2018-01-05 19:21:19 +08:00
|
|
|
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
2017-03-16 21:41:07 +08:00
|
|
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
|
|
|
|
|
|
using osu.Framework.Allocation;
|
|
|
|
|
using osu.Framework.Configuration;
|
|
|
|
|
using osu.Framework.Extensions.Color4Extensions;
|
|
|
|
|
using osu.Framework.Graphics;
|
|
|
|
|
using osu.Framework.Graphics.Containers;
|
|
|
|
|
using osu.Framework.Graphics.Cursor;
|
2017-06-20 13:54:23 +08:00
|
|
|
|
using osu.Framework.Graphics.Shapes;
|
2017-08-11 15:11:46 +08:00
|
|
|
|
using osu.Framework.Input.Bindings;
|
2017-05-15 11:54:56 +08:00
|
|
|
|
using osu.Game.Beatmaps;
|
2017-03-16 21:41:07 +08:00
|
|
|
|
using osu.Game.Configuration;
|
2017-08-10 17:37:41 +08:00
|
|
|
|
using OpenTK;
|
|
|
|
|
using OpenTK.Graphics;
|
2017-03-16 21:41:07 +08:00
|
|
|
|
|
2017-08-10 17:37:41 +08:00
|
|
|
|
namespace osu.Game.Rulesets.Osu.UI.Cursor
|
2017-03-16 21:41:07 +08:00
|
|
|
|
{
|
2017-08-12 18:54:07 +08:00
|
|
|
|
public class GameplayCursor : CursorContainer, IKeyBindingHandler<OsuAction>
|
2017-03-16 21:41:07 +08:00
|
|
|
|
{
|
|
|
|
|
protected override Drawable CreateCursor() => new OsuCursor();
|
|
|
|
|
|
|
|
|
|
public GameplayCursor()
|
|
|
|
|
{
|
|
|
|
|
Add(new CursorTrail { Depth = 1 });
|
|
|
|
|
}
|
|
|
|
|
|
2017-08-10 17:37:41 +08:00
|
|
|
|
private int downCount;
|
|
|
|
|
|
2017-03-16 21:41:07 +08:00
|
|
|
|
public class OsuCursor : Container
|
|
|
|
|
{
|
|
|
|
|
private Container cursorContainer;
|
2017-05-15 11:54:56 +08:00
|
|
|
|
|
2017-03-16 21:41:07 +08:00
|
|
|
|
private Bindable<double> cursorScale;
|
2017-05-13 08:46:37 +08:00
|
|
|
|
private Bindable<bool> autoCursorScale;
|
2017-05-15 11:54:56 +08:00
|
|
|
|
private Bindable<WorkingBeatmap> beatmap;
|
2017-03-16 21:41:07 +08:00
|
|
|
|
|
|
|
|
|
public OsuCursor()
|
|
|
|
|
{
|
|
|
|
|
Origin = Anchor.Centre;
|
|
|
|
|
Size = new Vector2(42);
|
|
|
|
|
}
|
|
|
|
|
|
2017-05-14 15:26:52 +08:00
|
|
|
|
[BackgroundDependencyLoader]
|
|
|
|
|
private void load(OsuConfigManager config, OsuGameBase game)
|
2017-03-16 21:41:07 +08:00
|
|
|
|
{
|
|
|
|
|
Children = new Drawable[]
|
|
|
|
|
{
|
|
|
|
|
cursorContainer = new CircularContainer
|
|
|
|
|
{
|
|
|
|
|
Origin = Anchor.Centre,
|
|
|
|
|
Anchor = Anchor.Centre,
|
|
|
|
|
RelativeSizeAxes = Axes.Both,
|
|
|
|
|
Masking = true,
|
|
|
|
|
BorderThickness = Size.X / 6,
|
|
|
|
|
BorderColour = Color4.White,
|
2017-06-12 11:48:47 +08:00
|
|
|
|
EdgeEffect = new EdgeEffectParameters
|
2017-03-18 01:03:44 +08:00
|
|
|
|
{
|
2017-03-16 21:41:07 +08:00
|
|
|
|
Type = EdgeEffectType.Shadow,
|
|
|
|
|
Colour = Color4.Pink.Opacity(0.5f),
|
|
|
|
|
Radius = 5,
|
|
|
|
|
},
|
|
|
|
|
Children = new Drawable[]
|
|
|
|
|
{
|
|
|
|
|
new Box
|
|
|
|
|
{
|
|
|
|
|
RelativeSizeAxes = Axes.Both,
|
|
|
|
|
Alpha = 0,
|
|
|
|
|
AlwaysPresent = true,
|
|
|
|
|
},
|
|
|
|
|
new CircularContainer
|
|
|
|
|
{
|
|
|
|
|
Origin = Anchor.Centre,
|
|
|
|
|
Anchor = Anchor.Centre,
|
|
|
|
|
