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osu-lazer/osu.Game/Beatmaps/Beatmap.cs

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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Beatmaps.Objects;
using osu.Game.Beatmaps.Timing;
using osu.Game.Users;
using SQLite;
namespace osu.Game.Beatmaps
{
public class Beatmap
{
[PrimaryKey]
public int BeatmapID { get; set; }
[NotNull, Indexed]
public int BeatmapSetID { get; set; }
[Indexed]
public int BeatmapMetadataID { get; set; }
public int BaseDifficultyID { get; set; }
[Ignore]
public List<HitObject> HitObjects { get; set; }
[Ignore]
public List<ControlPoint> ControlPoints { get; set; }
[Ignore]
public BeatmapMetadata Metadata { get; set; }
[Ignore]
public BaseDifficulty BaseDifficulty { get; set; }
public string Version { get; set; }
}
}