CodeWalker/CodeWalker.Core/GameFiles/Resources/ResourceBuilder.cs

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C#
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using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CodeWalker.GameFiles
{
public class ResourceBuilder
{
protected const int RESOURCE_IDENT = 0x37435352;
protected const int BASE_SIZE = 0x2000;
private const int SKIP_SIZE = 16;//512;//256;//64;
private const int ALIGN_SIZE = 16;//512;//64;
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public class ResourceBuilderBlock
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{
public IResourceBlock Block;
public long Length;
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public ResourceBuilderBlock(IResourceBlock block)
{
Block = block;
Length = block?.BlockLength ?? 0;
}
}
public class ResourceBuilderBlockSet
{
public bool IsSystemSet = false;
public ResourceBuilderBlock RootBlock = null;
public LinkedList<ResourceBuilderBlock> BlockList = new LinkedList<ResourceBuilderBlock>();
public Dictionary<ResourceBuilderBlock, LinkedListNode<ResourceBuilderBlock>> BlockDict = new Dictionary<ResourceBuilderBlock, LinkedListNode<ResourceBuilderBlock>>();
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public int Count => BlockList.Count;
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public ResourceBuilderBlockSet(IList<IResourceBlock> blocks, bool sys)
{
IsSystemSet = sys;
if (sys && (blocks.Count > 0))
{
RootBlock = new ResourceBuilderBlock(blocks[0]);
}
var list = new List<ResourceBuilderBlock>();
int start = sys ? 1 : 0;
for (int i = start; i < blocks.Count; i++)
{
var bb = new ResourceBuilderBlock(blocks[i]);
list.Add(bb);
}
list.Sort((a, b) => b.Length.CompareTo(a.Length));
foreach (var bb in list)
{
var ln = BlockList.AddLast(bb);
BlockDict[bb] = ln;
}
}
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public ResourceBuilderBlock FindBestBlock(long maxSize)
{
var n = BlockList.First;
while ((n != null) && (n.Value.Length > maxSize))
{
n = n.Next;
}
return n?.Value;
}
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public ResourceBuilderBlock TakeBestBlock(long maxSize)
{
var r = FindBestBlock(maxSize);
if (r != null)
{
if (BlockDict.TryGetValue(r, out LinkedListNode<ResourceBuilderBlock> ln))
{
BlockList.Remove(ln);
BlockDict.Remove(r);
}
}
return r;
}
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}
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public static void GetBlocks(IResourceBlock rootBlock, out IList<IResourceBlock> sys, out IList<IResourceBlock> gfx)
{
var systemBlocks = new HashSet<IResourceBlock>();
var graphicBlocks = new HashSet<IResourceBlock>();
var processed = new HashSet<IResourceBlock>();
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void addBlock(IResourceBlock block)
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{
if (block is IResourceSystemBlock)
{
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if (!systemBlocks.Contains(block)) systemBlocks.Add(block);
}
else if(block is IResourceGraphicsBlock)
{
if (!graphicBlocks.Contains(block)) graphicBlocks.Add(block);
}
}
void addChildren(IResourceBlock block)
{
if (block is IResourceSystemBlock sblock)
{
var references = sblock.GetReferences();
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foreach (var reference in references)
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{
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if (!processed.Contains(reference))
{
processed.Add(reference);
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addBlock(reference);
addChildren(reference);
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}
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}
var parts = sblock.GetParts();
foreach (var part in parts)
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{
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addChildren(part.Item2);
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}
}
}
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addBlock(rootBlock);
addChildren(rootBlock);
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sys = new List<IResourceBlock>();
foreach (var s in systemBlocks)
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{
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sys.Add(s);
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}
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gfx = new List<IResourceBlock>();
foreach (var s in graphicBlocks)
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{
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gfx.Add(s);
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}
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}
public static void AssignPositions(IList<IResourceBlock> blocks, uint basePosition, out RpfResourcePageFlags pageFlags)
{
if ((blocks.Count > 0) && (blocks[0] is Meta))
{
//use naive packing strategy for Meta resources, due to crashes caused by the improved packing
AssignPositionsForMeta(blocks, basePosition, out pageFlags);
return;
}
var sys = (basePosition == 0x50000000);
long pad(long p)
{
return ((ALIGN_SIZE - (p % ALIGN_SIZE)) % ALIGN_SIZE);
}
long largestBlockSize = 0; // find largest structure
long startPageSize = BASE_SIZE;// 0x2000; // find starting page size
long totalBlockSize = 0;
foreach (var block in blocks)
{
var blockLength = block.BlockLength;
totalBlockSize += blockLength;
totalBlockSize += pad(totalBlockSize);
if (largestBlockSize < blockLength)
{
largestBlockSize = blockLength;
}
}
while (startPageSize < largestBlockSize)
{
startPageSize *= 2;
}
pageFlags = new RpfResourcePageFlags();
var pageSizeMult = 1;
while (true)
{
if (blocks.Count == 0) break;
var blockset = new ResourceBuilderBlockSet(blocks, sys);
var rootblock = blockset.RootBlock;
var currentPosition = 0L;
var currentPageSize = startPageSize;
var currentPageStart = 0L;
var currentPageSpace = startPageSize;
var currentRemainder = totalBlockSize;
var pageCount = 1;
var pageCounts = new uint[9];
var pageCountIndex = 0;
var targetPageSize = Math.Max(65536 * pageSizeMult, startPageSize >> (sys ? 5 : 2));
var minPageSize = Math.Max(512 * pageSizeMult, Math.Min(targetPageSize, startPageSize) >> 4);
var baseShift = 0u;
var baseSize = 512;
while (baseSize < minPageSize)
{
baseShift++;
baseSize *= 2;
if (baseShift >= 0xF) break;
}
var baseSizeMax = baseSize << 8;
var baseSizeMaxTest = startPageSize;
while (baseSizeMaxTest < baseSizeMax)
{
pageCountIndex++;
baseSizeMaxTest *= 2;
}
pageCounts[pageCountIndex] = 1;
while (true)
{
var isroot = sys && (currentPosition == 0);
var block = isroot ? rootblock : blockset.TakeBestBlock(currentPageSpace);
var blockLength = block?.Length ?? 0;
if (block != null)
{
//add this block to the current page.
