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* Added EBoundCompositeFlags and EBoundMaterialFlags * Added properties for RoomId and PedDensity in BoundMaterial_s
1687 lines
65 KiB
C#
1687 lines
65 KiB
C#
/*
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Copyright(c) 2015 Neodymium
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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//shamelessly stolen and mangled
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using SharpDX;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.IO;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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using TC = System.ComponentModel.TypeConverterAttribute;
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using EXP = System.ComponentModel.ExpandableObjectConverter;
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namespace CodeWalker.GameFiles
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{
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[TC(typeof(EXP))] public class BoundsDictionary : ResourceFileBase
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{
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public override long BlockLength
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{
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get { return 64; }
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}
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// structure data
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public uint Unknown_10h { get; set; } // 0x00000001
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public uint Unknown_14h { get; set; } // 0x00000001
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public uint Unknown_18h { get; set; } // 0x00000001
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public uint Unknown_1Ch { get; set; } // 0x00000001
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public ResourceSimpleList64_uint BoundNameHashes;
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public ResourcePointerList64<Bounds> Bounds { get; set; }
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/// <summary>
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/// Reads the data-block from a stream.
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/// </summary>
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public override void Read(ResourceDataReader reader, params object[] parameters)
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{
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base.Read(reader, parameters);
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// read structure data
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this.Unknown_10h = reader.ReadUInt32();
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this.Unknown_14h = reader.ReadUInt32();
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this.Unknown_18h = reader.ReadUInt32();
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this.Unknown_1Ch = reader.ReadUInt32();
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this.BoundNameHashes = reader.ReadBlock<ResourceSimpleList64_uint>();
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this.Bounds = reader.ReadBlock<ResourcePointerList64<Bounds>>();
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}
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/// <summary>
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/// Writes the data-block to a stream.
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/// </summary>
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public override void Write(ResourceDataWriter writer, params object[] parameters)
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{
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base.Write(writer, parameters);
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// write structure data
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writer.Write(this.Unknown_10h);
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writer.Write(this.Unknown_14h);
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writer.Write(this.Unknown_18h);
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writer.Write(this.Unknown_1Ch);
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writer.WriteBlock(this.BoundNameHashes);
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writer.WriteBlock(this.Bounds);
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}
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public override Tuple<long, IResourceBlock>[] GetParts()
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{
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return new Tuple<long, IResourceBlock>[] {
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new Tuple<long, IResourceBlock>(0x20, BoundNameHashes),
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new Tuple<long, IResourceBlock>(0x30, Bounds)
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};
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}
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}
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[TC(typeof(EXP))] public class Bounds : ResourceFileBase, IResourceXXSystemBlock
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{
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public override long BlockLength
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{
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get { return 112; }
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}
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// structure data
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public byte Type { get; set; }
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public byte Unknown_11h { get; set; }
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public ushort Unknown_12h { get; set; }
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public float BoundingSphereRadius { get; set; }
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public uint Unknown_18h { get; set; }
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public uint Unknown_1Ch { get; set; }
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public Vector3 BoundingBoxMax { get; set; }
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public float Margin { get; set; }
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public Vector3 BoundingBoxMin { get; set; }
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public uint Unknown_3Ch { get; set; }
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public Vector3 BoundingBoxCenter { get; set; }
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public byte MaterialIndex { get; set; }
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public byte ProceduralId { get; set; }
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public byte RoomId_and_PedDensity { get; set; } //5bits for RoomID and then 3bits for PedDensity
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public byte Unknown_4Fh { get; set; } //flags? (bit5 related to Unknown_5Ch, should be a flag called "Has PolyFlags")<-- i don't remember why i wrote this lol
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public Vector3 Center { get; set; }
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public byte PolyFlags { get; set; }
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public byte MaterialColorIndex { get; set; }
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public ushort Unknown_5Eh { get; set; }
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public float Unknown_60h { get; set; }
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public float Unknown_64h { get; set; }
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public float Unknown_68h { get; set; }
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public float BoundingBoxVolume { get; set; }
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public Bounds Parent { get; set; }
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public string OwnerName { get; set; }
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public string GetName()
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{
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string n = OwnerName;
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var p = Parent;
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while (p != null)
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{
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n = p.OwnerName;
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p = p.Parent;
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}
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return n;
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}
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/// <summary>
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/// Reads the data-block from a stream.
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/// </summary>
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public override void Read(ResourceDataReader reader, params object[] parameters)
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{
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base.Read(reader, parameters);
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// read structure data
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this.Type = reader.ReadByte();
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this.Unknown_11h = reader.ReadByte();
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this.Unknown_12h = reader.ReadUInt16();
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this.BoundingSphereRadius = reader.ReadSingle();
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this.Unknown_18h = reader.ReadUInt32();
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this.Unknown_1Ch = reader.ReadUInt32();
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this.BoundingBoxMax = reader.ReadStruct<Vector3>();
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this.Margin = reader.ReadSingle();
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this.BoundingBoxMin = reader.ReadStruct<Vector3>();
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this.Unknown_3Ch = reader.ReadUInt32();
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this.BoundingBoxCenter = reader.ReadStruct<Vector3>();
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this.MaterialIndex = reader.ReadByte();
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this.ProceduralId = reader.ReadByte();
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this.RoomId_and_PedDensity = reader.ReadByte();
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this.Unknown_4Fh = reader.ReadByte();
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this.Center = reader.ReadStruct<Vector3>();
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this.PolyFlags = reader.ReadByte();
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this.MaterialColorIndex = reader.ReadByte();
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this.Unknown_5Eh = reader.ReadUInt16();
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this.Unknown_60h = reader.ReadSingle();
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this.Unknown_64h = reader.ReadSingle();
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this.Unknown_68h = reader.ReadSingle();
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this.BoundingBoxVolume = reader.ReadSingle();
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}
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/// <summary>
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/// Writes the data-block to a stream.
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/// </summary>
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public override void Write(ResourceDataWriter writer, params object[] parameters)
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{
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base.Write(writer, parameters);
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// write structure data
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writer.Write(this.Type);
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writer.Write(this.Unknown_11h);
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writer.Write(this.Unknown_12h);
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writer.Write(this.BoundingSphereRadius);
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writer.Write(this.Unknown_18h);
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writer.Write(this.Unknown_1Ch);
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writer.Write(this.BoundingBoxMax);
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writer.Write(this.Margin);
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writer.Write(this.BoundingBoxMin);
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writer.Write(this.Unknown_3Ch);
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writer.Write(this.BoundingBoxCenter);
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writer.Write(this.MaterialIndex);
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writer.Write(this.ProceduralId);
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writer.Write(this.RoomId_and_PedDensity);
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writer.Write(this.Unknown_4Fh);
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writer.Write(this.Center);
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writer.Write(this.PolyFlags);
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writer.Write(this.MaterialColorIndex);
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writer.Write(this.Unknown_5Eh);
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writer.Write(this.Unknown_60h);
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writer.Write(this.Unknown_64h);
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writer.Write(this.Unknown_68h);
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writer.Write(this.BoundingBoxVolume);
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}
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public IResourceSystemBlock GetType(ResourceDataReader reader, params object[] parameters)
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{
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reader.Position += 16;
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var type = reader.ReadByte();
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reader.Position -= 17;
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switch (type)
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{
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case 0: return new BoundSphere();
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case 1: return new BoundCapsule();
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case 3: return new BoundBox();
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case 4: return new BoundGeometry();
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case 8: return new BoundBVH();
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case 10: return new BoundComposite();
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case 12: return new BoundDisc();
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case 13: return new BoundCylinder();
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case 15: return null; //TODO: find out what this is!
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default: return null; // throw new Exception("Unknown bound type");
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}
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}
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}
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[TC(typeof(EXP))] public class BoundSphere : Bounds
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{ }
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[TC(typeof(EXP))] public class BoundCapsule : Bounds
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{
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public override long BlockLength
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{
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get { return 128; }
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}
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// structure data
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public uint Unknown_70h { get; set; } // 0x00000000
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public uint Unknown_74h { get; set; } // 0x00000000
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public uint Unknown_78h { get; set; } // 0x00000000
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public uint Unknown_7Ch { get; set; } // 0x00000000
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/// <summary>
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/// Reads the data-block from a stream.
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/// </summary>
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public override void Read(ResourceDataReader reader, params object[] parameters)
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{
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base.Read(reader, parameters);
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// read structure data
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this.Unknown_70h = reader.ReadUInt32();
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this.Unknown_74h = reader.ReadUInt32();
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this.Unknown_78h = reader.ReadUInt32();
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this.Unknown_7Ch = reader.ReadUInt32();
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}
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/// <summary>
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/// Writes the data-block to a stream.
