1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 01:27:29 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

84 lines
3.5 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
2022-01-24 17:24:40 +08:00
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
2022-08-11 04:09:11 +08:00
using osu.Framework.Localisation;
2022-01-24 17:24:40 +08:00
using osu.Game.Configuration;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
2018-09-14 17:18:40 +08:00
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects;
2018-11-20 15:51:59 +08:00
using osuTK;
namespace osu.Game.Rulesets.Osu.Mods
{
internal class OsuModWiggle : ModWithVisibilityAdjustment
{
public override string Name => "Wiggle";
public override string Acronym => "WG";
2020-01-14 21:22:00 +08:00
public override IconUsage? Icon => FontAwesome.Solid.Certificate;
public override ModType Type => ModType.Fun;
2022-08-11 04:09:11 +08:00
public override LocalisableString Description => "They just won't stay still...";
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(OsuModTransform), typeof(OsuModMagnetised), typeof(OsuModRepel), typeof(OsuModDepth) };
2022-07-25 11:36:21 +08:00
private const int wiggle_duration = 100; // (ms) Higher = fewer wiggles
2022-07-24 05:30:57 +08:00
[SettingSource("Strength", "Multiplier applied to the wiggling strength.")]
public BindableDouble Strength { get; } = new BindableDouble(1)
2022-01-24 17:24:40 +08:00
{
MinValue = 0.1f,
2022-01-24 19:16:29 +08:00
MaxValue = 2f,
Precision = 0.1f
2022-01-24 17:24:40 +08:00
};
2022-07-24 05:30:57 +08:00
protected override void ApplyIncreasedVisibilityState(DrawableHitObject hitObject, ArmedState state) => drawableOnApplyCustomUpdateState(hitObject, state);
protected override void ApplyNormalVisibilityState(DrawableHitObject hitObject, ArmedState state) => drawableOnApplyCustomUpdateState(hitObject, state);
private void drawableOnApplyCustomUpdateState(DrawableHitObject drawable, ArmedState state)
{
2018-09-14 17:18:40 +08:00
var osuObject = (OsuHitObject)drawable.HitObject;
Vector2 origin = drawable.Position;
2018-09-14 16:38:47 +08:00
2021-04-21 09:32:08 +08:00
// Wiggle the repeat points and the tail with the slider instead of independently.
// Also fixes an issue with repeat points being positioned incorrectly.
if (osuObject is SliderRepeat || osuObject is SliderTailCircle)
return;
2018-09-14 17:20:19 +08:00
Random objRand = new Random((int)osuObject.StartTime);
// Wiggle all objects during TimePreempt
2022-07-24 05:30:57 +08:00
int amountWiggles = (int)osuObject.TimePreempt / wiggle_duration;
2018-09-14 17:18:40 +08:00
void wiggle()
{
2018-09-14 17:20:19 +08:00
float nextAngle = (float)(objRand.NextDouble() * 2 * Math.PI);
float nextDist = (float)(objRand.NextDouble() * Strength.Value * 7);
2022-07-24 05:30:57 +08:00
drawable.MoveTo(new Vector2((float)(nextDist * Math.Cos(nextAngle) + origin.X), (float)(nextDist * Math.Sin(nextAngle) + origin.Y)), wiggle_duration);
}
2018-09-14 17:18:40 +08:00
for (int i = 0; i < amountWiggles; i++)
2019-11-11 19:53:22 +08:00
{
2022-07-24 05:30:57 +08:00
using (drawable.BeginAbsoluteSequence(osuObject.StartTime - osuObject.TimePreempt + i * wiggle_duration))
2018-09-14 17:18:40 +08:00
wiggle();
2019-11-11 19:53:22 +08:00
}
2018-09-14 17:18:40 +08:00
// Keep wiggling sliders and spinners for their duration
2020-05-27 11:38:39 +08:00
if (!(osuObject is IHasDuration endTime))
return;
2022-07-24 05:30:57 +08:00
amountWiggles = (int)(endTime.Duration / wiggle_duration);
for (int i = 0; i < amountWiggles; i++)
2019-11-11 19:53:22 +08:00
{
2022-07-24 05:30:57 +08:00
using (drawable.BeginAbsoluteSequence(osuObject.StartTime + i * wiggle_duration))
2018-09-14 17:18:40 +08:00
wiggle();
2019-11-11 19:53:22 +08:00
}
}
}
}