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/ *
Copyright ( c ) 2015 Neodymium
Permission is hereby granted , free of charge , to any person obtaining a copy
of this software and associated documentation files ( the "Software" ) , to deal
in the Software without restriction , including without limitation the rights
to use , copy , modify , merge , publish , distribute , sublicense , and / or sell
copies of the Software , and to permit persons to whom the Software is
furnished to do so , subject to the following conditions :
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software .
THE SOFTWARE IS PROVIDED "AS IS" , WITHOUT WARRANTY OF ANY KIND , EXPRESS OR
IMPLIED , INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY ,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT . IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM , DAMAGES OR OTHER
LIABILITY , WHETHER IN AN ACTION OF CONTRACT , TORT OR OTHERWISE , ARISING FROM ,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE .
* /
//shamelessly stolen and mangled
using SharpDX ;
using System ;
using System.Collections.Generic ;
using System.ComponentModel ;
using System.IO ;
using System.Linq ;
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using System.Runtime.InteropServices ;
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using System.Text ;
using System.Threading.Tasks ;
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using TC = System . ComponentModel . TypeConverterAttribute ;
using EXP = System . ComponentModel . ExpandableObjectConverter ;
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namespace CodeWalker.GameFiles
{
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[TC(typeof(EXP))] public class BoundsDictionary : ResourceFileBase
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{
public override long BlockLength
{
get { return 64 ; }
}
// structure data
public uint Unknown_10h { get ; set ; } // 0x00000001
public uint Unknown_14h { get ; set ; } // 0x00000001
public uint Unknown_18h { get ; set ; } // 0x00000001
public uint Unknown_1Ch { get ; set ; } // 0x00000001
//public ResourceSimpleList64<uint_r> BoundNameHashes;
public ResourceSimpleList64Ptr BoundNameHashesPtr { get ; set ; }
public uint [ ] BoundNameHashes { get ; set ; }
public ResourcePointerList64 < Bounds > Bounds { get ; set ; }
/// <summary>
/// Reads the data-block from a stream.
/// </summary>
public override void Read ( ResourceDataReader reader , params object [ ] parameters )
{
base . Read ( reader , parameters ) ;
// read structure data
this . Unknown_10h = reader . ReadUInt32 ( ) ;
this . Unknown_14h = reader . ReadUInt32 ( ) ;
this . Unknown_18h = reader . ReadUInt32 ( ) ;
this . Unknown_1Ch = reader . ReadUInt32 ( ) ;
//this.BoundNameHashes = reader.ReadBlock<ResourceSimpleList64<uint_r>>();
this . BoundNameHashesPtr = reader . ReadStruct < ResourceSimpleList64Ptr > ( ) ;
this . BoundNameHashes = reader . ReadUintsAt ( this . BoundNameHashesPtr . EntriesPointer , this . BoundNameHashesPtr . EntriesCount ) ;
this . Bounds = reader . ReadBlock < ResourcePointerList64 < Bounds > > ( ) ;
}
/// <summary>
/// Writes the data-block to a stream.
/// </summary>
public override void Write ( ResourceDataWriter writer , params object [ ] parameters )
{
base . Write ( writer , parameters ) ;
// write structure data
writer . Write ( this . Unknown_10h ) ;
writer . Write ( this . Unknown_14h ) ;
writer . Write ( this . Unknown_18h ) ;
writer . Write ( this . Unknown_1Ch ) ;
//writer.WriteBlock(this.BoundNameHashes); //TODO: fix!
//writer.WriteBlock(this.Bounds);
}
public override Tuple < long , IResourceBlock > [ ] GetParts ( )
{
return new Tuple < long , IResourceBlock > [ ] {
//new Tuple<long, IResourceBlock>(0x20, BoundNameHashes), //TODO: fix!
new Tuple < long , IResourceBlock > ( 0x30 , Bounds )
} ;
}
}
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[TC(typeof(EXP))] public class Bounds : ResourceFileBase , IResourceXXSystemBlock
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{
public override long BlockLength
{
get { return 112 ; }
}
// structure data
public byte Type { get ; set ; }
public byte Unknown_11h { get ; set ; }
public ushort Unknown_12h { get ; set ; }
public float BoundingSphereRadius { get ; set ; }
public uint Unknown_18h { get ; set ; }
public uint Unknown_1Ch { get ; set ; }
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public Vector3 BoundingBoxMax { get ; set ; }
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public float Margin { get ; set ; }
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public Vector3 BoundingBoxMin { get ; set ; }
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public uint Unknown_3Ch { get ; set ; }
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public Vector3 BoundingBoxCenter { get ; set ; }
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public byte MaterialIndex { get ; set ; }
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public byte ProceduralId { get ; set ; }
public byte RoomId_and_PedDensity { get ; set ; } //5bits for RoomID and then 3bits for PedDensity
public byte Unknown_4Fh { get ; set ; } //flags? (bit5 related to Unknown_5Ch, should be a flag called "Has PolyFlags")<-- i don't remember why i wrote this lol
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public Vector3 Center { get ; set ; }
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public byte PolyFlags { get ; set ; }
public byte MaterialColorIndex { get ; set ; }
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public ushort Unknown_5Eh { get ; set ; }
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public float Unknown_60h { get ; set ; }
public float Unknown_64h { get ; set ; }
public float Unknown_68h { get ; set ; }
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public float BoundingBoxVolume { get ; set ; }
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public Bounds Parent { get ; set ; }
public string OwnerName { get ; set ; }
public string GetName ( )
{
string n = OwnerName ;
var p = Parent ;
while ( p ! = null )
{
n = p . OwnerName ;
p = p . Parent ;
}
return n ;
}
/// <summary>
/// Reads the data-block from a stream.
