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mirror of https://github.com/ppy/osu.git synced 2024-11-11 14:17:26 +08:00

Merge dependent changes

This commit is contained in:
Andrei Zavatski 2019-09-12 05:26:10 +03:00
parent f9c6a8c5b7
commit b657e31f93
11 changed files with 572 additions and 66 deletions

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Overlays.Rankings;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneRankingsHeaderFlag : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(HeaderFlag),
};
public TestSceneRankingsHeaderFlag()
{
HeaderFlag flag;
SpriteText text;
var countryA = new Country
{
FlagName = "BY",
FullName = "Belarus"
};
var countryB = new Country
{
FlagName = "US",
FullName = "United States"
};
AddRange(new Drawable[]
{
flag = new HeaderFlag
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(30, 20),
Country = countryA,
},
text = new SpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = "Invoked",
Font = OsuFont.GetFont(size: 30),
Alpha = 0,
}
});
flag.Action += () => text.FadeIn().Then().FadeOut(1000, Easing.OutQuint);
AddStep("Trigger click", () => flag.Click());
AddStep("Change to country 2", () => flag.Country = countryB);
AddStep("Change to country 1", () => flag.Country = countryA);
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Overlays.Rankings;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneRankingsHeaderTitle : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(HeaderFlag),
typeof(HeaderTitle),
};
public TestSceneRankingsHeaderTitle()
{
var countryBindable = new Bindable<Country>();
var scope = new Bindable<RankingsScope>();
Add(new HeaderTitle
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Country = { BindTarget = countryBindable },
Scope = { BindTarget = scope },
});
var countryA = new Country
{
FlagName = "BY",
FullName = "Belarus"
};
var countryB = new Country
{
FlagName = "US",
FullName = "United States"
};
AddStep("Set country", () => countryBindable.Value = countryA);
AddAssert("Check scope is Performance", () => scope.Value == RankingsScope.Performance);
AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score);
AddAssert("Check country is Null", () => countryBindable.Value == null);
AddStep("Set country 1", () => countryBindable.Value = countryA);
AddStep("Set country 2", () => countryBindable.Value = countryB);
AddStep("Set null country", () => countryBindable.Value = null);
AddStep("Set scope to Performance", () => scope.Value = RankingsScope.Performance);
AddStep("Set scope to Spotlights", () => scope.Value = RankingsScope.Spotlights);
AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score);
AddStep("Set scope to Country", () => scope.Value = RankingsScope.Country);
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Game.Overlays.Rankings;
using osu.Framework.Graphics;
using osu.Game.Rulesets;
using osu.Framework.Bindables;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Taiko;
using osu.Game.Rulesets.Catch;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneRankingsRulesetSelector : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(RankingsRulesetSelector),
};
public TestSceneRankingsRulesetSelector()
{
var current = new Bindable<RulesetInfo>();
Add(new RankingsRulesetSelector
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Current = { BindTarget = current }
});
AddStep("Select osu!", () => current.Value = new OsuRuleset().RulesetInfo);
AddStep("Select mania", () => current.Value = new ManiaRuleset().RulesetInfo);
AddStep("Select taiko", () => current.Value = new TaikoRuleset().RulesetInfo);
AddStep("Select catch", () => current.Value = new CatchRuleset().RulesetInfo);
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Overlays.Rankings;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneRankingsScopeSelector : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(RankingsScopeSelector),
};
private readonly Box background;
public TestSceneRankingsScopeSelector()
{
var scope = new Bindable<RankingsScope>();
AddRange(new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both
},
new RankingsScopeSelector
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Current = { BindTarget = scope }
}
});
AddStep(@"Select country", () => scope.Value = RankingsScope.Country);
AddStep(@"Select performance", () => scope.Value = RankingsScope.Performance);
AddStep(@"Select score", () => scope.Value = RankingsScope.Score);
AddStep(@"Select spotlights", () => scope.Value = RankingsScope.Spotlights);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
background.Colour = colours.GreySeafoam;
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osuTK;
using osu.Framework.Graphics.Shapes;
using osuTK.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
namespace osu.Game.Graphics.UserInterface
{
public class GradientLineTabControl<TModel> : PageTabControl<TModel>
{
protected override Dropdown<TModel> CreateDropdown() => null;
protected Color4 LineColour
{
get => line.MainColour.Value;
set => line.MainColour.Value = value;
}
private readonly GradientLine line;
public GradientLineTabControl()
{
RelativeSizeAxes = Axes.X;
AddInternal(line = new GradientLine
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
});
}
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(20, 0),
};
private class GradientLine : GridContainer
{
public readonly Bindable<Color4> MainColour = new Bindable<Color4>();
private readonly Box left;
private readonly Box middle;
private readonly Box right;
public GradientLine()
{
RelativeSizeAxes = Axes.X;
Size = new Vector2(0.8f, 1.5f);
ColumnDimensions = new[]
{
new Dimension(),
new Dimension(mode: GridSizeMode.Relative, size: 0.4f),
new Dimension(),
};
Content = new[]
{
new Drawable[]
{
left = new Box
{
RelativeSizeAxes = Axes.Both,
},
middle = new Box
{
RelativeSizeAxes = Axes.Both,
},
right = new Box
{
RelativeSizeAxes = Axes.Both,
},
}
};
}
protected override void LoadComplete()
{
MainColour.BindValueChanged(onColourChanged, true);
base.LoadComplete();
}
private void onColourChanged(ValueChangedEvent<Color4> colour)
{
left.Colour = ColourInfo.GradientHorizontal(colour.NewValue.Opacity(0), colour.NewValue);
middle.Colour = colour.NewValue;
right.Colour = ColourInfo.GradientHorizontal(colour.NewValue, colour.NewValue.Opacity(0));
}
}
}
}

