dexyfex
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f83233f6fc
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Merge pull request #95 from alexguirre/synth
Synth bytecode disassembler/assembler
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2021-04-14 14:54:25 +10:00 |
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dexyfex
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8b5d4bcedb
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Merge pull request #99 from carmineos/mpheist4/gtxd
Cayo Perico: Load mph4_gtxd.ymt
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2021-04-14 14:52:23 +10:00 |
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dexyfex
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4271e16095
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Merge pull request #101 from nikez/master
fix(gamefiles): Added proper description to game audio file
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2021-04-14 14:52:01 +10:00 |
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dexyfex
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c407760674
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Merge pull request #102 from Monkeypolice188/master
Dat54RelType Header Field Names (Update RelFile.cs)
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2021-04-14 14:49:38 +10:00 |
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cpmodding
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a19431bb58
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loads of new flags for ytyp/ymap/scenario files (#105)
* ytyp/ymap/scenario/mlo flags update
* Revert "ytyp/ymap/scenario/mlo flags update"
This reverts commit 8a9f58fa49 .
* loads of new flags for ytyp/ymap/scenario files
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2021-04-14 14:45:52 +10:00 |
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dexy
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d6b4d0b3a5
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Improved error message for missing .dds files on XML import
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2021-04-14 14:07:37 +10:00 |
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dexy
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fc0d84d9dd
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Fix for incorrect ordering of ChildIndices in skeletons after XML import
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2021-04-08 01:37:21 +10:00 |
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dexy
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bee7eb22f7
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Added code to generate Shaders.xml for XML plugins
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2021-04-07 16:52:32 +10:00 |
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Monkeypolice188
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b196ef1b3b
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Update RelFile.cs
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2021-01-28 12:52:54 +00:00 |
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Nikez
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9b45cb7b54
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fix(gamefiles): Added proper description to game audio file
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2021-01-27 11:53:48 +01:00 |
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carmineos
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2a2375de85
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mpheist4: load mph4_gtxd.ymt
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2020-12-29 13:08:21 +01:00 |
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alexguirre
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07e80ef3fa
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Synth bytecode disassembler/assembler
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2020-12-08 20:30:32 +01:00 |
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Eugene Pogrebnyak
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3e05173d11
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Fixed hash generation to 100% fit RAGE one
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2020-12-03 23:47:39 +03:00 |
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Eugene Pogrebnyak
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44c71139f1
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Changed entity hash generation method to real one used in RAGE
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2020-12-03 14:30:15 +03:00 |
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PNWParksFan
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591f93907f
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Added sane limit for specified LOD dist on menyoo XML import
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2020-11-07 02:53:03 -08:00 |
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PNWParksFan
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bb453883c2
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Updated Menyoo spooner XML import
- Added livery support for cargens
- Changed default cargen paint properties to -1 to avoid all-black cars spawning
- Added texture tint variation for props
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2020-11-07 01:48:31 -08:00 |
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Carmine Giugliano
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622cbea65b
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BoundComposite: don't create duplicated ChildrenTransformation blocks
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2020-05-31 12:35:24 +02:00 |
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cpast
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d4e7bb5af3
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Name the PedR2PVG group of race-aware ped voice groups, as well as various entries for the voice group associated with particular races.
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2020-05-26 16:59:40 -04:00 |
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Yoda
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682f0cfa1e
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Add more ability to save more options
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2020-05-24 18:03:15 +02:00 |
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dexy
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6f1d148875
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Added text for some car gen flags
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2020-04-22 18:44:44 +10:00 |
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dexy
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e77c2b95ec
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Bug fix for loading some modded drawables
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2020-04-20 23:58:25 +10:00 |
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Carmine Giugliano
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7405a5d125
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Added EPedBoneId enum
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2020-03-30 17:59:38 +02:00 |
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dexy
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a510b9b37a
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RPF Explorer improvements
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2020-03-22 10:57:37 +11:00 |
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dexy
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32e75cb2a1
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Fixed collisions bound geometry render transform bug
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2020-03-22 10:09:46 +11:00 |
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dexy
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f98a7c8411
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Support for saving files outside of RPFs in MetaForm, ModelForm and RelForm
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2020-03-22 05:08:13 +11:00 |
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dexy
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ff93caafcd
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RPF Explorer improvements
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2020-03-21 12:19:48 +11:00 |
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dexy
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9ca46e79bf
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RPF Explorer improvements
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2020-03-21 11:09:07 +11:00 |
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dexy
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21645a3297
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Particles resource packing improvement
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2020-03-20 11:07:55 +11:00 |
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dexy
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cdbe4f59b9
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Set RPF Explorer fixed panel to tree view panel
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2020-03-20 04:57:27 +11:00 |
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dexy
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767e54fa1f
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Particles resource packing improvements
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2020-03-20 04:54:59 +11:00 |
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dexy
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57f6b71bf8
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Improved ResourceBuilder performance and cleaned up old code
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2020-03-19 23:14:59 +11:00 |
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dexy
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140510c67c
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Added ResourceAnalyzer to YptFile
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2020-03-19 23:13:42 +11:00 |
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dexy
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1f75bd8e06
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Updated error report tool to support all launcher .exes
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2020-03-19 05:43:23 +11:00 |
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dexy
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be73ea2bcb
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Experimental resource packing improvements
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2020-03-18 05:33:18 +11:00 |
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dexy
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213f734baf
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Improved ResourceAnalyzer
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2020-03-18 05:32:16 +11:00 |
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dexy
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1ac95eebf6
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Added RpfResourcePageFlags structure
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2020-03-18 05:31:11 +11:00 |
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dexy
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da62abefcf
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Adjusted padding for BoundGeometry Materials array
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2020-03-15 02:25:09 +11:00 |
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dexy
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38bb3ebb16
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Changed Skeleton Bones into array and added SkeletonBonesBlock
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2020-03-15 00:52:36 +11:00 |
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dexy
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1f516a87b3
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Changed DrawableModels into arrays and added DrawableModelsBlock
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2020-03-14 22:23:40 +11:00 |
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dexy
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e48503e130
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Changed DrawableModel.Geometries to array
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2020-03-14 01:30:56 +11:00 |
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dexy
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4941f86193
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Improved array caching for ResourceAnalyzer
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2020-03-13 23:23:54 +11:00 |
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dexy
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7712807c36
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ResourceAnalyzer improvements
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2020-03-13 04:21:30 +11:00 |
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dexy
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dcfe22ade7
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Fragments group names reading/writing/packing improvements
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2020-03-13 01:05:59 +11:00 |
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dexy
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82338b6a88
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BoundGeomOctants reading/writing/padding improvements
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2020-03-12 22:31:17 +11:00 |
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dexy
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b30853b6a3
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ShaderParametersBlock length calculation and padding fix
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2020-03-12 09:48:56 +11:00 |
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dexy
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463058e166
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ResourceAnalyzer improvement for ResourcePagesInfo length
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2020-03-12 09:45:01 +11:00 |
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dexy
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413877909e
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Resource analyzer improvements
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2020-03-12 01:33:57 +11:00 |
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dexy
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65a3435fb9
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TextureBase BlockLength fix, ResourceAnalyzer improvement, resource packing improvement
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2020-03-12 00:05:49 +11:00 |
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dexy
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b89c707175
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DrawableGeometry embedding BoneIds instead of using a separate block
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2020-03-11 07:56:02 +11:00 |
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dexy
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a13856ee20
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Experimental new resource packing fix
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2020-03-11 07:15:52 +11:00 |
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