dexyfex
|
73fd159af6
|
Merge pull request #121 from Monkeypolice188/master
Various rel field name changes
|
2021-11-07 20:46:26 +11:00 |
|
dexyfex
|
e81b716dd1
|
Merge pull request #120 from Disquse/mrf-support
MRF files support
|
2021-11-07 20:44:33 +11:00 |
|
dexy
|
d0ec453c00
|
Scenario bug fixes for modelsets and types/groups
|
2021-11-07 00:58:08 +11:00 |
|
Monkeypolice188
|
8765197eda
|
Various rel field name changes
|
2021-11-06 10:37:58 +00:00 |
|
Disquse
|
ca8eb31ae2
|
Resolve MRF saving issues
Should now be able to save any MRF with no difference comparing to original files
Remove debug dield from MrfFile
|
2021-11-06 08:17:21 +03:00 |
|
Disquse
|
11eb44dbd6
|
Early MRF saving code and tweaks
Saving is very fragile and might fail and generate wrong data if something is changed without respecting flags
|
2021-11-06 03:17:53 +03:00 |
|
Disquse
|
17b89cf4ee
|
More MRF corrections
|
2021-07-16 20:24:01 +03:00 |
|
Disquse
|
8d399945cd
|
A bit of findings about MRF structs
|
2021-06-12 14:20:21 +03:00 |
|
Disquse
|
fdf2c166f7
|
Basic parsing support for MRF files
|
2021-06-12 01:23:15 +03:00 |
|
dexy
|
458e9d365e
|
Slightly improved water for deferred shading by enabling depth write
|
2021-05-05 19:05:18 +10:00 |
|
dexy
|
4e987e523a
|
Added FragGlassWindow flags lo/hi bytes for research purposes
|
2021-05-05 19:03:32 +10:00 |
|
dexy
|
5426ceada8
|
Fix for lodlights intensity
|
2021-05-04 18:42:41 +10:00 |
|
dexy
|
37ac0ba62b
|
Light hash calculation bounding box fix
|
2021-05-03 23:53:34 +10:00 |
|
dexy
|
5ebda6f0bb
|
HD lights rendering in exterior and lodlights switching, lights falloff fix
|
2021-05-03 22:59:31 +10:00 |
|
dexy
|
18285265ca
|
Improved renderable cache invalidating, stops lights etc from flashing when editing
|
2021-05-03 02:21:42 +10:00 |
|
dexy
|
2c8311c936
|
LodLights generator positions improvement
|
2021-05-03 00:57:14 +10:00 |
|
dexy
|
12dd40ea8e
|
Light hash calculation using correct bounding boxes
|
2021-05-02 23:30:45 +10:00 |
|
dexy
|
7b628aeab2
|
Light hash calculation including archetype extensions
|
2021-05-02 23:09:21 +10:00 |
|
dexy
|
e18cf990fe
|
Moved entity light hash generation to YmapEntityDef and added Lights array to entity
|
2021-05-02 04:57:24 +10:00 |
|
dexy
|
384ad0c9cb
|
LodLights generator progress, correct hash for some lights
|
2021-05-02 00:33:13 +10:00 |
|
dexy
|
77e036e750
|
Spot lights geometry improvement, LodLights cone angles and game crash fixes
|
2021-05-01 21:17:43 +10:00 |
|
dexy
|
ea876743bc
|
LodLights rotating and scaling
|
2021-04-30 18:19:54 +10:00 |
|
dexy
|
a8e212135c
|
OccludeModel and BoxOccluder editing basics
|
2021-04-30 02:15:23 +10:00 |
|
dexy
|
7eec785459
|
Render window glass projections from fragments in model viewer and vehicle viewer
|
2021-04-27 21:29:42 +10:00 |
|
dexy
|
5cdde7a34f
|
LodLights editing basics
|
2021-04-26 04:41:02 +10:00 |
|
dexy
|
edd8916c1f
|
LodLights selection basics, replaces DistantLodLights mode
|