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/// </summary>
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public override void Write(ResourceDataWriter writer, params object[] parameters)
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{
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base.Write(writer, parameters);
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// write structure data
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writer.Write(this.Unknown_70h);
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writer.Write(this.Unknown_74h);
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writer.Write(this.Unknown_78h);
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writer.Write(this.Unknown_7Ch);
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}
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}
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[TC(typeof(EXP))] public class BoundBox : Bounds
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{ }
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[TC(typeof(EXP))] public class BoundDisc : Bounds
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{
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public override long BlockLength
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{
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get { return 128; }
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}
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// structure data
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public uint Unknown_70h { get; set; } // 0x00000000
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public uint Unknown_74h { get; set; } // 0x00000000
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public uint Unknown_78h { get; set; } // 0x00000000
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public uint Unknown_7Ch { get; set; } // 0x00000000
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/// <summary>
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/// Reads the data-block from a stream.
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/// </summary>
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public override void Read(ResourceDataReader reader, params object[] parameters)
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{
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base.Read(reader, parameters);
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// read structure data
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this.Unknown_70h = reader.ReadUInt32();
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this.Unknown_74h = reader.ReadUInt32();
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this.Unknown_78h = reader.ReadUInt32();
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this.Unknown_7Ch = reader.ReadUInt32();
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}
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/// <summary>
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/// Writes the data-block to a stream.
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/// </summary>
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public override void Write(ResourceDataWriter writer, params object[] parameters)
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{
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base.Write(writer, parameters);
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// write structure data
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writer.Write(this.Unknown_70h);
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writer.Write(this.Unknown_74h);
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writer.Write(this.Unknown_78h);
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writer.Write(this.Unknown_7Ch);
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}
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}
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[TC(typeof(EXP))] public class BoundCylinder : Bounds
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{
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public override long BlockLength
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{
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get { return 128; }
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}
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// structure data
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public uint Unknown_70h { get; set; } // 0x00000000
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public uint Unknown_74h { get; set; } // 0x00000000
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public uint Unknown_78h { get; set; } // 0x00000000
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public uint Unknown_7Ch { get; set; } // 0x00000000
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/// <summary>
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/// Reads the data-block from a stream.
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/// </summary>
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public override void Read(ResourceDataReader reader, params object[] parameters)
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{
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base.Read(reader, parameters);
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// read structure data
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this.Unknown_70h = reader.ReadUInt32();
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this.Unknown_74h = reader.ReadUInt32();
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this.Unknown_78h = reader.ReadUInt32();
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this.Unknown_7Ch = reader.ReadUInt32();
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}
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/// <summary>
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/// Writes the data-block to a stream.
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/// </summary>
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public override void Write(ResourceDataWriter writer, params object[] parameters)
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{
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base.Write(writer, parameters);
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// write structure data
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writer.Write(this.Unknown_70h);
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writer.Write(this.Unknown_74h);
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writer.Write(this.Unknown_78h);
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writer.Write(this.Unknown_7Ch);
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}
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}
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[TC(typeof(EXP))] public class BoundGeometry : Bounds
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{
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public override long BlockLength
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{
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get { return 304; }
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}
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// structure data
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public uint Unknown_70h { get; set; }
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public uint Unknown_74h { get; set; }
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public ulong Unknown_78h_Pointer { get; set; }
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public uint Unknown_80h { get; set; }
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public uint Count1 { get; set; }
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public ulong PolygonsPointer { get; set; }
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public Vector3 Quantum { get; set; }
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public float Unknown_9Ch { get; set; }
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public Vector3 CenterGeom { get; set; }
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public float Unknown_ACh { get; set; }
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public ulong VerticesPointer { get; set; }
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public ulong Unknown_B8h_Pointer { get; set; }
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public ulong Unknown_C0h_Pointer { get; set; }
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public ulong Unknown_C8h_Pointer { get; set; }
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public uint VerticesCount { get; set; }
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public uint PolygonsCount { get; set; }
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public uint Unknown_D8h { get; set; } // 0x00000000
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public uint Unknown_DCh { get; set; } // 0x00000000
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public uint Unknown_E0h { get; set; } // 0x00000000
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public uint Unknown_E4h { get; set; } // 0x00000000
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public uint Unknown_E8h { get; set; } // 0x00000000
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public uint Unknown_ECh { get; set; } // 0x00000000
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public ulong MaterialsPointer { get; set; }
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public ulong MaterialColoursPointer { get; set; }
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public uint Unknown_100h { get; set; } // 0x00000000
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public uint Unknown_104h { get; set; } // 0x00000000
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public uint Unknown_108h { get; set; } // 0x00000000
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public uint Unknown_10Ch { get; set; } // 0x00000000
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public uint Unknown_110h { get; set; } // 0x00000000
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public uint Unknown_114h { get; set; } // 0x00000000
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public ulong PolygonMaterialIndicesPointer { get; set; }
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public byte MaterialsCount { get; set; }
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public byte MaterialColoursCount { get; set; }
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public ushort Unknown_122h { get; set; } // 0x0000
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public uint Unknown_124h { get; set; } // 0x00000000
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public uint Unknown_128h { get; set; } // 0x00000000
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public uint Unknown_12Ch { get; set; } // 0x00000000
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public BoundVertex_s[] p1data { get; set; }
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public BoundPolygon[] Polygons { get; set; }
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public Vector3[] Vertices { get; set; }
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public uint[] Unknown_B8h_Data { get; set; }
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public uint[] Unknown_C0h_Data { get; set; }
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public BoundUnknown1 Unknown_C8h_Data { get; set; }
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public BoundMaterial_s[] Materials { get; set; }
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public BoundMaterialColour[] MaterialColours { get; set; }
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public byte[] PolygonMaterialIndices { get; set; }
