dexy
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58d2293358
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Collision detection refactoring and improvements
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2019-12-09 22:33:36 +11:00 |
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dexy
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bc1efebe5c
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FBX importer v1, fix for YNDs DLC loading, fix for renamed NG encrypted RPFs, RelFile MetaNames addition
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2019-03-20 21:21:47 +11:00 |
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Carmine
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ebf2e5df87
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Updated BoundMaterial_s and added BoundsMaterialType To/From byte implicit cast operators
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2019-03-02 18:57:10 +01:00 |
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Carmine Giugliano
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58b725d7d2
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Updated BoundComposite and BoundMaterial_s (#44)
* Added EBoundCompositeFlags and EBoundMaterialFlags
* Added properties for RoomId and PedDensity in BoundMaterial_s
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2019-02-26 10:54:39 +11:00 |
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dexy
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40f1d81318
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Updated ResourceBaseTypes, added Save method to YbnFile
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2019-01-27 21:50:24 +11:00 |
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dexy
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3819d53890
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Updated ResourceBaseTypes, added Save method to YtdFile
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2019-01-27 17:14:10 +11:00 |
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Soloman N
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b971beb5bf
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added grass painting
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2018-06-07 12:42:41 -04:00 |
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Carmine
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4235c5a0c2
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BoundsMaterialTypes: Read colours from materialfx.dat
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2018-04-03 14:27:15 +02:00 |
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dexyfex
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07330891bf
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Removed unnecessary SharpDX. prefixes
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2018-03-11 01:27:13 +11:00 |
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dexyfex
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cbd242b8cc
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Moved all GameFiles to CodeWalker.Core
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2018-02-25 00:59:00 +11:00 |
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