block.Block.FilePosition = basePosition + currentPosition;
var opos = currentPosition;
currentPosition += blockLength;
currentPosition += pad(currentPosition);
var usedspace = currentPosition - opos;
currentPageSpace -= usedspace;
currentRemainder -= usedspace;//blockLength;//
}
else if (blockset.Count > 0)
{
//allocate a new page
currentPageStart += currentPageSize;
currentPosition = currentPageStart;
block = blockset.FindBestBlock(long.MaxValue); //just find the biggest block
blockLength = block?.Length ?? 0;
while (blockLength <= (currentPageSize >> 1))//determine best new page size
{
if (currentPageSize <= minPageSize) break;
if (pageCountIndex >= 8) break;
if ((currentPageSize <= targetPageSize) && (currentRemainder >= (currentPageSize - minPageSize))) break;
currentPageSize = currentPageSize >> 1;
pageCountIndex++;
}
currentPageSpace = currentPageSize;
pageCounts[pageCountIndex]++;
pageCount++;
}
else
{
break;
}
}
pageFlags = new RpfResourcePageFlags(pageCounts, baseShift);
if ((pageCount == pageFlags.Count) && (pageFlags.Size >= currentPosition)) //make sure page counts fit in the flags value
{
break;
}
startPageSize *= 2;
pageSizeMult *= 2;
}
}
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public static void AssignPositionsForMeta(IList<IResourceBlock> blocks, uint basePosition, out RpfResourcePageFlags pageFlags)
{
// find largest structure
long largestBlockSize = 0;
foreach (var block in blocks)
{
if (largestBlockSize < block.BlockLength)
largestBlockSize = block.BlockLength;
}
// find minimum page size
long currentPageSize = 0x2000;
while (currentPageSize < largestBlockSize)
currentPageSize *= 2;
long currentPageCount;
long currentPosition;
while (true)
{
currentPageCount = 0;
currentPosition = 0;
// reset all positions
foreach (var block in blocks)
block.FilePosition = -1;
foreach (var block in blocks)
{
if (block.FilePosition != -1)
throw new Exception("Block was already assigned a position!");
// check if new page is necessary...
// if yes, add a new page and align to it
long maxSpace = currentPageCount * currentPageSize - currentPosition;
if (maxSpace < (block.BlockLength + SKIP_SIZE))
{
currentPageCount++;
currentPosition = currentPageSize * (currentPageCount - 1);
}
// set position
block.FilePosition = basePosition + currentPosition;
currentPosition += block.BlockLength; // + SKIP_SIZE; //is padding everywhere really necessary??
// align...
if ((currentPosition % ALIGN_SIZE) != 0)
currentPosition += (ALIGN_SIZE - (currentPosition % ALIGN_SIZE));
}
// break if everything fits...
