2024-08-27 16:37:15 +08:00
|
|
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
|
|
|
|
using System;
|
2024-08-29 17:29:58 +08:00
|
|
|
using System.Collections.Generic;
|
2024-08-27 16:37:15 +08:00
|
|
|
using System.Linq;
|
|
|
|
using System.Threading;
|
2024-08-28 16:46:36 +08:00
|
|
|
using System.Threading.Tasks;
|
2024-08-27 16:37:15 +08:00
|
|
|
using osu.Framework.Allocation;
|
2024-08-27 17:13:52 +08:00
|
|
|
using osu.Framework.Bindables;
|
2024-08-27 16:37:15 +08:00
|
|
|
using osu.Framework.Graphics;
|
|
|
|
using osu.Game.Beatmaps;
|
2024-08-30 17:45:45 +08:00
|
|
|
using osu.Game.Online.Multiplayer;
|
2024-08-27 16:37:15 +08:00
|
|
|
using Realms;
|
|
|
|
|
|
|
|
namespace osu.Game.Database
|
|
|
|
{
|
|
|
|
public partial class DetachedBeatmapStore : Component
|
|
|
|
{
|
|
|
|
private readonly ManualResetEventSlim loaded = new ManualResetEventSlim();
|
|
|
|
|
2024-08-27 17:13:52 +08:00
|
|
|
private readonly BindableList<BeatmapSetInfo> detachedBeatmapSets = new BindableList<BeatmapSetInfo>();
|
2024-08-27 16:37:15 +08:00
|
|
|
|
2024-08-27 17:13:52 +08:00
|
|
|
private IDisposable? realmSubscription;
|
2024-08-27 16:37:15 +08:00
|
|
|
|
2024-08-29 17:29:58 +08:00
|
|
|
private readonly Queue<OperationArgs> pendingOperations = new Queue<OperationArgs>();
|
|
|
|
|
2024-08-27 16:37:15 +08:00
|
|
|
[Resolved]
|
|
|
|
private RealmAccess realm { get; set; } = null!;
|
|
|
|
|
2024-08-28 18:19:04 +08:00
|
|
|
public IBindableList<BeatmapSetInfo> GetDetachedBeatmaps(CancellationToken? cancellationToken)
|
2024-08-27 16:37:15 +08:00
|
|
|
{
|
2024-08-28 18:19:04 +08:00
|
|
|
loaded.Wait(cancellationToken ?? CancellationToken.None);
|
2024-08-27 17:13:52 +08:00
|
|
|
return detachedBeatmapSets.GetBoundCopy();
|
2024-08-27 16:37:15 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
[BackgroundDependencyLoader]
|
2024-08-28 18:19:04 +08:00
|
|
|
private void load()
|
2024-08-27 16:37:15 +08:00
|
|
|
{
|
2024-08-28 16:46:36 +08:00
|
|
|
realmSubscription = realm.RegisterForNotifications(r => r.All<BeatmapSetInfo>().Where(s => !s.DeletePending && !s.Protected), beatmapSetsChanged);
|
2024-08-27 16:37:15 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
private void beatmapSetsChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes)
|
|
|
|
{
|
|
|
|
if (changes == null)
|
|
|
|
{
|
2024-10-09 13:18:34 +08:00
|
|
|
if (sender is RealmResetEmptySet<BeatmapSetInfo>)
|
2024-08-27 16:37:15 +08:00
|
|
|
{
|
|
|
|
// Usually we'd reset stuff here, but doing so triggers a silly flow which ends up deadlocking realm.
|
|
|
|
// Additionally, user should not be at song select when realm is blocking all operations in the first place.
|
|
|
|
//
|
|
|
|
// Note that due to the catch-up logic below, once operations are restored we will still be in a roughly
|
|
|
|
// correct state. The only things that this return will change is the carousel will not empty *during* the blocking
|
|
|
|
// operation.
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2024-08-28 16:46:36 +08:00
|
|
|
// Detaching beatmaps takes some time, so let's make sure it doesn't run on the update thread.
