dexy
|
7f0bb17e68
|
YTD and embedded texture editing in YtdForm, Fixed texture sorting by hash when importing XML
|
2021-12-28 23:26:35 +11:00 |
|
dexy
|
a4998e36c8
|
Fixed BoundComposite BVH crash issue for fragments with destroyed models, also fixed missing BVH for XML imported ybn
|
2021-12-19 04:11:51 +11:00 |
|
dexy
|
a6a2acab75
|
Fix for Bounds XML not exporting null composite children
|
2021-12-14 02:54:59 +11:00 |
|
dexy
|
70ebdd8360
|
Changed RSC Meta packing to old version - attempted fix for peds ymt's causing crashes
|
2021-12-14 01:38:52 +11:00 |
|
dexy
|
2a63329490
|
Fragments XML conversion improvements and field names update
|
2021-12-12 02:29:11 +11:00 |
|
dexy
|
959eae6686
|
Updated Fragments field names
|
2021-12-10 15:42:05 +11:00 |
|
dexy
|
5e7e91043e
|
Fixed UI problems with AudioEmitter Start/End times and changed field types to ushort
|
2021-12-10 14:55:15 +11:00 |
|
dexyfex
|
09a6a71707
|
Merge pull request #136 from pnwparksfan/enhanced-water-quads-squashed
Add selection modes for water calming and wave quads
|
2021-12-10 13:48:12 +11:00 |
|
Monkeypolice188
|
f2819b35f6
|
Audio updates
|
2021-12-08 15:15:44 +00:00 |
|
PNWParksFan
|
5cc94f049c
|
Implemented water calming and wave quad selection
|
2021-12-02 00:26:48 -08:00 |
|
dexy
|
e812674e69
|
Added placeholder class for loading encrypted strings block in RSC Meta (only in debug build), added ResourceAnalyzer to Meta class (also debug build only).
|
2021-12-02 11:14:50 +11:00 |
|
dexyfex
|
06f24af091
|
Merge pull request #135 from Lucas7yoshi/fix/cutscenes
Correct cutscene breaking metaname additions
|
2021-12-01 17:41:12 +11:00 |
|
dexy
|
6c8e6be726
|
Changed field names in CScenarioChainingNode
|
2021-12-01 17:37:07 +11:00 |
|
Lucas7yoshi
|
8c494a0c62
|
Correct cutscene breaking metaname additions
|
2021-11-30 22:51:57 -05:00 |
|
dexy
|
f808c095c1
|
Update all scenario flags names
|
2021-11-23 12:46:16 +11:00 |
|
dexy
|
b29629d72b
|
Update MetaTypes names from new MetaNames
|
2021-11-23 12:29:13 +11:00 |
|
dexy
|
9ac4785af4
|
Refactor scenarios deleting nodes/chains/clusters code, rename CScenarioChainingGraph and CSpawnPoint__AvailabilityMpSp
|
2021-11-23 10:37:31 +11:00 |
|
dexy
|
7922cff694
|
Sort Dat54SoundSet entries by ScriptName hash on XML import
|
2021-11-13 22:10:15 +11:00 |
|
dexy
|
2c3b8ee01d
|
Sort gxt2 entries by hash when saving
|
2021-11-13 21:37:09 +11:00 |
|
dexy
|
f90a5e8fea
|
Added gxt2 and nametable file editing
|
2021-11-09 08:28:35 +11:00 |
|
dexy
|
958c6def5b
|
Auto update room portal counts when adding/editing portals
|
2021-11-08 23:43:47 +11:00 |
|
dexy
|
432b42504e
|
Improved ymap rename/saveas experience
|
2021-11-08 04:01:51 +11:00 |
|
dexyfex
|
8ba9faacec
|
Merge pull request #71 from carmineos/epedboneid
Added EPedBoneId enum
|
2021-11-08 00:43:19 +11:00 |
|
dexy
|
a6cad60d6f
|
Added MetaNames from Carl, Siprus and Smallo to manually resolve merge conflicts
|
2021-11-08 00:41:43 +11:00 |
|
dexyfex
|
aef77218bc
|
Merge pull request #83 from carmineos/fragfix
