2018-01-05 19:21:19 +08:00
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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2017-02-07 12:59:30 +08:00
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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2016-12-06 17:56:20 +08:00
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using osu.Framework.Graphics;
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2016-10-08 11:53:46 +08:00
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using osu.Framework.Graphics.Containers;
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2016-11-14 16:23:33 +08:00
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using OpenTK;
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2016-11-30 13:38:45 +08:00
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using System.Collections.Generic;
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using System.Linq;
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2016-10-08 11:53:46 +08:00
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2016-11-14 16:23:33 +08:00
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namespace osu.Game.Screens.Menu
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{
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/// <summary>
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/// A flow container with an origin based on one of its contained drawables.
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/// </summary>
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2017-03-02 02:33:01 +08:00
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public class FlowContainerWithOrigin : FillFlowContainer
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{
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/// <summary>
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/// A target drawable which this flowcontainer should be centered around.
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/// This target should be a direct child of this FlowContainer.
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/// </summary>
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public Drawable CentreTarget;
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2017-07-12 02:21:58 +08:00
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protected override int Compare(Drawable x, Drawable y) => CompareReverseChildID(x, y);
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protected override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.Reverse();
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public override Anchor Origin => Anchor.Custom;
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public override Vector2 OriginPosition
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{
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get
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{
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if (CentreTarget == null)
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return base.OriginPosition;
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2016-10-19 00:53:31 +08:00
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return CentreTarget.DrawPosition + CentreTarget.DrawSize / 2;
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2016-10-08 11:53:46 +08:00
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}
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}
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}
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}
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