CodeWalker/CodeWalker.Core/GameFiles/Resources
Carmine Giugliano 58b725d7d2 Updated BoundComposite and BoundMaterial_s (#44)
* Added EBoundCompositeFlags and EBoundMaterialFlags
* Added properties for RoomId and PedDensity in BoundMaterial_s
2019-02-26 10:54:39 +11:00
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Bounds.cs Updated BoundComposite and BoundMaterial_s (#44) 2019-02-26 10:54:39 +11:00
Clip.cs Updated ResourceBaseTypes, added Save method to YtdFile 2019-01-27 17:14:10 +11:00
Drawable.cs Added Save methods to YdrFile and YddFile 2019-01-28 13:13:45 +11:00
Frag.cs Added Save method to YftFile 2019-01-28 18:10:25 +11:00
Nav.cs Nav mesh progress 2018-05-05 01:58:23 +10:00
Node.cs Moved all GameFiles to CodeWalker.Core 2018-02-25 00:59:00 +11:00
Particle.cs Updated ResourceBaseTypes, added Save method to YtdFile 2019-01-27 17:14:10 +11:00
ResourceBaseTypes.cs Updated ResourceBaseTypes, added Save method to YbnFile 2019-01-27 21:50:24 +11:00
ResourceBuilder.cs Fix for saving texture resources 2019-02-21 16:37:55 +11:00
ResourceData.cs Added Save method to YftFile 2019-01-28 18:10:25 +11:00
ResourceFile.cs Moved all GameFiles to CodeWalker.Core 2018-02-25 00:59:00 +11:00
Texture.cs Updated ResourceBaseTypes, added Save method to YtdFile 2019-01-27 17:14:10 +11:00
VehicleRecord.cs Moved all GameFiles to CodeWalker.Core 2018-02-25 00:59:00 +11:00
VertexType.cs Renamed skin vertex types and adjusted vertex layouts 2018-12-21 20:11:28 +11:00
WaypointRecord.cs Added Save methods to YvrFile and YwrFile 2019-01-29 00:35:23 +11:00