1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-27 15:23:00 +08:00
osu-lazer/osu.Game/Overlays/Settings/Sections/AudioSection.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

38 lines
1.1 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
2022-06-17 15:37:17 +08:00
#nullable disable
2019-11-21 05:26:39 +08:00
using System.Collections.Generic;
using System.Linq;
2021-08-11 17:10:08 +08:00
using osu.Framework.Localisation;
2017-02-07 12:52:19 +08:00
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
2021-08-11 17:10:08 +08:00
using osu.Game.Localisation;
using osu.Game.Overlays.Settings.Sections.Audio;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Overlays.Settings.Sections
2017-02-07 12:52:19 +08:00
{
public class AudioSection : SettingsSection
2017-02-07 12:52:19 +08:00
{
2021-08-11 17:10:08 +08:00
public override LocalisableString Header => AudioSettingsStrings.AudioSectionHeader;
2019-11-21 05:26:39 +08:00
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Solid.VolumeUp
};
2019-11-21 05:26:39 +08:00
public override IEnumerable<LocalisableString> FilterTerms => base.FilterTerms.Concat(new LocalisableString[] { "sound" });
2018-04-13 17:19:50 +08:00
2017-02-07 12:52:19 +08:00
public AudioSection()
{
Children = new Drawable[]
{
new AudioDevicesSettings(),
new VolumeSettings(),
new OffsetSettings(),
2017-02-07 12:52:19 +08:00
};
}
}
2017-12-31 21:13:50 +08:00
}