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private ResourceSystemStructBlock<BoundVertex_s> p1dataBlock = null;
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private ResourceSystemDataBlock PolygonsBlock = null;
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private ResourceSystemStructBlock<BoundVertex_s> VerticesBlock = null;
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private ResourceSystemStructBlock<uint> Unknown_B8h_Block = null;
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private ResourceSystemStructBlock<uint> Unknown_C0h_Block = null;
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private ResourceSystemStructBlock<BoundMaterial_s> MaterialsBlock = null;
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private ResourceSystemStructBlock<BoundMaterialColour> MaterialColoursBlock = null;
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private ResourceSystemStructBlock<byte> PolygonMaterialIndicesBlock = null;
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/// <summary>
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/// Reads the data-block from a stream.
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/// </summary>
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public override void Read(ResourceDataReader reader, params object[] parameters)
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{
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base.Read(reader, parameters);
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this.Unknown_70h = reader.ReadUInt32();
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this.Unknown_74h = reader.ReadUInt32();
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this.Unknown_78h_Pointer = reader.ReadUInt64();
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this.Unknown_80h = reader.ReadUInt32();
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this.Count1 = reader.ReadUInt32();
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this.PolygonsPointer = reader.ReadUInt64();
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this.Quantum = new Vector3(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
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this.Unknown_9Ch = reader.ReadSingle();//.ReadUInt32();
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this.CenterGeom = new Vector3(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
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this.Unknown_ACh = reader.ReadSingle();
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this.VerticesPointer = reader.ReadUInt64();
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this.Unknown_B8h_Pointer = reader.ReadUInt64();
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this.Unknown_C0h_Pointer = reader.ReadUInt64();
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this.Unknown_C8h_Pointer = reader.ReadUInt64();
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this.VerticesCount = reader.ReadUInt32();
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this.PolygonsCount = reader.ReadUInt32();
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this.Unknown_D8h = reader.ReadUInt32();
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this.Unknown_DCh = reader.ReadUInt32();
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this.Unknown_E0h = reader.ReadUInt32();
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this.Unknown_E4h = reader.ReadUInt32();
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this.Unknown_E8h = reader.ReadUInt32();
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this.Unknown_ECh = reader.ReadUInt32();
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this.MaterialsPointer = reader.ReadUInt64();
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this.MaterialColoursPointer = reader.ReadUInt64();
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this.Unknown_100h = reader.ReadUInt32();
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this.Unknown_104h = reader.ReadUInt32();
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this.Unknown_108h = reader.ReadUInt32();
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this.Unknown_10Ch = reader.ReadUInt32();
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this.Unknown_110h = reader.ReadUInt32();
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this.Unknown_114h = reader.ReadUInt32();
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this.PolygonMaterialIndicesPointer = reader.ReadUInt64();
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this.MaterialsCount = reader.ReadByte();
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this.MaterialColoursCount = reader.ReadByte();
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this.Unknown_122h = reader.ReadUInt16();
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this.Unknown_124h = reader.ReadUInt32();
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this.Unknown_128h = reader.ReadUInt32();
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this.Unknown_12Ch = reader.ReadUInt32();
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this.p1data = reader.ReadStructsAt<BoundVertex_s>(this.Unknown_78h_Pointer, this.VerticesCount);
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if (p1data != null)
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{ } //seems to be in YFT's
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ReadPolygons(reader);
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var verts = reader.ReadStructsAt<BoundVertex_s>(this.VerticesPointer, this.VerticesCount);
|
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if (verts != null)
|
|
{
|
|
Vertices = new Vector3[verts.Length];
|
|
for (int i = 0; i < verts.Length; i++)
|
|
{
|
|
var bv = verts[i];
|
|
Vertices[i] = new Vector3(bv.X, bv.Y, bv.Z) * Quantum;
|
|
}
|
|
}
|
|
|
|
this.Unknown_B8h_Data = reader.ReadUintsAt(this.Unknown_B8h_Pointer, this.VerticesCount);
|
|
|
|
this.Unknown_C0h_Data = reader.ReadUintsAt(this.Unknown_C0h_Pointer, 8);//item counts
|
|
if (this.Unknown_C0h_Data != null)
|
|
{
|
|
this.Unknown_C8h_Data = reader.ReadBlockAt<BoundUnknown1>(this.Unknown_C8h_Pointer, this.Unknown_C0h_Data);
|
|
}
|
|
|
|
this.Materials = reader.ReadStructsAt<BoundMaterial_s>(this.MaterialsPointer, this.MaterialsCount);
|
|
|
|
this.MaterialColours = reader.ReadStructsAt<BoundMaterialColour>(this.MaterialColoursPointer, this.MaterialColoursCount);
|
|
|
|
this.PolygonMaterialIndices = reader.ReadBytesAt(this.PolygonMaterialIndicesPointer, (uint)PolygonsCount);
|
|
|
|
}
|
|
|
|
private void ReadPolygons(ResourceDataReader reader)
|
|
{
|
|
if(PolygonsCount==0)
|
|
{ return; }
|
|
|
|
Polygons = new BoundPolygon[PolygonsCount];
|
|
uint polybytecount = PolygonsCount * 16;
|
|
var polygonData = reader.ReadBytesAt(PolygonsPointer, polybytecount);
|
|
for (int i = 0; i < PolygonsCount; i++)
|
|
{
|
|
var offset = i * 16;
|
|
byte b0 = polygonData[offset];
|
|
polygonData[offset] = (byte)(b0 & 0xF8);//mask it off
|
|
BoundPolygonType type = (BoundPolygonType)(b0 & 7);
|
|
BoundPolygon p = null;
|
|
switch (type)
|
|
{
|
|
case BoundPolygonType.Triangle:
|
|
p = new BoundPolygonTriangle();
|
|
break;
|
|
case BoundPolygonType.Sphere:
|
|
p = new BoundPolygonSphere();
|
|
break;
|
|
case BoundPolygonType.Capsule:
|
|
p = new BoundPolygonCapsule();
|
|
break;
|
|
case BoundPolygonType.Box:
|
|
p = new BoundPolygonBox();
|
|
break;
|
|
case BoundPolygonType.Cylinder:
|
|
p = new BoundPolygonCylinder();
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
if (p != null)
|
|
{
|
|
p.Read(polygonData, offset);
|
|
}
|
|
Polygons[i] = p;
|
|
}
|
|
}
|
|
|
|
public Vector3 GetVertex(int index)
|
|
{
|
|
return ((index < 0) || (index >= Vertices.Length)) ? Vector3.Zero : Vertices[index];
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Writes the data-block to a stream.
|
|
/// </summary>
|
|
public override void Write(ResourceDataWriter writer, params object[] parameters)
|
|
{
|
|
base.Write(writer, parameters);
|
|
|
|
// update structure data
|
|
this.Unknown_78h_Pointer = (ulong)(this.p1dataBlock != null ? this.p1dataBlock.FilePosition : 0);
|
|
this.PolygonsPointer = (ulong)(this.PolygonsBlock != null ? this.PolygonsBlock.FilePosition : 0);
|
|
this.VerticesPointer = (ulong)(this.VerticesBlock != null ? this.VerticesBlock.FilePosition : 0);
|
|
this.Unknown_B8h_Pointer = (ulong)(this.Unknown_B8h_Block != null ? this.Unknown_B8h_Block.FilePosition : 0);
|
|
this.Unknown_C0h_Pointer = (ulong)(this.Unknown_C0h_Block != null ? this.Unknown_C0h_Block.FilePosition : 0);
|
|
this.Unknown_C8h_Pointer = (ulong)(this.Unknown_C8h_Data != null ? this.Unknown_C8h_Data.FilePosition : 0);
|
|
this.VerticesCount = (uint)(this.VerticesBlock != null ? this.VerticesBlock.ItemCount : 0);
|
|
this.PolygonsCount = (uint)(this.Polygons != null ? this.Polygons.Length : 0);
|
|
this.MaterialsPointer = (ulong)(this.MaterialsBlock != null ? this.MaterialsBlock.FilePosition : 0);
|
|
this.MaterialColoursPointer = (ulong)(this.MaterialColoursBlock != null ? this.MaterialColoursBlock.FilePosition : 0);
|
|
this.PolygonMaterialIndicesPointer = (ulong)(this.PolygonMaterialIndicesBlock != null ? this.PolygonMaterialIndicesBlock.FilePosition : 0);
|
|
this.MaterialsCount = (byte)(this.MaterialsBlock != null ? this.MaterialsBlock.ItemCount : 0);
|
|
this.MaterialColoursCount = (byte)(this.MaterialColoursBlock != null ? this.MaterialColoursBlock.ItemCount : 0);
|
|
|
|
|
|
// write structure data
|
|
writer.Write(this.Unknown_70h);
|
|
writer.Write(this.Unknown_74h);
|
|
writer.Write(this.Unknown_78h_Pointer);
|
|
writer.Write(this.Unknown_80h);
|
|
writer.Write(this.Count1);
|
|
writer.Write(this.PolygonsPointer);
|
|
writer.Write(this.Quantum.X);// this.Unknown_90h);
|
|
writer.Write(this.Quantum.Y);// .Unknown_94h);
|
|
writer.Write(this.Quantum.Z);// .Unknown_98h);
|
|
writer.Write(this.Unknown_9Ch);
|
|
writer.Write(this.CenterGeom.X);// .Unknown_A0h);
|
|
writer.Write(this.CenterGeom.Y);// .Unknown_A4h);
|
|
writer.Write(this.CenterGeom.Z);// .Unknown_A8h);
|
|
writer.Write(this.Unknown_ACh);
|
|
writer.Write(this.VerticesPointer);
|
|
writer.Write(this.Unknown_B8h_Pointer);
|
|
writer.Write(this.Unknown_C0h_Pointer);
|
|
writer.Write(this.Unknown_C8h_Pointer);
|
|
writer.Write(this.VerticesCount);
|
|
writer.Write(this.PolygonsCount);
|
|
writer.Write(this.Unknown_D8h);
|
|
writer.Write(this.Unknown_DCh);
|
|
writer.Write(this.Unknown_E0h);
|
|
writer.Write(this.Unknown_E4h);
|
|
writer.Write(this.Unknown_E8h);
|
|
writer.Write(this.Unknown_ECh);
|
|
writer.Write(this.MaterialsPointer);
|
|
writer.Write(this.MaterialColoursPointer);
|
|
writer.Write(this.Unknown_100h);
|
|
writer.Write(this.Unknown_104h);
|
|
writer.Write(this.Unknown_108h);
|
|
writer.Write(this.Unknown_10Ch);
|
|
writer.Write(this.Unknown_110h);
|
|
writer.Write(this.Unknown_114h);
|
|
writer.Write(this.PolygonMaterialIndicesPointer);
|
|
writer.Write(this.MaterialsCount);
|
|
writer.Write(this.MaterialColoursCount);
|
|
writer.Write(this.Unknown_122h);
|
|
writer.Write(this.Unknown_124h);
|
|
writer.Write(this.Unknown_128h);
|
|
writer.Write(this.Unknown_12Ch);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns a list of data blocks which are referenced by this block.
|
|
/// </summary>
|
|
public override IResourceBlock[] GetReferences()
|
|
{
|
|
var list = new List<IResourceBlock>(base.GetReferences());
|
|
if (p1data != null)
|
|
{
|
|
p1dataBlock = new ResourceSystemStructBlock<BoundVertex_s>(p1data);
|
|
list.Add(p1dataBlock);
|
|
}
|
|
if (Polygons != null)
|
|
{
|
|
MemoryStream ms = new MemoryStream();
|
|
BinaryWriter bw = new BinaryWriter(ms);
|
|
foreach (var poly in Polygons)
|
|
{
|
|
poly.Write(bw);
|
|
}
|
|
var polydata = new byte[ms.Length];
|
|
ms.Position = 0;
|
|
ms.Read(polydata, 0, polydata.Length);
|
|
for (int i = 0; i < Polygons.Length; i++)
|
|
{
|
|
var o = i * 16;
|
|
var t = (byte)Polygons[i].Type;
|
|
var b = polydata[o];
|
|
polydata[o] = (byte)((b & 0xF8) | (t & 7)); //add the poly types back in!
