Commit Graph

15 Commits

Author SHA1 Message Date
dexyfex
0d0a3d19d1 Hide GTAV map project option now hides collision meshes, Occlusion ymaps added to main grid 2018-01-02 08:26:56 +11:00
dexyfex
77e9c0566f Refactored rendering and input code, added show skeletons option to WorldForm 2018-01-02 07:52:54 +11:00
dexyfex
ad46bc816c Relocated RPF binary search to BinarySearchForm. Added undo operations for audio placements. Removed RPF Browser tools menu entry (it's now obsolete). Renamed MainForm to MenuForm. 2017-12-24 22:49:04 +11:00
dexyfex
2a72aec735 Adding audio strings from nametables to JenkIndex 2017-12-23 07:56:39 +11:00
dexyfex
9fd0a7d7a9 Render and select sphere audio zones and static emitters 2017-12-22 11:25:19 +11:00
dexyfex
d8fd82c350 Render and select audio zones (box shapes only, no spheres yet) 2017-12-22 07:26:04 +11:00
dexyfex
470f71d6ca R28_dev1 - Turkish weather bug fix, .rel progress 2017-12-20 10:52:50 +11:00
dexyfex
96638b8317 Moved DX-dependent vertex types stuff to Rendering namespace 2017-12-14 22:45:43 +11:00
dexyfex
d9247de1c4 RenderableCache performance improvement, Unknown scenario class types included, Multi-export XML fix 2017-11-25 16:01:56 +11:00
dexyfex
eab1526df5 Selected scenario vehicle nodes display car model 2017-10-02 01:06:12 +11:00
dexyfex
33880bf8f6 Import scenario chain CSV, PathBVH overflow bug fix. 2017-09-30 23:58:00 +10:00
dexyfex
1a2af6af9e Menyoo import to ymap, Scenario accel grid ExtendedRange bits 2017-09-25 03:45:30 +10:00
dexyfex
dc9084fc30 Show skeletons in model viewer, Clips progress update 2017-09-24 20:14:41 +10:00
dexyfex
2b48336e47 R26_dev8 - PopZone display, Project manifest XML 2017-09-22 17:50:26 +10:00
dexyfex
a8243c3e0e R26_dev8 - First public commit 2017-09-21 20:33:05 +10:00