dexyfex
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a590df5035
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Snap to ground and grid options
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2018-02-25 23:30:29 +11:00 |
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dexyfex
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cbd242b8cc
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Moved all GameFiles to CodeWalker.Core
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2018-02-25 00:59:00 +11:00 |
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dexyfex
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709bf125ce
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Created CodeWalker.Core
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2018-02-24 22:52:58 +11:00 |
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dexyfex
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54acb80033
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Adding interiors into space grid for later collisions use.
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2018-01-04 04:10:29 +11:00 |
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dexyfex
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0d0a3d19d1
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Hide GTAV map project option now hides collision meshes, Occlusion ymaps added to main grid
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2018-01-02 08:26:56 +11:00 |
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dexyfex
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77e9c0566f
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Refactored rendering and input code, added show skeletons option to WorldForm
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2018-01-02 07:52:54 +11:00 |
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dexyfex
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ad46bc816c
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Relocated RPF binary search to BinarySearchForm. Added undo operations for audio placements. Removed RPF Browser tools menu entry (it's now obsolete). Renamed MainForm to MenuForm.
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2017-12-24 22:49:04 +11:00 |
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dexyfex
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2a72aec735
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Adding audio strings from nametables to JenkIndex
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2017-12-23 07:56:39 +11:00 |
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dexyfex
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9fd0a7d7a9
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Render and select sphere audio zones and static emitters
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2017-12-22 11:25:19 +11:00 |
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dexyfex
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d8fd82c350
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Render and select audio zones (box shapes only, no spheres yet)
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2017-12-22 07:26:04 +11:00 |
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dexyfex
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470f71d6ca
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R28_dev1 - Turkish weather bug fix, .rel progress
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2017-12-20 10:52:50 +11:00 |
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dexyfex
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96638b8317
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Moved DX-dependent vertex types stuff to Rendering namespace
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2017-12-14 22:45:43 +11:00 |
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dexyfex
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d9247de1c4
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RenderableCache performance improvement, Unknown scenario class types included, Multi-export XML fix
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2017-11-25 16:01:56 +11:00 |
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dexyfex
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eab1526df5
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Selected scenario vehicle nodes display car model
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2017-10-02 01:06:12 +11:00 |
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dexyfex
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33880bf8f6
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Import scenario chain CSV, PathBVH overflow bug fix.
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2017-09-30 23:58:00 +10:00 |
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dexyfex
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1a2af6af9e
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Menyoo import to ymap, Scenario accel grid ExtendedRange bits
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2017-09-25 03:45:30 +10:00 |
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dexyfex
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dc9084fc30
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Show skeletons in model viewer, Clips progress update
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2017-09-24 20:14:41 +10:00 |
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dexyfex
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2b48336e47
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R26_dev8 - PopZone display, Project manifest XML
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2017-09-22 17:50:26 +10:00 |
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dexyfex
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a8243c3e0e
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R26_dev8 - First public commit
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2017-09-21 20:33:05 +10:00 |
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