2021-04-22 15:16:11 +10:00 |
|
dexy
|
b3f9312790
|
Auto calculate ymap flags and extents options in project window
|
2021-04-21 19:07:32 +10:00 |
|
dexy
|
0f6474242d
|
Added heightmap rendering and waterheight.dat file reading/rendering code
|
2021-04-21 06:26:32 +10:00 |
|
dexy
|
25df592731
|
Support for little endian heightmaps conversion
|
2021-04-18 20:39:49 +10:00 |
|
dexy
|
ab4a34cc53
|
Heightmap/XML conversion
|
2021-04-18 00:30:32 +10:00 |
|
dexy
|
ac14e716d8
|
Added missing YNV content flag
|
2021-04-17 06:51:33 +10:00 |
|
dexy
|
4751818703
|
YNV/XML conversion
|
2021-04-17 06:33:23 +10:00 |
|
dexy
|
6268298207
|
List and render DrawableArray (damaged) models for fragments in ModelForm (and VehicleForm)
|
2021-04-15 17:40:23 +10:00 |
|
dexy
|
e0bd87f51c
|
Fixed ReadXML for Dat151PedR2PVG
|
2021-04-14 15:38:51 +10:00 |
|
dexyfex
|
80b5372cd7
|
Merge pull request #82 from cpast/cpast
Race-aware ped voice groups
|
2021-04-14 15:36:51 +10:00 |
|
dexyfex
|
3bbddbcc6d
|
Merge pull request #91 from pnwparksfan/menyoo-import-updates
Updated Menyoo spooner XML import
|
2021-04-14 15:27:53 +10:00 |
|
dexyfex
|
b20af501e0
|
Merge pull request #94 from emcifuntik/master
Changed entity hash generation method to real one used in RAGE
|
2021-04-14 15:26:46 +10:00 |
|
dexy
|
2b8ac5bb65
|
Fix for RPF Explorer crash when previously opened folder was deleted
|
2021-04-14 15:23:20 +10:00 |
|
dexy
|
66b1d619fe
|
Fixed Monkey Mess
|
2021-04-14 15:08:38 +10:00 |
|
dexyfex
|
f83233f6fc
|
Merge pull request #95 from alexguirre/synth
Synth bytecode disassembler/assembler
|
2021-04-14 14:54:25 +10:00 |
|
dexyfex
|
8b5d4bcedb
|
Merge pull request #99 from carmineos/mpheist4/gtxd
Cayo Perico: Load mph4_gtxd.ymt
|
2021-04-14 14:52:23 +10:00 |
|
dexyfex
|
4271e16095
|
Merge pull request #101 from nikez/master
fix(gamefiles): Added proper description to game audio file
|
2021-04-14 14:52:01 +10:00 |
|
dexyfex
|
c407760674
|
Merge pull request #102 from Monkeypolice188/master
Dat54RelType Header Field Names (Update RelFile.cs)
|
2021-04-14 14:49:38 +10:00 |
|
cpmodding
|
a19431bb58
|
loads of new flags for ytyp/ymap/scenario files (#105)
* ytyp/ymap/scenario/mlo flags update
* Revert "ytyp/ymap/scenario/mlo flags update"
This reverts commit 8a9f58fa49 .
* loads of new flags for ytyp/ymap/scenario files
|
2021-04-14 14:45:52 +10:00 |
|
dexy
|
d6b4d0b3a5
|
Improved error message for missing .dds files on XML import
|
2021-04-14 14:07:37 +10:00 |
|
dexy
|
fc0d84d9dd
|
Fix for incorrect ordering of ChildIndices in skeletons after XML import
|
2021-04-08 01:37:21 +10:00 |
|
dexy
|
bee7eb22f7
|
Added code to generate Shaders.xml for XML plugins
|
2021-04-07 16:52:32 +10:00 |
|
Monkeypolice188
|
b196ef1b3b
|
Update RelFile.cs
|
2021-01-28 12:52:54 +00:00 |
|
Nikez
|
9b45cb7b54
|
fix(gamefiles): Added proper description to game audio file
|
2021-01-27 11:53:48 +01:00 |
|
carmineos
|
2a2375de85
|
mpheist4: load mph4_gtxd.ymt
|
2020-12-29 13:08:21 +01:00 |
|