BoundComposite: don't create duplicated ChildrenTransformation blocks
|
2021-11-08 00:15:24 +11:00 |
|
dexy
|
93851d20f2
|
AudioOcclusionOverride names applied in RelFile. Manually resolved merge conflict to replace PR108 by Ghost
|
2021-11-08 00:05:38 +11:00 |
|
dexyfex
|
73fd159af6
|
Merge pull request #121 from Monkeypolice188/master
Various rel field name changes
|
2021-11-07 20:46:26 +11:00 |
|
dexyfex
|
e81b716dd1
|
Merge pull request #120 from Disquse/mrf-support
MRF files support
|
2021-11-07 20:44:33 +11:00 |
|
dexy
|
d0ec453c00
|
Scenario bug fixes for modelsets and types/groups
|
2021-11-07 00:58:08 +11:00 |
|
Monkeypolice188
|
8765197eda
|
Various rel field name changes
|
2021-11-06 10:37:58 +00:00 |
|
Disquse
|
ca8eb31ae2
|
Resolve MRF saving issues
Should now be able to save any MRF with no difference comparing to original files
Remove debug dield from MrfFile
|
2021-11-06 08:17:21 +03:00 |
|
Disquse
|
11eb44dbd6
|
Early MRF saving code and tweaks
Saving is very fragile and might fail and generate wrong data if something is changed without respecting flags
|
2021-11-06 03:17:53 +03:00 |
|
Disquse
|
17b89cf4ee
|
More MRF corrections
|
2021-07-16 20:24:01 +03:00 |
|
Disquse
|
8d399945cd
|
A bit of findings about MRF structs
|
2021-06-12 14:20:21 +03:00 |
|
Disquse
|
fdf2c166f7
|
Basic parsing support for MRF files
|
2021-06-12 01:23:15 +03:00 |
|
dexy
|
4e987e523a
|
Added FragGlassWindow flags lo/hi bytes for research purposes
|
2021-05-05 19:03:32 +10:00 |
|
dexy
|
37ac0ba62b
|
Light hash calculation bounding box fix
|
2021-05-03 23:53:34 +10:00 |
|
dexy
|
5ebda6f0bb
|
HD lights rendering in exterior and lodlights switching, lights falloff fix
|
2021-05-03 22:59:31 +10:00 |
|
dexy
|
2c8311c936
|
LodLights generator positions improvement
|
2021-05-03 00:57:14 +10:00 |
|
dexy
|
12dd40ea8e
|
Light hash calculation using correct bounding boxes
|
2021-05-02 23:30:45 +10:00 |
|
dexy
|
7b628aeab2
|
Light hash calculation including archetype extensions
|
2021-05-02 23:09:21 +10:00 |
|
dexy
|
e18cf990fe
|
Moved entity light hash generation to YmapEntityDef and added Lights array to entity
|
2021-05-02 04:57:24 +10:00 |
|
dexy
|
384ad0c9cb
|
LodLights generator progress, correct hash for some lights
|
2021-05-02 00:33:13 +10:00 |
|
dexy
|
77e036e750
|
Spot lights geometry improvement, LodLights cone angles and game crash fixes
|
2021-05-01 21:17:43 +10:00 |
|
dexy
|
ea876743bc
|
LodLights rotating and scaling
|
2021-04-30 18:19:54 +10:00 |
|
dexy
|
a8e212135c
|
OccludeModel and BoxOccluder editing basics
|
2021-04-30 02:15:23 +10:00 |
|
dexy
|
7eec785459
|
Render window glass projections from fragments in model viewer and vehicle viewer
|
2021-04-27 21:29:42 +10:00 |
|
dexy
|
5cdde7a34f
|
LodLights editing basics
|
2021-04-26 04:41:02 +10:00 |
|
dexy
|
edd8916c1f
|
LodLights selection basics, replaces DistantLodLights mode
|
2021-04-22 15:16:11 +10:00 |
|
dexy
|
b3f9312790
|
Auto calculate ymap flags and extents options in project window
|
2021-04-21 19:07:32 +10:00 |
|