1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-16 00:45:43 +08:00
osu-lazer/osu.Game/Overlays/BeatmapSet/BeatmapSetHeader.cs

33 lines
989 B
C#
Raw Normal View History

2020-02-03 19:35:07 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets;
namespace osu.Game.Overlays.BeatmapSet
{
public class BeatmapSetHeader : OverlayHeader
{
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
2020-02-04 11:55:09 +08:00
public BeatmapRulesetSelector RulesetSelector { get; private set; }
2020-02-03 19:35:07 +08:00
protected override OverlayTitle CreateTitle() => new BeatmapHeaderTitle();
2020-02-03 19:35:07 +08:00
protected override Drawable CreateTitleContent() => RulesetSelector = new BeatmapRulesetSelector
{
Current = Ruleset
};
private class BeatmapHeaderTitle : OverlayTitle
2020-02-03 19:35:07 +08:00
{
public BeatmapHeaderTitle()
{
Title = "beatmap info";
2020-09-03 16:05:45 +08:00
IconTexture = "Icons/Hexacons/beatmap";
2020-02-03 19:35:07 +08:00
}
}
}
}