dexy
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9ac4785af4
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Refactor scenarios deleting nodes/chains/clusters code, rename CScenarioChainingGraph and CSpawnPoint__AvailabilityMpSp
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2021-11-23 10:37:31 +11:00 |
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dexy
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7922cff694
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Sort Dat54SoundSet entries by ScriptName hash on XML import
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2021-11-13 22:10:15 +11:00 |
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dexy
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2c3b8ee01d
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Sort gxt2 entries by hash when saving
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2021-11-13 21:37:09 +11:00 |
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dexy
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f90a5e8fea
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Added gxt2 and nametable file editing
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2021-11-09 08:28:35 +11:00 |
|
dexy
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958c6def5b
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Auto update room portal counts when adding/editing portals
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2021-11-08 23:43:47 +11:00 |
|
dexy
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432b42504e
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Improved ymap rename/saveas experience
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2021-11-08 04:01:51 +11:00 |
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dexyfex
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8ba9faacec
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Merge pull request #71 from carmineos/epedboneid
Added EPedBoneId enum
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2021-11-08 00:43:19 +11:00 |
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dexy
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a6cad60d6f
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Added MetaNames from Carl, Siprus and Smallo to manually resolve merge conflicts
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2021-11-08 00:41:43 +11:00 |
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dexyfex
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aef77218bc
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Merge pull request #83 from carmineos/fragfix
BoundComposite: don't create duplicated ChildrenTransformation blocks
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2021-11-08 00:15:24 +11:00 |
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dexy
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93851d20f2
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AudioOcclusionOverride names applied in RelFile. Manually resolved merge conflict to replace PR108 by Ghost
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2021-11-08 00:05:38 +11:00 |
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dexyfex
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73fd159af6
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Merge pull request #121 from Monkeypolice188/master
Various rel field name changes
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2021-11-07 20:46:26 +11:00 |
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dexyfex
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e81b716dd1
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Merge pull request #120 from Disquse/mrf-support
MRF files support
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2021-11-07 20:44:33 +11:00 |
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dexy
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d0ec453c00
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Scenario bug fixes for modelsets and types/groups
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2021-11-07 00:58:08 +11:00 |
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Monkeypolice188
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8765197eda
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Various rel field name changes
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2021-11-06 10:37:58 +00:00 |
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Disquse
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ca8eb31ae2
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Resolve MRF saving issues
Should now be able to save any MRF with no difference comparing to original files
Remove debug dield from MrfFile
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2021-11-06 08:17:21 +03:00 |
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Disquse
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11eb44dbd6
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Early MRF saving code and tweaks
Saving is very fragile and might fail and generate wrong data if something is changed without respecting flags
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2021-11-06 03:17:53 +03:00 |
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Disquse
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17b89cf4ee
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More MRF corrections
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2021-07-16 20:24:01 +03:00 |
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Disquse
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8d399945cd
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A bit of findings about MRF structs
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2021-06-12 14:20:21 +03:00 |
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Disquse
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fdf2c166f7
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Basic parsing support for MRF files
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2021-06-12 01:23:15 +03:00 |
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dexy
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4e987e523a
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Added FragGlassWindow flags lo/hi bytes for research purposes
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2021-05-05 19:03:32 +10:00 |
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dexy
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37ac0ba62b
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Light hash calculation bounding box fix
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2021-05-03 23:53:34 +10:00 |
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dexy
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5ebda6f0bb
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HD lights rendering in exterior and lodlights switching, lights falloff fix
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2021-05-03 22:59:31 +10:00 |
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dexy
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2c8311c936
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LodLights generator positions improvement
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2021-05-03 00:57:14 +10:00 |
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dexy
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12dd40ea8e
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Light hash calculation using correct bounding boxes
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2021-05-02 23:30:45 +10:00 |
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dexy
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7b628aeab2
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Light hash calculation including archetype extensions
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2021-05-02 23:09:21 +10:00 |
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dexy
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e18cf990fe
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Moved entity light hash generation to YmapEntityDef and added Lights array to entity
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2021-05-02 04:57:24 +10:00 |
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dexy
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384ad0c9cb
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LodLights generator progress, correct hash for some lights
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2021-05-02 00:33:13 +10:00 |
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dexy
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77e036e750
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Spot lights geometry improvement, LodLights cone angles and game crash fixes
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2021-05-01 21:17:43 +10:00 |
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dexy
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ea876743bc
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LodLights rotating and scaling
