayHeader<T> : OverlayHeader, IHasCurrentValue<T>
{
protected OsuTabControl<T> TabControl { get; }
protected Container TabControlContainer { get; }
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private readonly Box controlBackground;
private readonly BindableWithCurrent<T> current = new BindableWithCurrent<T>();
public Bindable<T> Current
{
get => current.Current;
set => current.Current = value;
}
protected new float ContentSidePadding
{
get => base.ContentSidePadding;
set
{
base.ContentSidePadding = value;
TabControlContainer.Padding = new MarginPadding { Horizontal = value };
}
}
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protected TabControlOverlayHeader()
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{
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HeaderInfo.Add(new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
controlBackground = new Box
{
RelativeSizeAxes = Axes.Both,
},
TabControlContainer = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Horizontal = ContentSidePadding },
Children = new[]
{
TabControl = CreateTabControl().With(control =>
{
control.Current = Current;
}),
CreateTabControlContent().With(content =>
{
content.Anchor = Anchor.CentreRight;
content.Origin = Anchor.CentreRight;
}),
}
}
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}
});
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}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
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{
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controlBackground.Colour = colourProvider.Dark4;
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}
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[NotNull]
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protected virtual OsuTabControl<T> CreateTabControl() => new OverlayHeaderTabControl();
/// <summary>
/// Creates a <see cref="Drawable"/> on the opposite side of the <see cref="OsuTabControl{T}"/>. Used mostly to create <see cref="OverlayRulesetSelector"/>.
/// </summary>
[NotNull]
protected virtual Drawable CreateTabControlContent() => Empty();
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public partial class OverlayHeaderTabControl : OverlayTabControl<T>
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{
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private const float bar_height = 1;
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public OverlayHeaderTabControl()
{
RelativeSizeAxes = Axes.None;
AutoSizeAxes = Axes.X;
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
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Height = 47;
BarHeight = bar_height;
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}
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protected override TabItem<T> CreateTabItem(T value) => new OverlayHeaderTabItem(value);
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protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
{
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Direction = FillDirection.Horizontal,
};
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private partial class OverlayHeaderTabItem : OverlayTabItem
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{
public OverlayHeaderTabItem(T value)
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: base(value)
{
Text.Text = value.GetLocalisableDescription().ToLower();
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Text.Font = OsuFont.GetFont(size: 14);
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Text.Margin = new MarginPadding { Vertical = 16.5f }; // 15px padding + 1.5px line-height difference compensation
Bar.Margin = new MarginPadding { Bottom = bar_height };
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}
}
}
}
}