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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
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namespace osu.Game.Overlays.Settings.Sections.DebugSettings
{
public partial class GeneralSettings : SettingsSubsection
{
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protected override LocalisableString Header => @"General";
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[BackgroundDependencyLoader]
private void load(FrameworkDebugConfigManager config, FrameworkConfigManager frameworkConfig)
{
Children = new Drawable[]
{
new SettingsCheckbox
{
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LabelText = @"Show log overlay",
Current = frameworkConfig.GetBindable<bool>(FrameworkSetting.ShowLogOverlay)
},
new SettingsCheckbox
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{
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LabelText = @"Bypass front-to-back render pass",
Current = config.GetBindable<bool>(DebugSetting.BypassFrontToBackPass)
},
};
}
}
}