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osu-lazer/osu.Game.Tests/Visual/Online/TestSceneUserProfilePreviousUsernames.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
using osu.Framework.Graphics;
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using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
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using osu.Game.Overlays.Profile.Header.Components;
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using osu.Game.Users;
namespace osu.Game.Tests.Visual.Online
{
[TestFixture]
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public class TestSceneUserProfilePreviousUsernames : OsuTestScene
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{
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[Resolved]
private IAPIProvider api { get; set; }
private readonly Bindable<User> user = new Bindable<User>();
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public TestSceneUserProfilePreviousUsernames()
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{
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Child = new PreviousUsernames
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{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
User = { BindTarget = user },
};
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User[] users =
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{
new User { PreviousUsernames = new[] { "username1" } },
new User { PreviousUsernames = new[] { "longusername", "longerusername" } },
new User { PreviousUsernames = new[] { "test", "angelsim", "verylongusername" } },
new User { PreviousUsernames = new[] { "ihavenoidea", "howcani", "makethistext", "anylonger" } },
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new User { PreviousUsernames = Array.Empty<string>() },
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null
};
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AddStep("single username", () => user.Value = users[0]);
AddStep("two usernames", () => user.Value = users[1]);
AddStep("three usernames", () => user.Value = users[2]);
AddStep("four usernames", () => user.Value = users[3]);
AddStep("no username", () => user.Value = users[4]);
AddStep("null user", () => user.Value = users[5]);
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}
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protected override void LoadComplete()
{
base.LoadComplete();
AddStep("online user (Angelsim)", () =>
{
var request = new GetUserRequest(1777162);
request.Success += user => this.user.Value = user;
api.Queue(request);
});
}
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}
}