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@ -63,7 +63,7 @@ namespace osu.Game.Graphics.UserInterface
Margin = new MarginPadding { Top = 8, Bottom = 8 },
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Text = (value as Enum)?.GetDescription() ?? value.ToString(),
Text = CreateText(),
Font = OsuFont.GetFont(size: 14)
},
box = new Box
@ -81,6 +81,8 @@ namespace osu.Game.Graphics.UserInterface
Active.BindValueChanged(active => Text.Font = Text.Font.With(Typeface.Exo, weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium), true);
}
protected virtual string CreateText() => (Value as Enum)?.GetDescription() ?? Value.ToString();
protected override bool OnHover(HoverEvent e)
{
if (!Active.Value)

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@ -1,60 +1,37 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.UserInterface;
using osu.Game.Screens.Select.Leaderboards;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osuTK;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Framework.Allocation;
using osuTK.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Framework.Graphics;
namespace osu.Game.Overlays.BeatmapSet
{
public class LeaderboardScopeSelector : PageTabControl<BeatmapLeaderboardScope>
public class LeaderboardScopeSelector : GradientLineTabControl<BeatmapLeaderboardScope>
{
protected override bool AddEnumEntriesAutomatically => false;
protected override Dropdown<BeatmapLeaderboardScope> CreateDropdown() => null;
protected override TabItem<BeatmapLeaderboardScope> CreateTabItem(BeatmapLeaderboardScope value) => new ScopeSelectorTabItem(value);
public LeaderboardScopeSelector()
{
RelativeSizeAxes = Axes.X;
AddItem(BeatmapLeaderboardScope.Global);
AddItem(BeatmapLeaderboardScope.Country);
AddItem(BeatmapLeaderboardScope.Friend);
AddInternal(new GradientLine
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
AccentColour = colours.Blue;
LineColour = Color4.Gray;
}
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(20, 0),
};
private class ScopeSelectorTabItem : PageTabItem
{
public ScopeSelectorTabItem(BeatmapLeaderboardScope value)
@ -77,43 +54,5 @@ namespace osu.Game.Overlays.BeatmapSet
Text.FadeColour(Color4.White);
}
}
private class GradientLine : GridContainer
{
public GradientLine()
{
RelativeSizeAxes = Axes.X;
Size = new Vector2(0.8f, 1.5f);
ColumnDimensions = new[]
{
new Dimension(),
new Dimension(mode: GridSizeMode.Relative, size: 0.4f),
new Dimension(),
};
Content = new[]
{
new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientHorizontal(Color4.Transparent, Color4.Gray),
},
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Gray,
},
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientHorizontal(Color4.Gray, Color4.Transparent),
},
}
};
}
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Users.Drawables;
using osuTK.Graphics;
using osuTK;
using osu.Framework.Input.Events;
using System;
namespace osu.Game.Overlays.Rankings
{
public class HeaderFlag : UpdateableFlag
{
private const int duration = 200;
public Action Action;
private readonly SpriteIcon hoverIcon;
public HeaderFlag()
{
AddInternal(hoverIcon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Depth = -1,
Alpha = 0,
Size = new Vector2(10),
Icon = FontAwesome.Solid.Times,
});
}
protected override bool OnHover(HoverEvent e)
{
hoverIcon.FadeIn(duration, Easing.OutQuint);