/// </summary>
public override void Read ( ResourceDataReader reader , params object [ ] parameters )
{
base . Read ( reader , parameters ) ;
// read structure data
this . Type = reader . ReadByte ( ) ;
this . Unknown_11h = reader . ReadByte ( ) ;
this . Unknown_12h = reader . ReadUInt16 ( ) ;
this . BoundingSphereRadius = reader . ReadSingle ( ) ;
this . Unknown_18h = reader . ReadUInt32 ( ) ;
this . Unknown_1Ch = reader . ReadUInt32 ( ) ;
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this . BoundingBoxMax = reader . ReadStruct < Vector3 > ( ) ;
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this . Margin = reader . ReadSingle ( ) ;
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this . BoundingBoxMin = reader . ReadStruct < Vector3 > ( ) ;
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this . Unknown_3Ch = reader . ReadUInt32 ( ) ;
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this . BoundingBoxCenter = reader . ReadStruct < Vector3 > ( ) ;
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this . MaterialIndex = reader . ReadByte ( ) ;
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this . ProceduralId = reader . ReadByte ( ) ;
this . RoomId_and_PedDensity = reader . ReadByte ( ) ;
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this . Unknown_4Fh = reader . ReadByte ( ) ;
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this . Center = reader . ReadStruct < Vector3 > ( ) ;
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this . PolyFlags = reader . ReadByte ( ) ;
this . MaterialColorIndex = reader . ReadByte ( ) ;
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this . Unknown_5Eh = reader . ReadUInt16 ( ) ;
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this . Unknown_60h = reader . ReadSingle ( ) ;
this . Unknown_64h = reader . ReadSingle ( ) ;
this . Unknown_68h = reader . ReadSingle ( ) ;
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this . BoundingBoxVolume = reader . ReadSingle ( ) ;
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}
/// <summary>
/// Writes the data-block to a stream.
/// </summary>
public override void Write ( ResourceDataWriter writer , params object [ ] parameters )
{
base . Write ( writer , parameters ) ;
// write structure data
writer . Write ( this . Type ) ;
writer . Write ( this . Unknown_11h ) ;
writer . Write ( this . Unknown_12h ) ;
writer . Write ( this . BoundingSphereRadius ) ;
writer . Write ( this . Unknown_18h ) ;
writer . Write ( this . Unknown_1Ch ) ;
//writer.WriteBlock(this.BoundingBoxMax); //TODO: FIX!!
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writer . Write ( this . Margin ) ;
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//writer.WriteBlock(this.BoundingBoxMin);
writer . Write ( this . Unknown_3Ch ) ;
//writer.WriteBlock(this.BoundingBoxCenter);
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writer . Write ( this . MaterialIndex ) ;
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writer . Write ( this . ProceduralId ) ;
writer . Write ( this . RoomId_and_PedDensity ) ;
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writer . Write ( this . Unknown_4Fh ) ;
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//writer.WriteBlock(this.Center);
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writer . Write ( this . PolyFlags ) ;
writer . Write ( this . MaterialColorIndex ) ;
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writer . Write ( this . Unknown_5Eh ) ;
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writer . Write ( this . Unknown_60h ) ;
writer . Write ( this . Unknown_64h ) ;
writer . Write ( this . Unknown_68h ) ;
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writer . Write ( this . BoundingBoxVolume ) ;
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}
public IResourceSystemBlock GetType ( ResourceDataReader reader , params object [ ] parameters )
{
reader . Position + = 16 ;
var type = reader . ReadByte ( ) ;
reader . Position - = 17 ;
switch ( type )
{
case 0 : return new BoundSphere ( ) ;
case 1 : return new BoundCapsule ( ) ;
case 3 : return new BoundBox ( ) ;
case 4 : return new BoundGeometry ( ) ;
case 8 : return new BoundBVH ( ) ;
case 10 : return new BoundComposite ( ) ;
case 12 : return new BoundDisc ( ) ;
case 13 : return new BoundCylinder ( ) ;
case 15 : return null ; //TODO: find out what this is!
default : return null ; // throw new Exception("Unknown bound type");
}
}
}
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[TC(typeof(EXP))] public class BoundSphere : Bounds
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{ }
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[TC(typeof(EXP))] public class BoundCapsule : Bounds
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{
public override long BlockLength
{
get { return 128 ; }
}
// structure data
public uint Unknown_70h { get ; set ; } // 0x00000000
public uint Unknown_74h { get ; set ; } // 0x00000000
public uint Unknown_78h { get ; set ; } // 0x00000000
public uint Unknown_7Ch { get ; set ; } // 0x00000000
/// <summary>
/// Reads the data-block from a stream.