|
|
}
|
|
|
|
if (polydata.Length != (Polygons.Length * 16))
|
|
{ }
|
|
|
|
PolygonsBlock = new ResourceSystemDataBlock(polydata);
|
|
list.Add(PolygonsBlock);
|
|
}
|
|
if (Vertices != null)
|
|
{
|
|
var verts = new List<BoundVertex_s>();
|
|
foreach (var v in Vertices)
|
|
{
|
|
var vq = v / Quantum; //Vertices[i] = new Vector3(bv.X, bv.Y, bv.Z) * Quantum;
|
|
var vs = new BoundVertex_s(vq);
|
|
verts.Add(vs);
|
|
}
|
|
VerticesBlock = new ResourceSystemStructBlock<BoundVertex_s>(verts.ToArray());
|
|
list.Add(VerticesBlock);
|
|
}
|
|
if (Unknown_B8h_Data != null)
|
|
{
|
|
Unknown_B8h_Block = new ResourceSystemStructBlock<uint>(Unknown_B8h_Data);
|
|
list.Add(Unknown_B8h_Block);
|
|
}
|
|
if (Unknown_C0h_Data != null)
|
|
{
|
|
Unknown_C0h_Block = new ResourceSystemStructBlock<uint>(Unknown_C0h_Data);
|
|
list.Add(Unknown_C0h_Block);
|
|
}
|
|
if (Unknown_C8h_Data != null)
|
|
{
|
|
list.Add(Unknown_C8h_Data);//this one is already a resource block!
|
|
}
|
|
if (Materials != null)
|
|
{
|
|
MaterialsBlock = new ResourceSystemStructBlock<BoundMaterial_s>(Materials);
|
|
list.Add(MaterialsBlock);
|
|
}
|
|
if (MaterialColours != null)
|
|
{
|
|
MaterialColoursBlock = new ResourceSystemStructBlock<BoundMaterialColour>(MaterialColours);
|
|
list.Add(MaterialColoursBlock);
|
|
}
|
|
if (PolygonMaterialIndices != null)
|
|
{
|
|
PolygonMaterialIndicesBlock = new ResourceSystemStructBlock<byte>(PolygonMaterialIndices);
|
|
list.Add(PolygonMaterialIndicesBlock);
|
|
}
|
|
return list.ToArray();
|
|
}
|
|
}
|
|
|
|
[TC(typeof(EXP))] public class BoundUnknown1 : ResourceSystemBlock
|
|
{
|
|
public uint[][] Items { get; private set; }
|
|
|
|
private ResourceSystemStructBlock<uint>[] ItemBlocks = null;
|
|
|
|
|
|
public override long BlockLength
|
|
{
|
|
get
|
|
{
|
|
return Items != null ? (Items.Length*8) : 0; //main pointer array has 8 items, 8 bytes each
|
|
}
|
|
}
|
|
|
|
public BoundUnknown1() { }
|
|
public BoundUnknown1(uint[][] items)
|
|
{
|
|
Items = items;
|
|
}
|
|
|
|
public override void Read(ResourceDataReader reader, params object[] parameters)
|
|
{
|
|
if (parameters?.Length < 1)
|
|
{ return; } //shouldn't happen!
|
|
|
|
var itemcounts = (uint[])parameters[0];
|
|
ulong ptr = (ulong)reader.Position; //pointer array pointer
|
|
|
|
if (itemcounts != null)
|
|
{
|
|
ulong[] ptrlist = reader.ReadUlongsAt(ptr, (uint)itemcounts.Length);
|
|
Items = new uint[itemcounts.Length][];
|
|
for (int i = 0; i < itemcounts.Length; i++)
|
|
{
|
|
Items[i] = reader.ReadUintsAt(ptrlist[i], itemcounts[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void Write(ResourceDataWriter writer, params object[] parameters)
|
|
{
|
|
|
|
//just write the pointer array.
|
|
if (ItemBlocks != null)
|
|
{
|
|
foreach (var item in ItemBlocks)
|
|
{
|
|
writer.Write((ulong)item.FilePosition);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
public override IResourceBlock[] GetReferences()
|
|
{
|
|
var list = new List<IResourceBlock>(base.GetReferences());
|
|
|
|
var ilist = new List<ResourceSystemStructBlock<uint>>();
|
|
if (Items != null)
|
|
{
|
|
foreach (var item in Items)
|
|
{
|
|
var block = new ResourceSystemStructBlock<uint>(item);
|
|
ilist.Add(block);
|
|
list.Add(block);
|
|
}
|
|
}
|
|
ItemBlocks = ilist.ToArray();
|
|
|
|
return list.ToArray();
|
|
}
|
|
}
|
|
|
|
[TC(typeof(EXP))] [StructLayout(LayoutKind.Sequential, Pack = 1)] public struct BoundMaterial_s
|
|
{
|
|
public BoundsMaterialType Type { get; set; }
|
|
public byte ProceduralId { get; set; }
|
|
public byte RoomId_and_PedDensity { get; set; }
|
|
public EBoundMaterialFlags Flags { get; set; }
|
|
public byte MaterialColorIndex { get; set; }
|
|
public ushort Unk4 { get; set; }
|
|
|
|
/// <summary>
|
|
/// Bits 0, 1, 2, 3, 4 of <see cref="RoomId_and_PedDensity"/>, values from 0 to 31
|
|
/// </summary>
|
|
public byte RoomId
|
|
{
|
|
get => (byte)(RoomId_and_PedDensity & 0x1F);
|
|
set => RoomId_and_PedDensity = (byte)((RoomId_and_PedDensity & 0xE0) | (value & 0x1F));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Bits 5, 6, 7 of <see cref="RoomId_and_PedDensity"/>, values from 0 to 7
|
|
/// </summary>
|
|
public byte PedDensity
|
|
{
|
|
get => (byte)((RoomId_and_PedDensity & 0xE0) >> 5);
|
|
set => RoomId_and_PedDensity = (byte)((RoomId_and_PedDensity & 0x1F) | ((value << 5) & 0xE0));
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return Type.ToString() + ", " + ProceduralId.ToString() + ", " + RoomId_and_PedDensity.ToString() + ", " + MaterialColorIndex.ToString() + ", " + Flags.ToString() + ", " + Unk4.ToString();
|
|
}
|
|
}
|
|
|
|
[Flags] public enum EBoundMaterialFlags : ushort
|
|
{
|
|
NONE = 0,
|
|
FLAG_STAIRS = 1,
|
|
FLAG_NOT_CLIMBABLE = 1 << 1,
|
|
FLAG_SEE_THROUGH = 1 << 2,
|
|
FLAG_SHOOT_THROUGH = 1 << 3,
|
|
FLAG_NOT_COVER = 1 << 4,
|
|
FLAG_WALKABLE_PATH = 1 << 5,
|
|
FLAG_NO_CAM_COLLISION = 1 << 6,
|
|
FLAG_SHOOT_THROUGH_FX = 1 << 7,
|
|
FLAG_NO_DECAL = 1 << 8,
|
|
FLAG_NO_NAVMESH = 1 << 9,
|
|
FLAG_NO_RAGDOLL = 1 << 10,
|
|
FLAG_VEHICLE_WHEEL = 1 << 11,
|
|
FLAG_NO_PTFX = 1 << 12,
|
|
FLAG_TOO_STEEP_FOR_PLAYER = 1 << 13,
|
|
FLAG_NO_NETWORK_SPAWN = 1 << 14,
|
|
FLAG_NO_CAM_COLLISION_ALLOW_CLIPPING = 1 << 15,
|
|
}
|
|
|
|
[TC(typeof(EXP))] public struct BoundMaterialColour
|
|
{
|
|
//public BoundsMaterialType Type { get; set; }
|
|
public byte R { get; set; }
|
|
public byte G { get; set; }
|
|
public byte B { get; set; }
|
|
public byte A { get; set; } //GIMS EVO saves this as "opacity" 0-100
|
|
public override string ToString()
|
|
{
|
|
//return Type.ToString() + ", " + Unk0.ToString() + ", " + Unk1.ToString() + ", " + Unk2.ToString();
|
|
return R.ToString() + ", " + G.ToString() + ", " + B.ToString() + ", " + A.ToString();
|
|
}
|
|
}
|
|
[TC(typeof(EXP))] public struct BoundVertex_s
|
|
{
|
|
public short X { get; set; }
|
|
public short Y { get; set; }
|
|
public short Z { get; set; }
|
|
|
|
public BoundVertex_s(Vector3 v)
|
|
{
|
|
X = (short)v.X;
|
|
Y = (short)v.Y;
|
|
Z = (short)v.Z;
|
|
}
|
|
}
|
|
|
|
public enum BoundPolygonType : byte
|
|
{
|
|
Triangle = 0,
|
|
Sphere = 1,
|
|
Capsule = 2,
|
|
Box = 3,
|
|
Cylinder = 4,
|
|
}
|
|
[TC(typeof(EXP))] public abstract class BoundPolygon
|
|
{
|
|
public BoundPolygonType Type { get; set; }
|
|
public abstract void Read(byte[] bytes, int offset);
|
|
public abstract void Write(BinaryWriter bw);
|
|
public override string ToString()
|
|
{
|
|
return Type.ToString();
|
|
}
|
|
}
|
|
[TC(typeof(EXP))] public class BoundPolygonTriangle : BoundPolygon
|
|
{
|
|
public float triArea { get; set; }
|
|
public ushort triIndex1 { get; set; }
|
|
public ushort triIndex2 { get; set; }
|
|
public ushort triIndex3 { get; set; }
|
|
public short edgeIndex1 { get; set; }
|
|
public short edgeIndex2 { get; set; }
|
|
public short edgeIndex3 { get; set; }
|
|
|
|
public int vertIndex1 { get { return triIndex1 & 0x7FFF; } }
