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92 lines
3.0 KiB
C#
92 lines
3.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Users;
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using osu.Framework.Graphics;
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using osuTK;
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using osu.Game.Graphics;
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using osu.Framework.Allocation;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Overlays.Rankings
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{
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public class HeaderTitle : CompositeDrawable
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{
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private const int spacing = 10;
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private const int flag_margin = 5;
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private const int text_size = 40;
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public readonly Bindable<RankingsScope> Scope = new Bindable<RankingsScope>();
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public readonly Bindable<Country> Country = new Bindable<Country>();
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private readonly SpriteText scopeText;
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private readonly DismissableFlag flag;
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public HeaderTitle()
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{
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AutoSizeAxes = Axes.Both;
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InternalChild = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(spacing, 0),
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Children = new Drawable[]
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{
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flag = new DismissableFlag
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Margin = new MarginPadding { Bottom = flag_margin },
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Size = new Vector2(30, 20),
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},
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scopeText = new OsuSpriteText
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Light)
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},
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new OsuSpriteText
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Light),
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Text = @"Ranking"
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}
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}
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};
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flag.Action += () => Country.Value = null;
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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scopeText.Colour = colours.Lime;
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}
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protected override void LoadComplete()
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{
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Scope.BindValueChanged(onScopeChanged, true);
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Country.BindValueChanged(onCountryChanged, true);
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base.LoadComplete();
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}
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private void onScopeChanged(ValueChangedEvent<RankingsScope> scope) => scopeText.Text = scope.NewValue.ToString();
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private void onCountryChanged(ValueChangedEvent<Country> country)
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{
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if (country.NewValue == null)
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{
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flag.Hide();
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return;
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}
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flag.Country = country.NewValue;
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flag.Show();
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}
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}
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}
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