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osu-lazer/osu.Game/Screens/Play/SaveFailedScoreButton.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Database;
using osu.Game.Scoring;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online;
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using osuTK;
namespace osu.Game.Screens.Play
{
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public class SaveFailedScoreButton : CompositeDrawable
{
private readonly Bindable<DownloadState> state = new Bindable<DownloadState>();
private readonly Func<Task<ScoreInfo>> importFailedScore;
private ScoreInfo? importedScore;
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private DownloadButton button = null!;
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public SaveFailedScoreButton(Func<Task<ScoreInfo>> importFailedScore)
{
Size = new Vector2(50, 30);
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this.importFailedScore = importFailedScore;
}
[BackgroundDependencyLoader]
private void load(OsuGame? game, Player? player, RealmAccess realm)
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{
InternalChild = button = new DownloadButton
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{
RelativeSizeAxes = Axes.Both,
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State = { BindTarget = state },
Action = () =>
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{
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switch (state.Value)
{
case DownloadState.LocallyAvailable:
game?.PresentScore(importedScore, ScorePresentType.Gameplay);
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break;
case DownloadState.NotDownloaded:
state.Value = DownloadState.Importing;
Task.Run(importFailedScore).ContinueWith(t =>
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{
importedScore = realm.Run(r => r.Find<ScoreInfo>(t.GetResultSafely().ID)?.Detach());
Schedule(() => state.Value = importedScore != null ? DownloadState.LocallyAvailable : DownloadState.NotDownloaded);
});
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break;
}
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}
};
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if (player != null)
{
importedScore = realm.Run(r => r.Find<ScoreInfo>(player.Score.ScoreInfo.ID)?.Detach());
if (importedScore != null)
state.Value = DownloadState.LocallyAvailable;
}
state.BindValueChanged(state =>
{
switch (state.NewValue)
{
case DownloadState.LocallyAvailable:
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button.TooltipText = @"watch replay";
button.Enabled.Value = true;
break;
case DownloadState.Importing:
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button.TooltipText = @"importing score";
button.Enabled.Value = false;
break;
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default:
button.TooltipText = @"save score";
button.Enabled.Value = true;
break;
}
}, true);
}
}
}