|
|
public int vertIndex2 { get { return triIndex2 & 0x7FFF; } }
|
|
public int vertIndex3 { get { return triIndex3 & 0x7FFF; } }
|
|
public bool vertFlag1 { get { return (triIndex1 & 0x8000) > 0; } }
|
|
public bool vertFlag2 { get { return (triIndex2 & 0x8000) > 0; } }
|
|
public bool vertFlag3 { get { return (triIndex3 & 0x8000) > 0; } }
|
|
|
|
|
|
public BoundPolygonTriangle()
|
|
{
|
|
Type = BoundPolygonType.Triangle;
|
|
}
|
|
public override void Read(byte[] bytes, int offset)
|
|
{
|
|
triArea = BitConverter.ToSingle(bytes, offset + 0);
|
|
triIndex1 = BitConverter.ToUInt16(bytes, offset + 4);
|
|
triIndex2 = BitConverter.ToUInt16(bytes, offset + 6);
|
|
triIndex3 = BitConverter.ToUInt16(bytes, offset + 8);
|
|
edgeIndex1 = BitConverter.ToInt16(bytes, offset + 10);
|
|
edgeIndex2 = BitConverter.ToInt16(bytes, offset + 12);
|
|
edgeIndex3 = BitConverter.ToInt16(bytes, offset + 14);
|
|
}
|
|
public override void Write(BinaryWriter bw)
|
|
{
|
|
bw.Write(triArea);
|
|
bw.Write(triIndex1);
|
|
bw.Write(triIndex2);
|
|
bw.Write(triIndex3);
|
|
bw.Write(edgeIndex1);
|
|
bw.Write(edgeIndex2);
|
|
bw.Write(edgeIndex3);
|
|
}
|
|
public override string ToString()
|
|
{
|
|
return base.ToString() + ": " + vertIndex1.ToString() + ", " + vertIndex2.ToString() + ", " + vertIndex3.ToString();
|
|
}
|
|
}
|
|
[TC(typeof(EXP))] public class BoundPolygonSphere : BoundPolygon
|
|
{
|
|
public ushort sphereType { get; set; }
|
|
public ushort sphereIndex { get; set; }
|
|
public float sphereRadius { get; set; }
|
|
public uint unused0 { get; set; }
|
|
public uint unused1 { get; set; }
|
|
|
|
public BoundPolygonSphere()
|
|
{
|
|
Type = BoundPolygonType.Sphere;
|
|
}
|
|
public override void Read(byte[] bytes, int offset)
|
|
{
|
|
sphereType = BitConverter.ToUInt16(bytes, offset + 0);
|
|
sphereIndex = BitConverter.ToUInt16(bytes, offset + 2);
|
|
sphereRadius = BitConverter.ToSingle(bytes, offset + 4);
|
|
unused0 = BitConverter.ToUInt32(bytes, offset + 8);
|
|
unused1 = BitConverter.ToUInt32(bytes, offset + 12);
|
|
}
|
|
public override void Write(BinaryWriter bw)
|
|
{
|
|
bw.Write(sphereType);
|
|
bw.Write(sphereIndex);
|
|
bw.Write(sphereRadius);
|
|
bw.Write(unused0);
|
|
bw.Write(unused1);
|
|
}
|
|
public override string ToString()
|
|
{
|
|
return base.ToString() + ": " + sphereIndex.ToString() + ", " + sphereRadius.ToString();
|
|
}
|
|
}
|
|
[TC(typeof(EXP))] public class BoundPolygonCapsule : BoundPolygon
|
|
{
|
|
public ushort capsuleType { get; set; }
|
|
public ushort capsuleIndex1 { get; set; }
|
|
public float capsuleRadius { get; set; }
|
|
public ushort capsuleIndex2 { get; set; }
|
|
public ushort unused0 { get; set; }
|
|
public uint unused1 { get; set; }
|
|
|
|
public BoundPolygonCapsule()
|
|
{
|
|
Type = BoundPolygonType.Capsule;
|
|
}
|
|
public override void Read(byte[] bytes, int offset)
|
|
{
|
|
capsuleType = BitConverter.ToUInt16(bytes, offset + 0);
|
|
capsuleIndex1 = BitConverter.ToUInt16(bytes, offset + 2);
|
|
capsuleRadius = BitConverter.ToSingle(bytes, offset + 4);
|
|
capsuleIndex2 = BitConverter.ToUInt16(bytes, offset + 8);
|
|
unused0 = BitConverter.ToUInt16(bytes, offset + 10);
|
|
unused1 = BitConverter.ToUInt32(bytes, offset + 12);
|
|
}
|
|
public override void Write(BinaryWriter bw)
|
|
{
|
|
bw.Write(capsuleType);
|
|
bw.Write(capsuleIndex1);
|
|
bw.Write(capsuleRadius);
|
|
bw.Write(capsuleIndex2);
|
|
bw.Write(unused0);
|
|
bw.Write(unused1);
|
|
}
|
|
public override string ToString()
|
|
{
|
|
return base.ToString() + ": " + capsuleIndex1.ToString() + ", " + capsuleIndex2.ToString() + ", " + capsuleRadius.ToString();
|
|
}
|
|
}
|
|
[TC(typeof(EXP))] public class BoundPolygonBox : BoundPolygon
|
|
{
|
|
public uint boxType { get; set; }
|
|
public short boxIndex1 { get; set; }
|
|
public short boxIndex2 { get; set; }
|
|
public short boxIndex3 { get; set; }
|
|
public short boxIndex4 { get; set; }
|
|
public uint unused0 { get; set; }
|
|
|
|
public BoundPolygonBox()
|
|
{
|
|
Type = BoundPolygonType.Box;
|
|
}
|
|
public override void Read(byte[] bytes, int offset)
|
|
{
|
|
boxType = BitConverter.ToUInt32(bytes, offset + 0);
|
|
boxIndex1 = BitConverter.ToInt16(bytes, offset + 4);
|
|
boxIndex2 = BitConverter.ToInt16(bytes, offset + 6);
|
|
boxIndex3 = BitConverter.ToInt16(bytes, offset + 8);
|
|
boxIndex4 = BitConverter.ToInt16(bytes, offset + 10);
|
|
unused0 = BitConverter.ToUInt32(bytes, offset + 12);
|
|
}
|
|
public override void Write(BinaryWriter bw)
|
|
{
|
|
bw.Write(boxType);
|
|
bw.Write(boxIndex1);
|
|
bw.Write(boxIndex2);
|
|
bw.Write(boxIndex3);
|
|
bw.Write(boxIndex4);
|
|
bw.Write(unused0);
|
|
}
|
|
public override string ToString()
|
|
{
|
|
return base.ToString() + ": " + boxIndex1.ToString() + ", " + boxIndex2.ToString() + ", " + boxIndex3.ToString() + ", " + boxIndex4.ToString();
|
|
}
|
|
}
|
|
[TC(typeof(EXP))] public class BoundPolygonCylinder : BoundPolygon
|
|
{
|
|
public ushort cylinderType { get; set; }
|
|
public ushort cylinderIndex1 { get; set; }
|
|
public float cylinderRadius { get; set; }
|
|
public ushort cylinderIndex2 { get; set; }
|
|
public ushort unused0 { get; set; }
|
|
public uint unused1 { get; set; }
|
|
|
|
public BoundPolygonCylinder()
|
|
{
|
|
Type = BoundPolygonType.Cylinder;
|
|
}
|
|
public override void Read(byte[] bytes, int offset)
|
|
{
|
|
cylinderType = BitConverter.ToUInt16(bytes, offset + 0);
|
|
cylinderIndex1 = BitConverter.ToUInt16(bytes, offset + 2);
|
|
cylinderRadius = BitConverter.ToSingle(bytes, offset + 4);
|
|
cylinderIndex2 = BitConverter.ToUInt16(bytes, offset + 8);
|
|
unused0 = BitConverter.ToUInt16(bytes, offset + 10);
|
|
unused1 = BitConverter.ToUInt32(bytes, offset + 12);
|
|
}
|
|
public override void Write(BinaryWriter bw)
|
|
{
|
|
bw.Write(cylinderType);
|
|
bw.Write(cylinderIndex1);
|
|
bw.Write(cylinderRadius);
|
|
bw.Write(cylinderIndex2);
|
|
bw.Write(unused0);
|
|
bw.Write(unused1);
|
|
}
|
|
public override string ToString()
|
|
{
|
|
return base.ToString() + ": " + cylinderIndex1.ToString() + ", " + cylinderIndex2.ToString() + ", " + cylinderRadius.ToString();
|
|
}
|
|
}
|
|
|
|
[TC(typeof(EXP))] public class BoundBVH : BoundGeometry
|
|
{
|
|
public override long BlockLength
|
|
{
|
|
get { return 336; }
|
|
}
|
|
|
|
// structure data
|
|
public ulong BvhPointer { get; set; }
|
|
public uint Unknown_138h { get; set; } // 0x00000000
|
|
public uint Unknown_13Ch { get; set; } // 0x00000000
|
|
public ushort Unknown_140h { get; set; } // 0xFFFF
|
|
public ushort Unknown_142h { get; set; } // 0x0000
|
|
public uint Unknown_144h { get; set; } // 0x00000000
|
|
public uint Unknown_148h { get; set; } // 0x00000000
|
|
public uint Unknown_14Ch { get; set; } // 0x00000000
|
|
|
|
// reference data
|
|
public BVH BVH { get; set; }
|
|
|
|
/// <summary>
|
|
/// Reads the data-block from a stream.
