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osu-lazer/osu.Game/Screens/Tournament/GroupsContainer.cs

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using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace osu.Game.Screens.Tournament
{
public class GroupsContainer : Container
{
private FlowContainer<Group> topGroups;
private FlowContainer<Group> bottomGroups;
private List<Group> allGroups = new List<Group>();
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private int maxTeams;
public GroupsContainer(int numGroups, int teamsPerGroup)
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{
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maxTeams = teamsPerGroup;
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char nextGroupName = 'A';
Children = new[]
{
topGroups = new FlowContainer<Group>()
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(7f, 0)
},
bottomGroups = new FlowContainer<Group>()
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(7f, 0)
}
};
for (int i = 0; i < numGroups; i++)
{
Group g = new Group(nextGroupName.ToString());
allGroups.Add(g);
nextGroupName++;
if (i < (int)Math.Ceiling(numGroups / 2f))
topGroups.Add(g);
else
bottomGroups.Add(g);
}
}
public void AddTeam(Team team)
{
for (int i = 0; i < allGroups.Count; i++)
{
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if (allGroups[i].TeamsCount == maxTeams)
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continue;
allGroups[i].AddTeam(team);
break;
}
}
public bool ContainsTeam(string fullName)
{
return allGroups.Any(g => g.ContainsTeam(fullName));
}
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public bool RemoveTeam(Team team)
{
for (int i = 0; i < allGroups.Count; i++)
{
if (allGroups[i].RemoveTeam(team))
return true;
}
return false;
}
public void ClearTeams()
{
for (int i = 0; i < allGroups.Count; i++)
{
allGroups[i].ClearTeams();
}
}
}
}