1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-16 18:27:31 +08:00
osu-lazer/osu.Game/Rulesets/Mods/ModNightcore.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

153 lines
5.4 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
2019-12-09 19:40:38 +08:00
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Audio;
using osu.Game.Beatmaps.ControlPoints;
2019-12-16 18:16:54 +08:00
using osu.Game.Beatmaps.Timing;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.UI;
using osu.Game.Skinning;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Rulesets.Mods
{
public abstract class ModNightcore : ModDoubleTime
{
public override string Name => "Nightcore";
public override string Acronym => "NC";
2020-01-14 21:22:00 +08:00
public override IconUsage? Icon => OsuIcon.ModNightcore;
public override LocalisableString Description => "Uguuuuuuuu...";
}
2018-04-13 17:19:50 +08:00
public abstract partial class ModNightcore<TObject> : ModNightcore, IApplicableToDrawableRuleset<TObject>
where TObject : HitObject
{
2019-12-09 19:40:38 +08:00
private readonly BindableNumber<double> tempoAdjust = new BindableDouble(1);
private readonly BindableNumber<double> freqAdjust = new BindableDouble(1);
2019-12-12 14:25:37 +08:00
protected ModNightcore()
{
2019-12-09 19:40:38 +08:00
SpeedChange.BindValueChanged(val =>
{
freqAdjust.Value = SpeedChange.Default;
tempoAdjust.Value = val.NewValue / SpeedChange.Default;
}, true);
}
2019-12-11 18:43:32 +08:00
public override void ApplyToTrack(IAdjustableAudioComponent track)
2019-12-11 18:43:32 +08:00
{
// base.ApplyToTrack() intentionally not called (different tempo adjustment is applied)
2020-08-12 00:41:21 +08:00
track.AddAdjustment(AdjustableProperty.Frequency, freqAdjust);
track.AddAdjustment(AdjustableProperty.Tempo, tempoAdjust);
2019-12-11 18:43:32 +08:00
}
public void ApplyToDrawableRuleset(DrawableRuleset<TObject> drawableRuleset)
{
drawableRuleset.Overlays.Add(new NightcoreBeatContainer());
}
public partial class NightcoreBeatContainer : BeatSyncedContainer
{
private PausableSkinnableSound? hatSample;
private PausableSkinnableSound? clapSample;
private PausableSkinnableSound? kickSample;
private PausableSkinnableSound? finishSample;
private int? firstBeat;
2019-12-16 18:16:54 +08:00
public NightcoreBeatContainer()
{
Divisor = 2;
}
[BackgroundDependencyLoader]
2019-12-15 17:46:44 +08:00
private void load()
{
InternalChildren = new Drawable[]
{
hatSample = new PausableSkinnableSound(new SampleInfo("Gameplay/nightcore-hat")),
clapSample = new PausableSkinnableSound(new SampleInfo("Gameplay/nightcore-clap")),
kickSample = new PausableSkinnableSound(new SampleInfo("Gameplay/nightcore-kick")),
finishSample = new PausableSkinnableSound(new SampleInfo("Gameplay/nightcore-finish")),
};
}
2019-12-16 18:42:28 +08:00
private const int bars_per_segment = 4;
2019-12-16 18:16:54 +08:00
2020-06-23 12:49:18 +08:00
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
{
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
int beatsPerBar = timingPoint.TimeSignature.Numerator;
2019-12-16 18:42:28 +08:00
int segmentLength = beatsPerBar * Divisor * bars_per_segment;
2019-12-16 18:16:54 +08:00
2019-12-16 17:51:22 +08:00
if (!IsBeatSyncedWithTrack)
{
firstBeat = null;
return;
}
if (!firstBeat.HasValue || beatIndex < firstBeat)
2019-12-17 11:12:15 +08:00
// decide on a good starting beat index if once has not yet been decided.
2019-12-16 18:40:43 +08:00
firstBeat = beatIndex < 0 ? 0 : (beatIndex / segmentLength + 1) * segmentLength;
if (beatIndex >= firstBeat)
2019-12-17 11:12:15 +08:00
playBeatFor(beatIndex % segmentLength, timingPoint.TimeSignature);
}
private void playBeatFor(int beatIndex, TimeSignature signature)
2019-12-17 11:12:15 +08:00
{
if (beatIndex == 0)
finishSample?.Play();
switch (signature.Numerator)
{
case 3:
2019-12-17 11:12:15 +08:00
switch (beatIndex % 6)
{
case 0:
kickSample?.Play();
break;
case 3:
clapSample?.Play();
break;
default:
hatSample?.Play();
break;
}
break;
case 4:
2019-12-17 11:12:15 +08:00
switch (beatIndex % 4)
{
case 0:
kickSample?.Play();
break;
case 2:
clapSample?.Play();
break;
default:
hatSample?.Play();
break;
}
break;
}
}
}
}
2018-01-05 19:21:19 +08:00
}