|
|
/// </summary>
|
|
public override void Read(ResourceDataReader reader, params object[] parameters)
|
|
{
|
|
base.Read(reader, parameters);
|
|
|
|
// read structure data
|
|
this.BvhPointer = reader.ReadUInt64();
|
|
this.Unknown_138h = reader.ReadUInt32();
|
|
this.Unknown_13Ch = reader.ReadUInt32();
|
|
this.Unknown_140h = reader.ReadUInt16();
|
|
this.Unknown_142h = reader.ReadUInt16();
|
|
this.Unknown_144h = reader.ReadUInt32();
|
|
this.Unknown_148h = reader.ReadUInt32();
|
|
this.Unknown_14Ch = reader.ReadUInt32();
|
|
|
|
// read reference data
|
|
if (this.BvhPointer > 65535)
|
|
{
|
|
this.BVH = reader.ReadBlockAt<BVH>(
|
|
this.BvhPointer // offset
|
|
);
|
|
}
|
|
else
|
|
{
|
|
//this can happen in some ydr's for some reason
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes the data-block to a stream.
|
|
/// </summary>
|
|
public override void Write(ResourceDataWriter writer, params object[] parameters)
|
|
{
|
|
base.Write(writer, parameters);
|
|
|
|
// update structure data
|
|
this.BvhPointer = (ulong)(this.BVH != null ? this.BVH.FilePosition : 0);
|
|
|
|
// write structure data
|
|
writer.Write(this.BvhPointer);
|
|
writer.Write(this.Unknown_138h);
|
|
writer.Write(this.Unknown_13Ch);
|
|
writer.Write(this.Unknown_140h);
|
|
writer.Write(this.Unknown_142h);
|
|
writer.Write(this.Unknown_144h);
|
|
writer.Write(this.Unknown_148h);
|
|
writer.Write(this.Unknown_14Ch);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns a list of data blocks which are referenced by this block.
|
|
/// </summary>
|
|
public override IResourceBlock[] GetReferences()
|
|
{
|
|
var list = new List<IResourceBlock>(base.GetReferences());
|
|
if (BVH != null) list.Add(BVH);
|
|
return list.ToArray();
|
|
}
|
|
}
|
|
[TC(typeof(EXP))] public class BoundComposite : Bounds
|
|
{
|
|
public override long BlockLength
|
|
{
|
|
get { return 176; }
|
|
}
|
|
|
|
// structure data
|
|
public ulong ChildrenPointer { get; set; }
|
|
public ulong ChildrenTransformation1Pointer { get; set; }
|
|
public ulong ChildrenTransformation2Pointer { get; set; }
|
|
public ulong ChildrenBoundingBoxesPointer { get; set; }
|
|
public ulong ChildrenFlags1Pointer { get; set; }
|
|
public ulong ChildrenFlags2Pointer { get; set; }
|
|
public ushort ChildrenCount1 { get; set; }
|
|
public ushort ChildrenCount2 { get; set; }
|
|
public uint Unknown_A4h { get; set; } // 0x00000000
|
|
public ulong BVHPointer { get; set; }
|
|
|
|
// reference data
|
|
public ResourcePointerArray64<Bounds> Children { get; set; }
|
|
public Matrix[] ChildrenTransformation1 { get; set; }
|
|
public Matrix[] ChildrenTransformation2 { get; set; }
|
|
public AABB_s[] ChildrenBoundingBoxes { get; set; }
|
|
public BoundCompositeChildrenFlags[] ChildrenFlags1 { get; set; }
|
|
public BoundCompositeChildrenFlags[] ChildrenFlags2 { get; set; }
|
|
|
|
public BVH BVH { get; set; }
|
|
|
|
|
|
private ResourceSystemStructBlock<Matrix> ChildrenTransformation1Block = null;
|
|
private ResourceSystemStructBlock<Matrix> ChildrenTransformation2Block = null;
|
|
private ResourceSystemStructBlock<AABB_s> ChildrenBoundingBoxesBlock = null;
|
|
private ResourceSystemStructBlock<BoundCompositeChildrenFlags> ChildrenFlags1Block = null;
|
|
private ResourceSystemStructBlock<BoundCompositeChildrenFlags> ChildrenFlags2Block = null;
|
|
|
|
|
|
/// <summary>
|
|
/// Reads the data-block from a stream.
|
|
/// </summary>
|
|
public override void Read(ResourceDataReader reader, params object[] parameters)
|
|
{
|
|
base.Read(reader, parameters);
|
|
|
|
// read structure data
|
|
this.ChildrenPointer = reader.ReadUInt64();
|
|
this.ChildrenTransformation1Pointer = reader.ReadUInt64();
|
|
this.ChildrenTransformation2Pointer = reader.ReadUInt64();
|
|
this.ChildrenBoundingBoxesPointer = reader.ReadUInt64();
|
|
this.ChildrenFlags1Pointer = reader.ReadUInt64();
|
|
this.ChildrenFlags2Pointer = reader.ReadUInt64();
|
|
this.ChildrenCount1 = reader.ReadUInt16();
|
|
this.ChildrenCount2 = reader.ReadUInt16();
|
|
this.Unknown_A4h = reader.ReadUInt32();
|
|
this.BVHPointer = reader.ReadUInt64();
|
|
|
|
// read reference data
|
|
this.Children = reader.ReadBlockAt<ResourcePointerArray64<Bounds>>(
|
|
this.ChildrenPointer, // offset
|
|
this.ChildrenCount1
|
|
);
|
|
|
|
if ((Children != null) && (Children.data_items != null))
|
|
{
|
|
foreach (var child in Children.data_items)
|
|
{
|
|
if (child != null) child.Parent = this;
|
|
}
|
|
}
|
|
|
|
this.ChildrenTransformation1 = reader.ReadStructsAt<Matrix>(this.ChildrenTransformation1Pointer, this.ChildrenCount1);
|
|
this.ChildrenTransformation2 = reader.ReadStructsAt<Matrix>(this.ChildrenTransformation2Pointer, this.ChildrenCount1);
|
|
this.ChildrenBoundingBoxes = reader.ReadStructsAt<AABB_s>(this.ChildrenBoundingBoxesPointer, this.ChildrenCount1);
|
|
this.ChildrenFlags1 = reader.ReadStructsAt<BoundCompositeChildrenFlags>(this.ChildrenFlags1Pointer, this.ChildrenCount1);
|
|
this.ChildrenFlags2 = reader.ReadStructsAt<BoundCompositeChildrenFlags>(this.ChildrenFlags2Pointer, this.ChildrenCount1);
|
|
|
|
this.BVH = reader.ReadBlockAt<BVH>(
|
|
this.BVHPointer // offset
|
|
);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes the data-block to a stream.
|
|
/// </summary>
|
|
public override void Write(ResourceDataWriter writer, params object[] parameters)
|
|
{
|
|
base.Write(writer, parameters);
|
|
|
|
// update structure data
|
|
this.ChildrenPointer = (ulong)(this.Children != null ? this.Children.FilePosition : 0);
|
|
this.ChildrenTransformation1Pointer = (ulong)(this.ChildrenTransformation1Block != null ? this.ChildrenTransformation1Block.FilePosition : 0);
|
|
this.ChildrenTransformation2Pointer = (ulong)(this.ChildrenTransformation2Block != null ? this.ChildrenTransformation2Block.FilePosition : 0);
|
|
this.ChildrenBoundingBoxesPointer = (ulong)(this.ChildrenBoundingBoxesBlock != null ? this.ChildrenBoundingBoxesBlock.FilePosition : 0);
|
|
this.ChildrenFlags1Pointer = (ulong)(this.ChildrenFlags1Block != null ? this.ChildrenFlags1Block.FilePosition : 0);
|
|
this.ChildrenFlags2Pointer = (ulong)(this.ChildrenFlags2Block != null ? this.ChildrenFlags2Block.FilePosition : 0);
|
|
this.ChildrenCount1 = (ushort)(this.Children != null ? this.Children.Count : 0);
|
|
this.ChildrenCount2 = (ushort)(this.Children != null ? this.Children.Count : 0);
|
|
this.BVHPointer = (ulong)(this.BVH != null ? this.BVH.FilePosition : 0);
|
|
|
|
// write structure data
|
|
writer.Write(this.ChildrenPointer);
|
|
writer.Write(this.ChildrenTransformation1Pointer);
|
|
writer.Write(this.ChildrenTransformation2Pointer);
|
|
writer.Write(this.ChildrenBoundingBoxesPointer);
|
|
writer.Write(this.ChildrenFlags1Pointer);
|
|
writer.Write(this.ChildrenFlags2Pointer);
|
|
writer.Write(this.ChildrenCount1);
|
|
writer.Write(this.ChildrenCount2);
|
|
writer.Write(this.Unknown_A4h);
|
|
writer.Write(this.BVHPointer);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns a list of data blocks which are referenced by this block.
