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osu-lazer/osu.Game/Overlays/Rankings/HeaderTitle.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Users;
using osu.Framework.Graphics;
using osuTK;
using osu.Game.Graphics;
using osu.Framework.Allocation;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Overlays.Rankings
{
public class HeaderTitle : CompositeDrawable
{
private const int spacing = 10;
private const int flag_margin = 5;
private const int text_size = 40;
public readonly Bindable<RankingsScope> Scope = new Bindable<RankingsScope>();
public readonly Bindable<Country> Country = new Bindable<Country>();
private readonly SpriteText scopeText;
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private readonly DismissableFlag flag;
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public HeaderTitle()
{
AutoSizeAxes = Axes.Both;
InternalChild = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(spacing, 0),
Children = new Drawable[]
{
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flag = new DismissableFlag
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{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Margin = new MarginPadding { Bottom = flag_margin },
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Size = new Vector2(30, 20),
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},
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scopeText = new OsuSpriteText
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{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Light)
},
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new OsuSpriteText
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{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Light),
Text = @"Ranking"
}
}
};
flag.Action += () => Country.Value = null;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
scopeText.Colour = colours.Lime;
}
protected override void LoadComplete()
{
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Scope.BindValueChanged(onScopeChanged, true);
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Country.BindValueChanged(onCountryChanged, true);
base.LoadComplete();
}
private void onScopeChanged(ValueChangedEvent<RankingsScope> scope) => scopeText.Text = scope.NewValue.ToString();
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private void onCountryChanged(ValueChangedEvent<Country> country)
{
if (country.NewValue == null)
{
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flag.Hide();
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return;
}
flag.Country = country.NewValue;
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flag.Show();
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}
}
}