CodeWalker/CodeWalker.Core/World
Niek Schoemaker 8c2e444049
Update to .NET 6
Added Span support in some places already, and changed Nullable to annotations to declare intent to enable nullable at some point in the future
2023-11-14 16:16:59 +01:00
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AudioZones.cs Update to .NET 6 2023-11-14 16:16:59 +01:00
Camera.cs Improved XInput controls 2019-12-11 18:46:36 +11:00
Clouds.cs Added default attribute names for XML vectors reading 2020-01-22 02:45:27 +11:00
Entity.cs Prevent falling under the map in first person mode 2019-12-11 17:53:34 +11:00
Heightmaps.cs Added heightmap rendering and waterheight.dat file reading/rendering code 2021-04-21 06:26:32 +10:00
Ped.cs Update to .NET 6 2023-11-14 16:16:59 +01:00
PopZones.cs Moved all GameFiles to CodeWalker.Core 2018-02-25 00:59:00 +11:00
Scenarios.cs Many optimizations and bug fixes 2023-11-11 18:59:17 +01:00
Space.cs Many optimizations and bug fixes 2023-11-11 18:59:17 +01:00
Timecycle.cs Moved all GameFiles to CodeWalker.Core 2018-02-25 00:59:00 +11:00
TimecycleMods.cs Many optimizations and bug fixes 2023-11-11 18:59:17 +01:00
Trains.cs Fixed new train track bug/crash 2018-12-11 15:33:39 +11:00
Vehicle.cs Replaced world grid with quadtrees, improved loading speed of cutscenes 2019-12-05 21:05:31 +11:00
Water.cs Implemented water calming and wave quad selection 2021-12-02 00:26:48 -08:00
Watermaps.cs Added heightmap rendering and waterheight.dat file reading/rendering code 2021-04-21 06:26:32 +10:00
Weapon.cs Replaced world grid with quadtrees, improved loading speed of cutscenes 2019-12-05 21:05:31 +11:00
Weather.cs Moved all GameFiles to CodeWalker.Core 2018-02-25 00:59:00 +11:00