Niek Schoemaker
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528ab1a98c
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Another big commit, updated to .NET 8.0 and a lot more refactoring and optimizations
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2024-01-06 19:41:10 +01:00 |
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Niek Schoemaker
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8c2e444049
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Update to .NET 6
Added Span support in some places already, and changed Nullable to annotations to declare intent to enable nullable at some point in the future
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2023-11-14 16:16:59 +01:00 |
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Niek Schoemaker
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ba72dadd16
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Many optimizations and bug fixes
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2023-11-11 18:59:17 +01:00 |
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Niek Schoemaker
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aed7a1e051
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Performance optimalizations and refactoring
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2023-10-27 21:31:09 +02:00 |
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dexy
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9904e92082
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Improved conversion of struct arrays to/from byte arrays
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2022-05-08 20:54:21 +10:00 |
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dexy
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1f516a87b3
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Changed DrawableModels into arrays and added DrawableModelsBlock
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2020-03-14 22:23:40 +11:00 |
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dexy
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e48503e130
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Changed DrawableModel.Geometries to array
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2020-03-14 01:30:56 +11:00 |
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dexy
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4941f86193
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Improved array caching for ResourceAnalyzer
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2020-03-13 23:23:54 +11:00 |
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dexy
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413877909e
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Resource analyzer improvements
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2020-03-12 01:33:57 +11:00 |
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dexy
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65a3435fb9
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TextureBase BlockLength fix, ResourceAnalyzer improvement, resource packing improvement
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2020-03-12 00:05:49 +11:00 |
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dexy
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9d41d329c4
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ResourceDataReader pool improvement
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2020-03-10 13:46:18 +11:00 |
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dexy
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0d066679cb
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Collisions editing progress
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2020-01-03 22:50:23 +11:00 |
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dexy
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90142cb6da
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Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags
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2019-11-06 04:53:20 +11:00 |
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dexy
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43f6acda7a
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Added Save method to YftFile
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2019-01-28 18:10:25 +11:00 |
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dexy
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40f1d81318
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Updated ResourceBaseTypes, added Save method to YbnFile
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2019-01-27 21:50:24 +11:00 |
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dexy
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3819d53890
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Updated ResourceBaseTypes, added Save method to YtdFile
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2019-01-27 17:14:10 +11:00 |
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dexyfex
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cbd242b8cc
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Moved all GameFiles to CodeWalker.Core
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2018-02-25 00:59:00 +11:00 |
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