|
|
|
|
var frozenSets = sender.Freeze();
|
|
|
|
|
|
|
|
Task.Factory.StartNew(() =>
|
|
|
|
{
|
2024-08-30 17:45:45 +08:00
|
|
|
try
|
2024-08-28 16:46:36 +08:00
|
|
|
{
|
2024-08-30 17:45:45 +08:00
|
|
|
realm.Run(_ =>
|
|
|
|
{
|
|
|
|
var detached = frozenSets.Detach();
|
2024-08-28 16:46:36 +08:00
|
|
|
|
2024-08-30 17:45:45 +08:00
|
|
|
detachedBeatmapSets.Clear();
|
|
|
|
detachedBeatmapSets.AddRange(detached);
|
|
|
|
});
|
|
|
|
}
|
|
|
|
finally
|
|
|
|
{
|
2024-08-28 16:46:36 +08:00
|
|
|
loaded.Set();
|
2024-08-30 17:45:45 +08:00
|
|
|
}
|
|
|
|
}, TaskCreationOptions.LongRunning).FireAndForget();
|
2024-08-27 16:37:15 +08:00
|
|
|
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
foreach (int i in changes.DeletedIndices.OrderDescending())
|
2024-08-29 17:29:58 +08:00
|
|
|
{
|
|
|
|
pendingOperations.Enqueue(new OperationArgs
|
|
|
|
{
|
|
|
|
Type = OperationType.Remove,
|
|
|
|
Index = i,
|
|
|
|
});
|
|
|
|
}
|
2024-08-27 16:37:15 +08:00
|
|
|
|
|
|
|
foreach (int i in changes.InsertedIndices)
|
2024-08-29 17:29:58 +08:00
|
|
|
{
|
|
|
|
pendingOperations.Enqueue(new OperationArgs
|
|
|
|
{
|
|
|
|
Type = OperationType.Insert,
|
|
|
|
BeatmapSet = sender[i].Detach(),
|
|
|
|
Index = i,
|
|
|
|
});
|
|
|
|
}
|
2024-08-27 16:37:15 +08:00
|
|
|
|
|
|
|
foreach (int i in changes.NewModifiedIndices)
|
2024-08-29 17:29:58 +08:00
|
|
|
{
|
|
|
|
pendingOperations.Enqueue(new OperationArgs
|
|
|
|
{
|
|
|
|
Type = OperationType.Update,
|
|
|
|
BeatmapSet = sender[i].Detach(),
|
|
|
|
Index = i,
|
|
|
|
});
|
|
|
|
}
|
2024-08-28 16:46:36 +08:00
|
|
|
}
|
|
|
|
|
2024-08-29 17:29:58 +08:00
|
|
|
protected override void Update()
|
2024-08-28 16:46:36 +08:00
|
|
|
{
|
2024-08-29 17:29:58 +08:00
|
|
|
base.Update();
|
2024-08-28 16:46:36 +08:00
|
|
|
|
2024-08-29 17:29:58 +08:00
|
|
|
// We can't start processing operations until we have finished detaching the initial list.
|
|
|
|
if (!loaded.IsSet)
|
|
|
|
return;
|
2024-08-28 16:46:36 +08:00
|
|
|
|
2024-08-29 17:29:58 +08:00
|
|
|
// If this ever leads to performance issues, we could dequeue a limited number of operations per update frame.
|
|
|
|
while (pendingOperations.TryDequeue(out var op))
|
|
|
|
{
|
|
|
|
switch (op.Type)
|
|
|
|
{
|
|
|
|
case OperationType.Insert:
|
|
|
|
detachedBeatmapSets.Insert(op.Index, op.BeatmapSet!);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case OperationType.Update:
|
|
|
|
detachedBeatmapSets.ReplaceRange(op.Index, 1, new[] { op.BeatmapSet! });
|
|
|
|
break;
|
|
|
|
|
|
|
|
case OperationType.Remove:
|
|
|
|
detachedBeatmapSets.RemoveAt(op.Index);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
2024-08-27 16:37:15 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
protected override void Dispose(bool isDisposing)
|
|
|
|
{
|
|
|
|
base.Dispose(isDisposing);
|
2024-08-30 17:44:51 +08:00
|
|
|
|
2024-08-28 15:17:03 +08:00
|
|
|
loaded.Set();
|
2024-08-30 17:44:51 +08:00
|
|
|
loaded.Dispose();
|
2024-08-27 17:13:52 +08:00
|
|
|
realmSubscription?.Dispose();
|
2024-08-27 16:37:15 +08:00
|
|
|
}
|
2024-08-29 17:29:58 +08:00
|
|
|
|
|
|
|
private record OperationArgs
|
|
|
|
{
|
|
|
|
public OperationType Type;
|
|
|
|
public BeatmapSetInfo? BeatmapSet;
|
|
|
|
public int Index;
|
|
|
|
}
|
|
|
|
|
|
|
|
private enum OperationType
|
|
|
|
{
|
|
|
|
Insert,
|
|
|
|
Update,
|
|
|
|
Remove
|
|
|
|
}
|
2024-08-27 16:37:15 +08:00
|
|
|
}
|
|
|
|
}
|