RelativeSizeAxes = Axes.Both,
|
|
|
|
|
Masking = true,
|
|
|
|
|
BorderThickness = Size.X / 3,
|
|
|
|
|
BorderColour = Color4.White.Opacity(0.5f),
|
|
|
|
|
Children = new Drawable[]
|
|
|
|
|
{
|
|
|
|
|
new Box
|
|
|
|
|
{
|
|
|
|
|
RelativeSizeAxes = Axes.Both,
|
|
|
|
|
Alpha = 0,
|
|
|
|
|
AlwaysPresent = true,
|
|
|
|
|
},
|
|
|
|
|
},
|
|
|
|
|
},
|
|
|
|
|
new CircularContainer
|
|
|
|
|
{
|
|
|
|
|
Origin = Anchor.Centre,
|
|
|
|
|
Anchor = Anchor.Centre,
|
|
|
|
|
RelativeSizeAxes = Axes.Both,
|
|
|
|
|
Scale = new Vector2(0.1f),
|
|
|
|
|
Masking = true,
|
|
|
|
|
Children = new Drawable[]
|
|
|
|
|
{
|
|
|
|
|
new Box
|
|
|
|
|
{
|
|
|
|
|
RelativeSizeAxes = Axes.Both,
|
|
|
|
|
Colour = Color4.White,
|
|
|
|
|
},
|
|
|
|
|
},
|
|
|
|
|
},
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
};
|
2017-03-18 01:03:44 +08:00
|
|
|
|
|
2017-05-15 11:54:56 +08:00
|
|
|
|
beatmap = game.Beatmap.GetBoundCopy();
|
|
|
|
|
beatmap.ValueChanged += v => calculateScale();
|
2017-05-14 12:28:12 +08:00
|
|
|
|
|
2017-05-15 09:56:27 +08:00
|
|
|
|
cursorScale = config.GetBindable<double>(OsuSetting.GameplayCursorSize);
|
2017-05-15 11:54:56 +08:00
|
|
|
|
cursorScale.ValueChanged += v => calculateScale();
|
|
|
|
|
|
2017-05-15 11:21:43 +08:00
|
|
|
|
autoCursorScale = config.GetBindable<bool>(OsuSetting.AutoCursorSize);
|
2017-05-15 11:54:56 +08:00
|
|
|
|
autoCursorScale.ValueChanged += v => calculateScale();
|
2017-05-14 12:28:12 +08:00
|
|
|
|
|
2017-05-15 11:54:56 +08:00
|
|
|
|
calculateScale();
|
2017-05-14 12:28:12 +08:00
|
|
|
|
}
|
2017-05-13 08:46:37 +08:00
|
|
|
|
|
2017-05-14 12:28:12 +08:00
|
|
|
|
private void calculateScale()
|
|
|
|
|
{
|
2017-05-15 11:54:56 +08:00
|
|
|
|
float scale = (float)cursorScale.Value;
|
|
|
|
|
|
|
|
|
|
if (autoCursorScale && beatmap.Value != null)
|
|
|
|
|
{
|
|
|
|
|
// if we have a beatmap available, let's get its circle size to figure out an automatic cursor scale modifier.
|
2017-10-19 13:05:11 +08:00
|
|
|
|
scale *= (float)(1 - 0.7 * (1 + beatmap.Value.BeatmapInfo.BaseDifficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY);
|
2017-05-15 11:54:56 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cursorContainer.Scale = new Vector2(scale);
|
2017-03-16 21:41:07 +08:00
|
|
|
|
}
|
|
|
|
|
}
|
2017-08-10 18:28:24 +08:00
|
|
|
|
|
|
|
|
|
public bool OnPressed(OsuAction action)
|
|
|
|
|
{
|
|
|
|
|
switch (action)
|
|
|
|
|
{
|
|
|
|
|
case OsuAction.LeftButton:
|
|
|
|
|
case OsuAction.RightButton:
|
|
|
|
|
downCount++;
|
|
|
|
|
ActiveCursor.ScaleTo(1).ScaleTo(1.2f, 100, Easing.OutQuad);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public bool OnReleased(OsuAction action)
|
|
|
|
|
{
|
|
|
|
|
switch (action)
|
|
|
|
|
{
|
|
|
|
|
case OsuAction.LeftButton:
|
|
|
|
|
case OsuAction.RightButton:
|
|
|
|
|
if (--downCount == 0)
|
|
|
|
|
ActiveCursor.ScaleTo(1, 200, Easing.OutQuad);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return false;
|
|
|
|
|
}
|
2017-03-16 21:41:07 +08:00
|
|
|
|
}
|
|
|
|
|
}
|