2019-01-24 16:43:03 +08:00
|
|
|
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
|
|
|
// See the LICENCE file in the repository root for full licence text.
|
2018-04-13 17:19:50 +08:00
|
|
|
|
|
2022-06-17 15:37:17 +08:00
|
|
|
|
#nullable disable
|
|
|
|
|
|
2019-02-21 18:04:31 +08:00
|
|
|
|
using osu.Framework.Bindables;
|
2018-11-12 01:38:12 +08:00
|
|
|
|
using osu.Framework.Graphics;
|
2020-02-24 19:52:15 +08:00
|
|
|
|
using osu.Framework.Layout;
|
2022-01-23 02:38:56 +08:00
|
|
|
|
using osu.Game.Configuration;
|
2018-04-13 17:19:50 +08:00
|
|
|
|
using osu.Game.Rulesets.Mods;
|
2018-11-12 01:38:12 +08:00
|
|
|
|
using osu.Game.Rulesets.Taiko.Objects;
|
|
|
|
|
using osu.Game.Rulesets.Taiko.UI;
|
|
|
|
|
using osu.Game.Rulesets.UI;
|
2018-11-20 15:51:59 +08:00
|
|
|
|
using osuTK;
|
2018-04-13 17:19:50 +08:00
|
|
|
|
|
|
|
|
|
namespace osu.Game.Rulesets.Taiko.Mods
|
|
|
|
|
{
|
2018-11-12 01:38:12 +08:00
|
|
|
|
public class TaikoModFlashlight : ModFlashlight<TaikoHitObject>
|
2018-04-13 17:19:50 +08:00
|
|
|
|
{
|
2022-07-18 12:22:25 +08:00
|
|
|
|
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1;
|
2018-11-12 01:38:12 +08:00
|
|
|
|
|
2022-01-25 03:44:25 +08:00
|
|
|
|
[SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")]
|
2022-02-03 03:41:25 +08:00
|
|
|
|
public override BindableFloat SizeMultiplier { get; } = new BindableFloat
|
2022-01-23 02:38:56 +08:00
|
|
|
|
{
|
2022-01-25 04:16:10 +08:00
|
|
|
|
MinValue = 0.5f,
|
|
|
|
|
MaxValue = 1.5f,
|
2022-01-24 07:42:43 +08:00
|
|
|
|
Default = 1f,
|
|
|
|
|
Value = 1f,
|
|
|
|
|
Precision = 0.1f
|
2022-01-23 02:38:56 +08:00
|
|
|
|
};
|
2022-01-16 04:43:28 +08:00
|
|
|
|
|
2022-01-25 03:44:25 +08:00
|
|
|
|
[SettingSource("Change size based on combo", "Decrease the flashlight size as combo increases.")]