this.FadeColour(Color4.Gray, duration, Easing.OutQuint);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
hoverIcon.FadeOut(duration, Easing.OutQuint);
this.FadeColour(Color4.White, duration, Easing.OutQuint);
}
protected override bool OnClick(ClickEvent e)
{
Action?.Invoke();
return true;
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Users;
using osu.Framework.Graphics;
using osuTK;
using osu.Game.Graphics;
using osu.Framework.Allocation;
namespace osu.Game.Overlays.Rankings
{
public class HeaderTitle : CompositeDrawable
{
private const int spacing = 10;
private const int flag_margin = 5;
private const int text_size = 40;
public readonly Bindable<RankingsScope> Scope = new Bindable<RankingsScope>();
public readonly Bindable<Country> Country = new Bindable<Country>();
private readonly SpriteText scopeText;
private readonly Container flagPlaceholder;
private readonly HeaderFlag flag;
public HeaderTitle()
{
AutoSizeAxes = Axes.Both;
InternalChild = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(spacing, 0),
Children = new Drawable[]
{
flagPlaceholder = new Container
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Bottom = flag_margin },
Child = flag = new HeaderFlag
{
Size = new Vector2(30, 20),
},
},
scopeText = new SpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Light)
},
new SpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Light),
Text = @"Ranking"
}
}
};
flag.Action += () => Country.Value = null;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
scopeText.Colour = colours.Lime;
}
protected override void LoadComplete()
{
Scope.BindValueChanged(scope => onScopeChanged(scope.NewValue), true);
Country.BindValueChanged(onCountryChanged, true);
base.LoadComplete();
}
private void onScopeChanged(RankingsScope scope)
{
scopeText.Text = scope.ToString();
if (scope != RankingsScope.Performance)
Country.Value = null;
}
private void onCountryChanged(ValueChangedEvent<Country> country)
{
if (country.NewValue == null)
{
flagPlaceholder.Hide();
return;
}
Scope.Value = RankingsScope.Performance;
if (country.OldValue == null)
flagPlaceholder.Show();
flag.Country = country.NewValue;
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets;
using osuTK;
using System.Linq;
namespace osu.Game.Overlays.Rankings
{
public class RankingsRulesetSelector : PageTabControl<RulesetInfo>
{
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new RankingsTabItem(value);
protected override Dropdown<RulesetInfo> CreateDropdown() => null;
public RankingsRulesetSelector()
{
AutoSizeAxes = Axes.X;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, RulesetStore rulesets)
{
foreach (var r in rulesets.AvailableRulesets)
AddItem(r);
AccentColour = colours.Lime;
SelectTab(TabContainer.FirstOrDefault());
}
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
{
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(20, 0),
};
private class RankingsTabItem : PageTabItem
{
public RankingsTabItem(RulesetInfo value)
: base(value)
{
}
protected override string CreateText() => $"{Value.Name}";
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Graphics.UserInterface;
using osu.Framework.Allocation;
using osuTK.Graphics;
namespace osu.Game.Overlays.Rankings
{
public class RankingsScopeSelector : GradientLineTabControl<RankingsScope>
{
[BackgroundDependencyLoader]
private void load()
{
AccentColour = LineColour = Color4.Black;
}
}
public enum RankingsScope
{
Performance,
Spotlights,
Score,
Country
}
}