1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-13 03:17:25 +08:00
osu-lazer/osu.Game/Beatmaps/ControlPoints/DifficultyControlPoint.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

54 lines
1.7 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using osu.Framework.Bindables;
using osu.Game.Graphics;
using osuTK.Graphics;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Beatmaps.ControlPoints
{
/// <remarks>
/// Note that going forward, this control point type should always be assigned directly to HitObjects.
/// </remarks>
public class DifficultyControlPoint : ControlPoint
{
public static readonly DifficultyControlPoint DEFAULT = new DifficultyControlPoint
{
SliderVelocityBindable = { Disabled = true },
};
/// <summary>
/// The slider velocity at this control point.
/// </summary>
public readonly BindableDouble SliderVelocityBindable = new BindableDouble(1)
{
Precision = 0.01,
2019-10-28 15:21:14 +08:00
Default = 1,
MinValue = 0.1,
MaxValue = 10
};
public override Color4 GetRepresentingColour(OsuColour colours) => colours.Lime1;
2017-05-23 14:29:38 +08:00
/// <summary>
/// The slider velocity at this control point.
2017-05-23 14:29:38 +08:00
/// </summary>
public double SliderVelocity
{
get => SliderVelocityBindable.Value;
set => SliderVelocityBindable.Value = value;
}
2018-04-13 17:19:50 +08:00
2020-04-17 16:06:12 +08:00
public override bool IsRedundant(ControlPoint existing)
2020-04-17 16:04:09 +08:00
=> existing is DifficultyControlPoint existingDifficulty
&& SliderVelocity == existingDifficulty.SliderVelocity;
public override void CopyFrom(ControlPoint other)
{
SliderVelocity = ((DifficultyControlPoint)other).SliderVelocity;
base.CopyFrom(other);
}
}
}