|
|
|
|
|
public override BindableBool ComboBasedSize { get; } = new BindableBool
|
|
|
|
|
{
|
|
|
|
|
Default = true,
|
|
|
|
|
Value = true
|
|
|
|
|
};
|
|
|
|
|
|
2022-01-25 03:46:54 +08:00
|
|
|
|
public override float DefaultFlashlightSize => 250;
|
2022-01-24 07:42:43 +08:00
|
|
|
|
|
2022-01-25 03:55:24 +08:00
|
|
|
|
protected override Flashlight CreateFlashlight() => new TaikoFlashlight(this, playfield);
|
2018-11-12 01:38:12 +08:00
|
|
|
|
|
|
|
|
|
private TaikoPlayfield playfield;
|
|
|
|
|
|
2019-03-20 10:22:34 +08:00
|
|
|
|
public override void ApplyToDrawableRuleset(DrawableRuleset<TaikoHitObject> drawableRuleset)
|
2018-11-12 01:38:12 +08:00
|
|
|
|
{
|
2019-03-20 10:22:34 +08:00
|
|
|
|
playfield = (TaikoPlayfield)drawableRuleset.Playfield;
|
|
|
|
|
base.ApplyToDrawableRuleset(drawableRuleset);
|
2018-11-12 01:38:12 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private class TaikoFlashlight : Flashlight
|
|
|
|
|
{
|
2020-02-24 19:52:15 +08:00
|
|
|
|
private readonly LayoutValue flashlightProperties = new LayoutValue(Invalidation.DrawSize);
|
2018-11-12 01:38:12 +08:00
|
|
|
|
private readonly TaikoPlayfield taikoPlayfield;
|
|
|
|
|
|
2022-01-25 03:55:24 +08:00
|
|
|
|
public TaikoFlashlight(TaikoModFlashlight modFlashlight, TaikoPlayfield taikoPlayfield)
|
|
|
|
|
: base(modFlashlight)
|
2018-11-12 01:38:12 +08:00
|
|
|
|
{
|
|
|
|
|
this.taikoPlayfield = taikoPlayfield;
|
2021-09-17 17:41:03 +08:00
|
|
|
|
FlashlightSize = getSizeFor(0);
|
2020-02-24 19:52:15 +08:00
|
|
|
|
|
|
|
|
|
AddLayout(flashlightProperties);
|
2018-11-12 01:38:12 +08:00
|
|
|
|
}
|
|
|
|
|
|
2021-09-17 17:41:03 +08:00
|
|
|
|
private Vector2 getSizeFor(int combo)
|
2018-11-12 01:38:12 +08:00
|
|
|
|
{
|
2021-09-17 17:51:43 +08:00
|
|
|
|
// Preserve flashlight size through the playfield's aspect adjustment.
|
2022-01-25 03:55:24 +08:00
|
|
|
|
return new Vector2(0, GetSizeFor(combo) * taikoPlayfield.DrawHeight / TaikoPlayfield.DEFAULT_HEIGHT);
|
2018-11-12 01:38:12 +08:00
|
|
|
|
}
|
|
|
|
|
|
2019-02-21 17:56:34 +08:00
|
|
|
|
protected override void OnComboChange(ValueChangedEvent<int> e)
|
2018-11-12 01:38:12 +08:00
|
|
|
|
{
|
2021-09-17 17:41:03 +08:00
|
|
|
|
this.TransformTo(nameof(FlashlightSize), getSizeFor(e.NewValue), FLASHLIGHT_FADE_DURATION);
|
2018-11-12 01:38:12 +08:00
|
|
|
|
}
|
|
|
|
|
|
2018-11-15 07:33:13 +08:00
|
|
|
|
protected override string FragmentShader => "CircularFlashlight";
|
|
|
|
|
|
2018-11-16 00:38:38 +08:00
|
|
|
|
protected override void Update()
|
2018-11-12 01:38:12 +08:00
|
|
|
|
{
|
2018-11-16 00:38:38 +08:00
|
|
|
|
base.Update();
|
2018-11-12 01:38:12 +08:00
|
|
|
|
|
2018-11-16 00:38:38 +08:00
|
|
|
|
if (!flashlightProperties.IsValid)
|
|
|
|
|
{
|
2021-09-17 17:10:53 +08:00
|
|
|
|
FlashlightPosition = ToLocalSpace(taikoPlayfield.HitTarget.ScreenSpaceDrawQuad.Centre);
|
2021-09-17 17:51:43 +08:00
|
|
|
|
|
|
|
|
|
ClearTransforms(targetMember: nameof(FlashlightSize));
|
|
|
|
|
FlashlightSize = getSizeFor(Combo.Value);
|
|
|
|
|
|
2018-11-16 00:38:38 +08:00
|
|
|
|
flashlightProperties.Validate();
|
|
|
|
|
}
|
2018-11-12 01:38:12 +08:00
|
|
|
|
}
|
|
|
|
|
}
|
2018-04-13 17:19:50 +08:00
|
|
|
|
}
|
|
|
|
|
}
|