.. |
AudioZones.cs
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Update Ambient Zones, Rules and Static Emitters
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2023-12-21 15:35:34 -05:00 |
Camera.cs
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Improved XInput controls
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2019-12-11 18:46:36 +11:00 |
Clouds.cs
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Added default attribute names for XML vectors reading
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2020-01-22 02:45:27 +11:00 |
Entity.cs
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Prevent falling under the map in first person mode
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2019-12-11 17:53:34 +11:00 |
Heightmaps.cs
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Added heightmap rendering and waterheight.dat file reading/rendering code
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2021-04-21 06:26:32 +10:00 |
Ped.cs
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Peds facial animations progress
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2020-03-06 03:02:40 +11:00 |
PopZones.cs
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Moved all GameFiles to CodeWalker.Core
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2018-02-25 00:59:00 +11:00 |
Scenarios.cs
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Fix for loading scenarios with empty chains
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2022-01-10 21:35:01 +11:00 |
Space.cs
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Ynd research V2 by fish-cfx
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2023-09-04 20:48:50 +10:00 |
Timecycle.cs
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Moved all GameFiles to CodeWalker.Core
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2018-02-25 00:59:00 +11:00 |
TimecycleMods.cs
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Moved all GameFiles to CodeWalker.Core
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2018-02-25 00:59:00 +11:00 |
Trains.cs
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Fixed new train track bug/crash
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2018-12-11 15:33:39 +11:00 |
Vehicle.cs
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Replaced world grid with quadtrees, improved loading speed of cutscenes
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2019-12-05 21:05:31 +11:00 |
Water.cs
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Implemented water calming and wave quad selection
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2021-12-02 00:26:48 -08:00 |
Watermaps.cs
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Added heightmap rendering and waterheight.dat file reading/rendering code
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2021-04-21 06:26:32 +10:00 |
Weapon.cs
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Replaced world grid with quadtrees, improved loading speed of cutscenes
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2019-12-05 21:05:31 +11:00 |
Weather.cs
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Moved all GameFiles to CodeWalker.Core
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2018-02-25 00:59:00 +11:00 |