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2021-04-30 18:19:54 +10:00 |
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dexy
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a8e212135c
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OccludeModel and BoxOccluder editing basics
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2021-04-30 02:15:23 +10:00 |
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dexy
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7eec785459
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Render window glass projections from fragments in model viewer and vehicle viewer
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2021-04-27 21:29:42 +10:00 |
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dexy
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5cdde7a34f
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LodLights editing basics
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2021-04-26 04:41:02 +10:00 |
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dexy
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edd8916c1f
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LodLights selection basics, replaces DistantLodLights mode
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2021-04-22 15:16:11 +10:00 |
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dexy
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b3f9312790
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Auto calculate ymap flags and extents options in project window
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2021-04-21 19:07:32 +10:00 |
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dexy
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0f6474242d
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Added heightmap rendering and waterheight.dat file reading/rendering code
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2021-04-21 06:26:32 +10:00 |
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dexy
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25df592731
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Support for little endian heightmaps conversion
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2021-04-18 20:39:49 +10:00 |
|
dexy
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ab4a34cc53
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Heightmap/XML conversion
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2021-04-18 00:30:32 +10:00 |
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dexy
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ac14e716d8
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Added missing YNV content flag
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2021-04-17 06:51:33 +10:00 |
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dexy
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4751818703
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YNV/XML conversion
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2021-04-17 06:33:23 +10:00 |
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dexy
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6268298207
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List and render DrawableArray (damaged) models for fragments in ModelForm (and VehicleForm)
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2021-04-15 17:40:23 +10:00 |
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dexy
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e0bd87f51c
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Fixed ReadXML for Dat151PedR2PVG
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2021-04-14 15:38:51 +10:00 |
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dexyfex
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80b5372cd7
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Merge pull request #82 from cpast/cpast
Race-aware ped voice groups
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2021-04-14 15:36:51 +10:00 |
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dexyfex
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b20af501e0
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Merge pull request #94 from emcifuntik/master
Changed entity hash generation method to real one used in RAGE
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2021-04-14 15:26:46 +10:00 |
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dexy
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66b1d619fe
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Fixed Monkey Mess
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2021-04-14 15:08:38 +10:00 |
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dexyfex
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f83233f6fc
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Merge pull request #95 from alexguirre/synth
Synth bytecode disassembler/assembler
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2021-04-14 14:54:25 +10:00 |
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dexyfex
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8b5d4bcedb
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Merge pull request #99 from carmineos/mpheist4/gtxd
Cayo Perico: Load mph4_gtxd.ymt
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2021-04-14 14:52:23 +10:00 |
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dexyfex
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4271e16095
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Merge pull request #101 from nikez/master
fix(gamefiles): Added proper description to game audio file
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2021-04-14 14:52:01 +10:00 |
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dexyfex
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c407760674
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Merge pull request #102 from Monkeypolice188/master
Dat54RelType Header Field Names (Update RelFile.cs)
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2021-04-14 14:49:38 +10:00 |
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dexy
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d6b4d0b3a5
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Improved error message for missing .dds files on XML import
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2021-04-14 14:07:37 +10:00 |
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dexy
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fc0d84d9dd
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Fix for incorrect ordering of ChildIndices in skeletons after XML import
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2021-04-08 01:37:21 +10:00 |
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dexy
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bee7eb22f7
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Added code to generate Shaders.xml for XML plugins
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2021-04-07 16:52:32 +10:00 |
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Monkeypolice188
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b196ef1b3b
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Update RelFile.cs
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2021-01-28 12:52:54 +00:00 |
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Nikez
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9b45cb7b54
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fix(gamefiles): Added proper description to game audio file
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2021-01-27 11:53:48 +01:00 |
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carmineos
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2a2375de85
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mpheist4: load mph4_gtxd.ymt
|
2020-12-29 13:08:21 +01:00 |
|
alexguirre
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07e80ef3fa
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Synth bytecode disassembler/assembler
|
2020-12-08 20:30:32 +01:00 |
|
Eugene Pogrebnyak
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3e05173d11
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Fixed hash generation to 100% fit RAGE one
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2020-12-03 23:47:39 +03:00 |
|
Eugene Pogrebnyak
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44c71139f1
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Changed entity hash generation method to real one used in RAGE
|
2020-12-03 14:30:15 +03:00 |
|
Carmine Giugliano
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622cbea65b
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BoundComposite: don't create duplicated ChildrenTransformation blocks
|
2020-05-31 12:35:24 +02:00 |
|
cpast
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d4e7bb5af3
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Name the PedR2PVG group of race-aware ped voice groups, as well as various entries for the voice group associated with particular races.