|
|
/// </summary>
|
|
public override IResourceBlock[] GetReferences()
|
|
{
|
|
var list = new List<IResourceBlock>(base.GetReferences());
|
|
if (Children != null) list.Add(Children);
|
|
if (ChildrenTransformation1 != null)
|
|
{
|
|
ChildrenTransformation1Block = new ResourceSystemStructBlock<Matrix>(ChildrenTransformation1);
|
|
list.Add(ChildrenTransformation1Block);
|
|
}
|
|
if (ChildrenTransformation2 != null)
|
|
{
|
|
ChildrenTransformation2Block = new ResourceSystemStructBlock<Matrix>(ChildrenTransformation2);
|
|
list.Add(ChildrenTransformation2Block);
|
|
}
|
|
if (ChildrenBoundingBoxes != null)
|
|
{
|
|
ChildrenBoundingBoxesBlock = new ResourceSystemStructBlock<AABB_s>(ChildrenBoundingBoxes);
|
|
list.Add(ChildrenBoundingBoxesBlock);
|
|
}
|
|
if (ChildrenFlags1 != null)
|
|
{
|
|
ChildrenFlags1Block = new ResourceSystemStructBlock<BoundCompositeChildrenFlags>(ChildrenFlags1);
|
|
list.Add(ChildrenFlags1Block);
|
|
}
|
|
if (ChildrenFlags2 != null)
|
|
{
|
|
ChildrenFlags2Block = new ResourceSystemStructBlock<BoundCompositeChildrenFlags>(ChildrenFlags2);
|
|
list.Add(ChildrenFlags2Block);
|
|
}
|
|
if (BVH != null) list.Add(BVH);
|
|
return list.ToArray();
|
|
}
|
|
}
|
|
|
|
[Flags] public enum EBoundCompositeFlags
|
|
{
|
|
NONE = 0,
|
|
UNKNOWN = 1,
|
|
MAP_WEAPON = 1 << 1,
|
|
MAP_DYNAMIC = 1 << 2,
|
|
MAP_ANIMAL = 1 << 3,
|
|
MAP_COVER = 1 << 4,
|
|
MAP_VEHICLE = 1 << 5,
|
|
VEHICLE_NOT_BVH = 1 << 6,
|
|
VEHICLE_BVH = 1 << 7,
|
|
VEHICLE_BOX = 1 << 8,
|
|
PED = 1 << 9,
|
|
RAGDOLL = 1 << 10,
|
|
ANIMAL = 1 << 11,
|
|
ANIMAL_RAGDOLL = 1 << 12,
|
|
OBJECT = 1 << 13,
|
|
OBJECT_ENV_CLOTH = 1 << 14,
|
|
PLANT = 1 << 15,
|
|
PROJECTILE = 1 << 16,
|
|
EXPLOSION = 1 << 17,
|
|
PICKUP = 1 << 18,
|
|
FOLIAGE = 1 << 19,
|
|
FORKLIFT_FORKS = 1 << 20,
|
|
TEST_WEAPON = 1 << 21,
|
|
TEST_CAMERA = 1 << 22,
|
|
TEST_AI = 1 << 23,
|
|
TEST_SCRIPT = 1 << 24,
|
|
TEST_VEHICLE_WHEEL = 1 << 25,
|
|
GLASS = 1 << 26,
|
|
MAP_RIVER = 1 << 27,
|
|
SMOKE = 1 << 28,
|
|
UNSMASHED = 1 << 29,
|
|
MAP_STAIRS = 1 << 30,
|
|
MAP_DEEP_SURFACE = 1 << 31,
|
|
}
|
|
|
|
[TC(typeof(EXP))] public struct BoundCompositeChildrenFlags
|
|
{
|
|
public EBoundCompositeFlags Flags1 { get; set; }
|
|
public EBoundCompositeFlags Flags2 { get; set; }
|
|
public override string ToString()
|
|
{
|
|
return Flags1.ToString() + ", " + Flags2.ToString();
|
|
}
|
|
}
|
|
|
|
|
|
[TC(typeof(EXP))] public class BVH : ResourceSystemBlock
|
|
{
|
|
public override long BlockLength
|
|
{
|
|
get { return 128; }
|
|
}
|
|
|
|
// structure data
|
|
public ResourceSimpleList64b_s<BVHNode_s> Nodes { get; set; }
|
|
public uint Unknown_10h { get; set; } // 0x00000000
|
|
public uint Unknown_14h { get; set; } // 0x00000000
|
|
public uint Unknown_18h { get; set; } // 0x00000000
|
|
public uint Unknown_1Ch { get; set; } // 0x00000000
|
|
public Vector4 BoundingBoxMin { get; set; }
|
|
public Vector4 BoundingBoxMax { get; set; }
|
|
public Vector4 BoundingBoxCenter { get; set; }
|
|
public Vector4 QuantumInverse { get; set; }
|
|
public Vector4 Quantum { get; set; } // bounding box dimension / 2^16
|
|
public ResourceSimpleList64_s<BVHTreeInfo_s> Trees { get; set; }
|
|
|
|
|
|
/// <summary>
|
|
/// Reads the data-block from a stream.
|
|
/// </summary>
|
|
public override void Read(ResourceDataReader reader, params object[] parameters)
|
|
{
|
|
// read structure data
|
|
this.Nodes = reader.ReadBlock<ResourceSimpleList64b_s<BVHNode_s>>();
|
|
this.Unknown_10h = reader.ReadUInt32();
|
|
this.Unknown_14h = reader.ReadUInt32();
|
|
this.Unknown_18h = reader.ReadUInt32();
|
|
this.Unknown_1Ch = reader.ReadUInt32();
|
|
this.BoundingBoxMin = reader.ReadStruct<Vector4>();
|
|
this.BoundingBoxMax = reader.ReadStruct<Vector4>();
|
|
this.BoundingBoxCenter = reader.ReadStruct<Vector4>();
|
|
this.QuantumInverse = reader.ReadStruct<Vector4>();
|
|
this.Quantum = reader.ReadStruct<Vector4>();
|
|
this.Trees = reader.ReadBlock<ResourceSimpleList64_s<BVHTreeInfo_s>>();
|
|
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes the data-block to a stream.
|
|
/// </summary>
|
|
public override void Write(ResourceDataWriter writer, params object[] parameters)
|
|
{
|
|
|
|
// write structure data
|
|
writer.WriteBlock(this.Nodes);
|
|
writer.Write(this.Unknown_10h);
|
|
writer.Write(this.Unknown_14h);
|
|
writer.Write(this.Unknown_18h);
|
|
writer.Write(this.Unknown_1Ch);
|
|
writer.Write(this.BoundingBoxMin);
|
|
writer.Write(this.BoundingBoxMax);
|
|
writer.Write(this.BoundingBoxCenter);
|
|
writer.Write(this.QuantumInverse);
|
|
writer.Write(this.Quantum);
|
|
writer.WriteBlock(this.Trees);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns a list of data blocks which are referenced by this block.