if (currentPageCount < 128)
break;
currentPageSize *= 2;
}
pageFlags = new RpfResourcePageFlags(RpfResourceFileEntry.GetFlagsFromBlocks((uint)currentPageCount, (uint)currentPageSize, 0));
}
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public static byte[] Build(ResourceFileBase fileBase, int version, bool compress = true)
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{
fileBase.FilePagesInfo = new ResourcePagesInfo();
IList<IResourceBlock> systemBlocks;
IList<IResourceBlock> graphicBlocks;
GetBlocks(fileBase, out systemBlocks, out graphicBlocks);
RpfResourcePageFlags systemPageFlags;
AssignPositions(systemBlocks, 0x50000000, out systemPageFlags);
RpfResourcePageFlags graphicsPageFlags;
AssignPositions(graphicBlocks, 0x60000000, out graphicsPageFlags);
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fileBase.FilePagesInfo.SystemPagesCount = (byte)systemPageFlags.Count;
fileBase.FilePagesInfo.GraphicsPagesCount = (byte)graphicsPageFlags.Count;
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var systemStream = new MemoryStream();
var graphicsStream = new MemoryStream();
var resourceWriter = new ResourceDataWriter(systemStream, graphicsStream);
resourceWriter.Position = 0x50000000;
foreach (var block in systemBlocks)
{
resourceWriter.Position = block.FilePosition;
var pos_before = resourceWriter.Position;
block.Write(resourceWriter);
var pos_after = resourceWriter.Position;
if ((pos_after - pos_before) != block.BlockLength)
{
throw new Exception("error in system length");
}
}
resourceWriter.Position = 0x60000000;
foreach (var block in graphicBlocks)
{
resourceWriter.Position = block.FilePosition;
var pos_before = resourceWriter.Position;
block.Write(resourceWriter);
var pos_after = resourceWriter.Position;
if ((pos_after - pos_before) != block.BlockLength)
{
throw new Exception("error in graphics length");
}
}
var sysDataSize = (int)systemPageFlags.Size;
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var sysData = new byte[sysDataSize];
systemStream.Flush();
systemStream.Position = 0;
systemStream.Read(sysData, 0, (int)systemStream.Length);
var gfxDataSize = (int)graphicsPageFlags.Size;
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var gfxData = new byte[gfxDataSize];
graphicsStream.Flush();
graphicsStream.Position = 0;
graphicsStream.Read(gfxData, 0, (int)graphicsStream.Length);
uint uv = (uint)version;
uint sv = (uv >> 4) & 0xF;
uint gv = (uv >> 0) & 0xF;
uint sf = systemPageFlags.Value + (sv << 28);
uint gf = graphicsPageFlags.Value + (gv << 28);
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var tdatasize = sysDataSize + gfxDataSize;
var tdata = new byte[tdatasize];
Buffer.BlockCopy(sysData, 0, tdata, 0, sysDataSize);
Buffer.BlockCopy(gfxData, 0, tdata, sysDataSize, gfxDataSize);
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var cdata = compress ? Compress(tdata) : tdata;
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var dataSize = 16 + cdata.Length;
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var data = new byte[dataSize];
byte[] h1 = BitConverter.GetBytes((uint)0x37435352);
byte[] h2 = BitConverter.GetBytes((int)version);
byte[] h3 = BitConverter.GetBytes(sf);
byte[] h4 = BitConverter.GetBytes(gf);
Buffer.BlockCopy(h1, 0, data, 0, 4);
Buffer.BlockCopy(h2, 0, data, 4, 4);
Buffer.BlockCopy(h3, 0, data, 8, 4);
Buffer.BlockCopy(h4, 0, data, 12, 4);
Buffer.BlockCopy(cdata, 0, data, 16, cdata.Length);
return data;
}
public static byte[] AddResourceHeader(RpfResourceFileEntry entry, byte[] data)
{
if (data == null) return null;
byte[] newdata = new byte[data.Length + 16];
byte[] h1 = BitConverter.GetBytes((uint)0x37435352);
byte[] h2 = BitConverter.GetBytes(entry.Version);
byte[] h3 = BitConverter.GetBytes(entry.SystemFlags);
byte[] h4 = BitConverter.GetBytes(entry.GraphicsFlags);
Buffer.BlockCopy(h1, 0, newdata, 0, 4);
Buffer.BlockCopy(h2, 0, newdata, 4, 4);
Buffer.BlockCopy(h3, 0, newdata, 8, 4);
Buffer.BlockCopy(h4, 0, newdata, 12, 4);
Buffer.BlockCopy(data, 0, newdata, 16, data.Length);
return newdata;
}
public static byte[] Compress(byte[] data)
{
using (MemoryStream ms = new MemoryStream())
{
DeflateStream ds = new DeflateStream(ms, CompressionMode.Compress, true);
ds.Write(data, 0, data.Length);
ds.Close();
byte[] deflated = ms.GetBuffer();
byte[] outbuf = new byte[ms.Length]; //need to copy to the right size buffer...
Array.Copy(deflated, outbuf, outbuf.Length);
return outbuf;
}
}
public static byte[] Decompress(byte[] data)
{
using (MemoryStream ms = new MemoryStream(data))
{
DeflateStream ds = new DeflateStream(ms, CompressionMode.Decompress);
MemoryStream outstr = new MemoryStream();
ds.CopyTo(outstr);
byte[] deflated = outstr.GetBuffer();
byte[] outbuf = new byte[outstr.Length]; //need to copy to the right size buffer...
Array.Copy(deflated, outbuf, outbuf.Length);
return outbuf;
}
}
}
}