|
2020-05-26 16:59:40 -04:00 |
|
dexy
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e77c2b95ec
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Bug fix for loading some modded drawables
|
2020-04-20 23:58:25 +10:00 |
|
Carmine Giugliano
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7405a5d125
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Added EPedBoneId enum
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2020-03-30 17:59:38 +02:00 |
|
dexy
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21645a3297
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Particles resource packing improvement
|
2020-03-20 11:07:55 +11:00 |
|
dexy
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767e54fa1f
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Particles resource packing improvements
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2020-03-20 04:54:59 +11:00 |
|
dexy
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57f6b71bf8
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Improved ResourceBuilder performance and cleaned up old code
|
2020-03-19 23:14:59 +11:00 |
|
dexy
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140510c67c
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Added ResourceAnalyzer to YptFile
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2020-03-19 23:13:42 +11:00 |
|
dexy
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be73ea2bcb
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Experimental resource packing improvements
|
2020-03-18 05:33:18 +11:00 |
|
dexy
|
213f734baf
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Improved ResourceAnalyzer
|
2020-03-18 05:32:16 +11:00 |
|
dexy
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1ac95eebf6
|
Added RpfResourcePageFlags structure
|
2020-03-18 05:31:11 +11:00 |
|
dexy
|
da62abefcf
|
Adjusted padding for BoundGeometry Materials array
|
2020-03-15 02:25:09 +11:00 |
|
dexy
|
38bb3ebb16
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Changed Skeleton Bones into array and added SkeletonBonesBlock
|
2020-03-15 00:52:36 +11:00 |
|
dexy
|
1f516a87b3
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Changed DrawableModels into arrays and added DrawableModelsBlock
|
2020-03-14 22:23:40 +11:00 |
|
dexy
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e48503e130
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Changed DrawableModel.Geometries to array
|
2020-03-14 01:30:56 +11:00 |
|
dexy
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4941f86193
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Improved array caching for ResourceAnalyzer
|
2020-03-13 23:23:54 +11:00 |
|
dexy
|
7712807c36
|
ResourceAnalyzer improvements
|
2020-03-13 04:21:30 +11:00 |
|
dexy
|
dcfe22ade7
|
Fragments group names reading/writing/packing improvements
|
2020-03-13 01:05:59 +11:00 |
|
dexy
|
82338b6a88
|
BoundGeomOctants reading/writing/padding improvements
|
2020-03-12 22:31:17 +11:00 |
|
dexy
|
b30853b6a3
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ShaderParametersBlock length calculation and padding fix
|
2020-03-12 09:48:56 +11:00 |
|
dexy
|
463058e166
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ResourceAnalyzer improvement for ResourcePagesInfo length
|
2020-03-12 09:45:01 +11:00 |
|
dexy
|
413877909e
|
Resource analyzer improvements
|
2020-03-12 01:33:57 +11:00 |
|
dexy
|
65a3435fb9
|
TextureBase BlockLength fix, ResourceAnalyzer improvement, resource packing improvement
|
2020-03-12 00:05:49 +11:00 |
|
dexy
|
b89c707175
|
DrawableGeometry embedding BoneIds instead of using a separate block
|
2020-03-11 07:56:02 +11:00 |
|
dexy
|
a13856ee20
|
Experimental new resource packing fix
|
2020-03-11 07:15:52 +11:00 |
|
dexy
|
d63bc6e12b
|
Experimental new resource packing
|
2020-03-11 07:14:15 +11:00 |
|
dexy
|
211764c0f9
|
Improved drawable shader parameters loading
|
2020-03-11 01:29:16 +11:00 |
|
dexy
|
d3bc78ddb4
|
Added ResourceAnalyzer
|
2020-03-10 22:50:02 +11:00 |
|
dexy
|
9aa228c1da
|
Fix for XML/drawable conversion missing TextureParametersCount
|
2020-03-10 21:44:48 +11:00 |
|
dexy
|
9d41d329c4
|
ResourceDataReader pool improvement
|
2020-03-10 13:46:18 +11:00 |
|
dexy
|
e608912977
|
XML/YFT/YDR/YBN conversion VFT values added
|
2020-03-10 08:34:17 +11:00 |
|
dexy
|
408bcaf837
|
AWC/XML conversion peak chunk auto generation
|
2020-03-09 23:52:15 +11:00 |
|
dexy
|
33048b07bd
|
AWC/XML conversion loop point bug fix
|
2020-03-09 05:52:21 +11:00 |
|
dexy
|
5b0fafa121
|
AWC/XML conversion improvements
|
2020-03-09 04:29:15 +11:00 |
|
dexy
|
665a2d67e5
|
Fix for UnkUshort ordering in XML/AWC conversion
|
2020-03-08 18:18:40 +11:00 |
|
dexy
|
419c63af93
|
Fixed accessibility on Dat54StreamingSound.Duration
|
2020-03-07 23:03:47 +11:00 |
|
dexy
|
b3857db929
|
Added stereo playback option in AwcForm
|
2020-03-07 07:00:35 +11:00 |
|
dexy
|
bae11fd2ce
|
Fixed XML escaping issue
|
2020-03-06 23:01:50 +11:00 |
|
dexy
|
26183af00d
|
Peds facial animations progress
|
2020-03-06 03:02:40 +11:00 |
|
dexy
|
917407c2e6
|
YED parsing progress
|
2020-03-05 10:40:54 +11:00 |
|
dexy
|
ad8fb02f14
|
YED parsing progress
|
2020-03-04 04:44:28 +11:00 |
|
dexy
|
721b04aa2e
|
YED parsing progress
|
2020-03-03 21:27:49 +11:00 |
|
dexy
|
97c5e806d8
|
YED parsing progress
|
2020-03-03 07:50:25 +11:00 |
|