Commit Graph

17 Commits

Author SHA1 Message Date
dexy
a5259c17fe Replaced world grid with quadtrees, improved loading speed of cutscenes 2019-12-05 21:05:31 +11:00
dexy
ac4d1a4b19 Cutscene viewer using znear/zfar when animating camera 2019-11-28 16:36:32 +11:00
dexy
9ba2e288ed Cutscene viewer now puts camera in correct place when not playing 2019-11-28 16:02:13 +11:00
dexy
2f12402a03 Cutscene viewer hide models partially working 2019-11-27 20:24:02 +11:00
dexy
783248aeab Peds and weapons rendering support for multiple skeleton instances 2019-11-27 15:01:43 +11:00
dexy
0823702527 Cutscene viewer displaying weapons 2019-11-27 13:32:07 +11:00
dexy
57d5a2758e Cutscene viewer enable/disable models 2019-11-26 23:35:08 +11:00
dexy
59a457cff8 Cutscene viewer vehicles 2019-11-26 20:47:47 +11:00
dexy
91873ea87a Peds no longer sharing skeletons, Cutscene object AnimHash conflict resolution 2019-11-26 17:00:41 +11:00
dexy
17dcdd88a1 Cutscene viewer ped variations 2019-11-26 13:14:46 +11:00
dexy
96d34ec154 Cutscene viewer props using bone animations 2019-11-26 04:57:21 +11:00
dexy
7e240682d0 Cutscene viewer loading and animating props 2019-11-26 03:10:48 +11:00
dexy
f67731ddd4 Cutscene viewer playback improvements 2019-11-26 02:50:30 +11:00
dexy
6467797c3d Cutscene viewer rendering peds 2019-11-26 01:26:28 +11:00
dexy
319214fd7c Cutscene viewer looping playback 2019-11-25 22:00:01 +11:00
dexy
866cc9ab57 Cutscene viewer showing subtitles on WorldForm 2019-11-25 21:35:15 +11:00
dexy
5a869fa836 Cutscene viewer progress, Hash updates 2019-11-25 20:44:16 +11:00