|
|
/// </summary>
|
|
public override IResourceBlock[] GetReferences()
|
|
{
|
|
var list = new List<IResourceBlock>();
|
|
//if (Nodes != null) list.Add(Nodes);
|
|
//if (Trees != null) list.Add(Trees);
|
|
return list.ToArray();
|
|
}
|
|
|
|
public override Tuple<long, IResourceBlock>[] GetParts()
|
|
{
|
|
return new Tuple<long, IResourceBlock>[] {
|
|
new Tuple<long, IResourceBlock>(0x0, Nodes),
|
|
new Tuple<long, IResourceBlock>(0x70, Trees)
|
|
};
|
|
}
|
|
}
|
|
[TC(typeof(EXP))] public struct BVHTreeInfo_s
|
|
{
|
|
public short MinX { get; set; }
|
|
public short MinY { get; set; }
|
|
public short MinZ { get; set; }
|
|
public short MaxX { get; set; }
|
|
public short MaxY { get; set; }
|
|
public short MaxZ { get; set; }
|
|
public short NodeIndex1 { get; set; }
|
|
public short NodeIndex2 { get; set; }
|
|
|
|
public override string ToString()
|
|
{
|
|
return NodeIndex1.ToString() + ", " + NodeIndex2.ToString();
|
|
}
|
|
}
|
|
[TC(typeof(EXP))] public struct BVHNode_s
|
|
{
|
|
public short MinX { get; set; }
|
|
public short MinY { get; set; }
|
|
public short MinZ { get; set; }
|
|
public short MaxX { get; set; }
|
|
public short MaxY { get; set; }
|
|
public short MaxZ { get; set; }
|
|
public short PolyId { get; set; }
|
|
public short PolyCount { get; set; }
|
|
|
|
public override string ToString()
|
|
{
|
|
return PolyId.ToString() + ": " + PolyCount.ToString();
|
|
}
|
|
}
|
|
|
|
|
|
|
|
[TC(typeof(EXP))] public struct BoundsMaterialType
|
|
{
|
|
public byte Index { get; set; }
|
|
|
|
public BoundsMaterialData MaterialData
|
|
{
|
|
get
|
|
{
|
|
return BoundsMaterialTypes.GetMaterial(this);
|
|
}
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return BoundsMaterialTypes.GetMaterialName(this);
|
|
}
|
|
}
|
|
|
|
[TC(typeof(EXP))] public class BoundsMaterialData
|
|
{
|
|
public string Name { get; set; }
|
|
public string Filter { get; set; }
|
|
public string FXGroup { get; set; }
|
|
public string VFXDisturbanceType { get; set; }
|
|
public string RumbleProfile { get; set; }
|
|
public string ReactWeaponType { get; set; }
|
|
public string Friction { get; set; }
|
|
public string Elasticity { get; set; }
|
|
public string Density { get; set; }
|
|
public string TyreGrip { get; set; }
|
|
public string WetGrip { get; set; }
|
|
public string TyreDrag { get; set; }
|
|
public string TopSpeedMult { get; set; }
|
|
public string Softness { get; set; }
|
|
public string Noisiness { get; set; }
|
|
public string PenetrationResistance { get; set; }
|
|
public string SeeThru { get; set; }
|
|
public string ShootThru { get; set; }
|
|
public string ShootThruFX { get; set; }
|
|
public string NoDecal { get; set; }
|
|
public string Porous { get; set; }
|
|
public string HeatsTyre { get; set; }
|
|
public string Material { get; set; }
|
|
|
|
public Color Colour { get; set; }
|
|
|
|
public override string ToString()
|
|
{
|
|
return Name;
|
|
}
|
|
}
|
|
|
|
public static class BoundsMaterialTypes
|
|
{
|
|
private static Dictionary<string, Color> ColourDict;
|
|
private static List<BoundsMaterialData> Materials;
|
|
|
|
public static void Init(GameFileCache gameFileCache)
|
|
{
|
|
var rpfman = gameFileCache.RpfMan;
|
|
|
|
var dic = new Dictionary<string,Color>();
|
|
string filename2 = "common.rpf\\data\\effects\\materialfx.dat";
|
|
string txt2 = rpfman.GetFileUTF8Text(filename2);
|
|
AddMaterialfxDat(txt2, dic);
|
|
|
|
ColourDict = dic;
|
|
|
|
var list = new List<BoundsMaterialData>();
|
|
string filename = "common.rpf\\data\\materials\\materials.dat";
|
|
if (gameFileCache.EnableDlc)
|
|
{
|
|
filename = "update\\update.rpf\\common\\data\\materials\\materials.dat";
|
|
}
|
|
string txt = rpfman.GetFileUTF8Text(filename);
|
|
AddMaterialsDat(txt, list);
|
|
|
|
Materials = list;
|
|
}
|
|
|
|
//Only gets the colors
|
|
private static void AddMaterialfxDat(string txt, Dictionary<string, Color> dic)
|
|
{
|
|
dic.Clear();
|
|
if (txt == null) return;
|
|
|
|
string[] lines = txt.Split('\n');
|
|
string startLine = "MTLFX_TABLE_START";
|
|
string endLine = "MTLFX_TABLE_END";
|
|
|
|
for (int i = 1; i < lines.Length; i++)
|
|
{
|
|
var line = lines[i];
|
|
|
|
if (line[0] == '#') continue;
|
|
if (line.StartsWith(startLine)) continue;
|
|
if (line.StartsWith(endLine)) break;
|
|
|
|
string[] parts = line.Split(new[] { '\t', ' ' }, StringSplitOptions.RemoveEmptyEntries);
|
|
|
|
if (parts.Length < 5) continue; // FXGroup R G B ...
|
|
|
|
int cp = 0;
|
|
Color c = new Color();
|
|
c.A = 0xFF;
|
|
string fxgroup = string.Empty;
|
|
for (int p = 0; p < parts.Length; p++)
|
|
{
|
|
string part = parts[p].Trim();
|
|
if (string.IsNullOrWhiteSpace(part)) continue;
|
|
switch (cp)
|
|
{
|
|
case 0: fxgroup = part; break;
|
|
case 1: c.R = byte.Parse(part); break;
|
|
case 2: c.G = byte.Parse(part); break;
|
|
case 3: c.B = byte.Parse(part); break;
|
|
}
|
|
cp++;
|
|
}
|
|
dic.Add(fxgroup, c);
|
|
}
|
|
}
|
|
|
|
private static void AddMaterialsDat(string txt, List<BoundsMaterialData> list)
|
|
{
|
|
list.Clear();
|
|
if (txt == null) return;
|
|
string[] lines = txt.Split('\n');
|
|
for (int i = 1; i < lines.Length; i++)
|
|
{
|
|
var line = lines[i];
|
|
if (line.Length < 20) continue;
|
|
if (line[0] == '#') continue;
|
|
string[] parts = line.Split(new[] { '\t', ' ' }, StringSplitOptions.RemoveEmptyEntries);
|
|
if (parts.Length < 10) continue;
|
|
int cp = 0;
|
|
BoundsMaterialData d = new BoundsMaterialData();
|
|
for (int p = 0; p < parts.Length; p++)
|
|
{
|
|
string part = parts[p].Trim();
|
|
if (string.IsNullOrWhiteSpace(part)) continue;
|
|
switch (cp)
|
|
{
|
|
case 0: d.Name = part; break;
|
|
case 1: d.Filter = part; break;
|
|
case 2: d.FXGroup = part; break;
|
|
case 3: d.VFXDisturbanceType = part; break;
|
|
case 4: d.RumbleProfile = part; break;
|
|
case 5: d.ReactWeaponType = part; break;
|
|
case 6: d.Friction = part; break;
|
|
case 7: d.Elasticity = part; break;
|
|
case 8: d.Density = part; break;
|
|
case 9: d.TyreGrip = part; break;
|
|
case 10: d.WetGrip = part; break;
|
|
case 11: d.TyreDrag = part; break;
|
|
case 12: d.TopSpeedMult = part; break;
|
|
case 13: d.Softness = part; break;
|
|
case 14: d.Noisiness = part; break;
|
|
case 15: d.PenetrationResistance = part; break;
|
|
case 16: d.SeeThru = part; break;
|
|
case 17: d.ShootThru = part; break;
|
|
case 18: d.ShootThruFX = part; break;
|
|
case 19: d.NoDecal = part; break;
|
|
case 20: d.Porous = part; break;
|
|
case 21: d.HeatsTyre = part; break;
|
|
case 22: d.Material = part; break;
|
|
}
|
|
cp++;
|
|
}
|
|
if (cp != 23)
|
|
{ }
|
|
|
|
Color c;
|
|
if ((ColourDict != null) && (ColourDict.TryGetValue(d.FXGroup, out c)))
|
|
{
|
|
d.Colour = c;
|
|
}
|
|
else
|
|
{
|
|
d.Colour = new Color(0xFFCCCCCC);
|
|
}
|
|
|
|
|
|
list.Add(d);
|
|
}
|
|
|
|
|
|
//StringBuilder sb = new StringBuilder();
|
|
//foreach (var d in list)
|
|
//{
|
|
// sb.AppendLine(d.Name);
|
|
//}
|
|
//string names = sb.ToString();
|
|
|
|
}
|
|
|
|
|
|
public static BoundsMaterialData GetMaterial(BoundsMaterialType type)
|
|
{
|
|
if (Materials == null) return null;
|
|
if (type.Index >= Materials.Count) return null;
|
|
return Materials[type.Index];
|
|
}
|
|
|
|
public static BoundsMaterialData GetMaterial(byte index)
|
|
{
|
|
if (Materials == null) return null;
|
|
if ((int)index >= Materials.Count) return null;
|
|
return Materials[index];
|
|
}
|
|
|
|
public static string GetMaterialName(BoundsMaterialType type)
|
|
{
|
|
var m = GetMaterial(type);
|
|
if (m == null) return string.Empty;
|
|
return m.Name;
|
|
}
|
|
|
|
public static Color GetMaterialColour(BoundsMaterialType type)
|
|
{
|
|
var m = GetMaterial(type);
|
|
if (m == null) return new Color(0xFFCCCCCC);
|
|
return m.Colour;
|
|
}
|
|
}
|
|
|
|
|
|
}
|