.. |
Bounds.cs
|
Merge pull request #204 from coltfox/bvh-extents-calc
|
2023-08-21 14:36:25 +10:00 |
Clip.cs
|
Escape ClipBase.Hash when writing XML
|
2023-09-03 11:07:10 +02:00 |
Clothes.cs
|
XML/YFT/YDR/YBN conversion VFT values added
|
2020-03-10 08:34:17 +11:00 |
Drawable.cs
|
tweak(drawable): update Unknown values
|
2023-12-14 16:39:37 -05:00 |
Expression.cs
|
Expressions research from alexguirre
|
2023-12-13 09:19:28 +11:00 |
Filter.cs
|
Support YFD XML import/export
|
2023-06-16 16:50:22 +02:00 |
Frag.cs
|
Update final Fragment unknowns
|
2023-12-18 14:06:11 -05:00 |
Nav.cs
|
Added missing YNV content flag
|
2021-04-17 06:51:33 +10:00 |
Node.cs
|
Added default attribute names for XML vectors reading
|
2020-01-22 02:45:27 +11:00 |
Particle.cs
|
Tweak(particle): update previously Unknown values and correct bytes
|
2023-12-17 04:15:00 -05:00 |
ResourceAnalyzer.cs
|
Particles resource packing improvements
|
2020-03-20 04:54:59 +11:00 |
ResourceBaseTypes.cs
|
Fixed BoundComposite BVH crash issue for fragments with destroyed models, also fixed missing BVH for XML imported ybn
|
2021-12-19 04:11:51 +11:00 |
ResourceBuilder.cs
|
Changed RSC Meta packing to old version - attempted fix for peds ymt's causing crashes
|
2021-12-14 01:38:52 +11:00 |
ResourceData.cs
|
Improved conversion of struct arrays to/from byte arrays
|
2022-05-08 20:54:21 +10:00 |
ResourceFile.cs
|
YPT/XML conversion progress?
|
2020-02-04 05:08:51 +11:00 |
ShaderParams.cs
|
Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames.
|
2019-10-31 17:11:12 +11:00 |
Texture.cs
|
Add Support for D3DFMT_X8R8G8B8 (#214)
|
2023-08-23 13:26:48 +10:00 |
VehicleRecord.cs
|
YVR/XML conversion improvements
|
2022-02-01 20:35:34 +11:00 |
VertexType.cs
|
YFT/XML conversion progress
|
2020-01-21 03:12:36 +11:00 |
WaypointRecord.cs
|
YVR/XML and YWR/XML conversions
|
2022-02-01 02:46:36 +11:00 |