/// </summary>
public override void Read ( ResourceDataReader reader , params object [ ] parameters )
{
base . Read ( reader , parameters ) ;
// read structure data
this . Unknown_70h = reader . ReadUInt32 ( ) ;
this . Unknown_74h = reader . ReadUInt32 ( ) ;
this . Unknown_78h = reader . ReadUInt32 ( ) ;
this . Unknown_7Ch = reader . ReadUInt32 ( ) ;
}
/// <summary>
/// Writes the data-block to a stream.
/// </summary>
public override void Write ( ResourceDataWriter writer , params object [ ] parameters )
{
base . Write ( writer , parameters ) ;
// write structure data
writer . Write ( this . Unknown_70h ) ;
writer . Write ( this . Unknown_74h ) ;
writer . Write ( this . Unknown_78h ) ;
writer . Write ( this . Unknown_7Ch ) ;
}
}
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[TC(typeof(EXP))] public class BoundBox : Bounds
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{ }
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[TC(typeof(EXP))] public class BoundGeometry : Bounds
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{
public override long BlockLength
{
get { return 304 ; }
}
// structure data
public uint Unknown_70h { get ; set ; }
public uint Unknown_74h { get ; set ; }
public ulong Unknown_78h_Pointer { get ; set ; }
public uint Unknown_80h { get ; set ; }
public uint Count1 { get ; set ; }
public ulong PolygonsPointer { get ; set ; }
public Vector3 Quantum { get ; set ; }
public float Unknown_9Ch { get ; set ; }
public Vector3 CenterGeom { get ; set ; }
public float Unknown_ACh { get ; set ; }
public ulong VerticesPointer { get ; set ; }
public ulong Unknown_B8h_Pointer { get ; set ; }
public ulong Unknown_C0h_Pointer { get ; set ; }
public ulong Unknown_C8h_Pointer { get ; set ; }
public uint VerticesCount { get ; set ; }
public uint PolygonsCount { get ; set ; }
public uint Unknown_D8h { get ; set ; } // 0x00000000
public uint Unknown_DCh { get ; set ; } // 0x00000000
public uint Unknown_E0h { get ; set ; } // 0x00000000
public uint Unknown_E4h { get ; set ; } // 0x00000000
public uint Unknown_E8h { get ; set ; } // 0x00000000
public uint Unknown_ECh { get ; set ; } // 0x00000000
public ulong MaterialsPointer { get ; set ; }
public ulong MaterialColoursPointer { get ; set ; }
public uint Unknown_100h { get ; set ; } // 0x00000000
public uint Unknown_104h { get ; set ; } // 0x00000000
public uint Unknown_108h { get ; set ; } // 0x00000000
public uint Unknown_10Ch { get ; set ; } // 0x00000000
public uint Unknown_110h { get ; set ; } // 0x00000000
public uint Unknown_114h { get ; set ; } // 0x00000000
public ulong PolygonMaterialIndicesPointer { get ; set ; }
public byte MaterialsCount { get ; set ; }
public byte MaterialColoursCount { get ; set ; }
public ushort Unknown_122h { get ; set ; } // 0x0000
public uint Unknown_124h { get ; set ; } // 0x00000000
public uint Unknown_128h { get ; set ; } // 0x00000000
public uint Unknown_12Ch { get ; set ; } // 0x00000000
public BoundVertex_s [ ] p1data { get ; set ; }
public BoundPolygon [ ] Polygons { get ; set ; }
public Vector3 [ ] Vertices { get ; set ; }
public uint [ ] Unknown_B8h_Data { get ; set ; }
public uint [ ] Unknown_C0h_Data { get ; set ; }
public uint [ ] [ ] Unknown_C8h_Data { get ; set ; }
public BoundMaterial_s [ ] Materials { get ; set ; }
public BoundMaterialColour [ ] MaterialColours { get ; set ; }
public byte [ ] PolygonMaterialIndices { get ; set ; }
/// <summary>
/// Reads the data-block from a stream.
/// </summary>
public override void Read ( ResourceDataReader reader , params object [ ] parameters )
{
base . Read ( reader , parameters ) ;
this . Unknown_70h = reader . ReadUInt32 ( ) ;
this . Unknown_74h = reader . ReadUInt32 ( ) ;
this . Unknown_78h_Pointer = reader . ReadUInt64 ( ) ;
this . Unknown_80h = reader . ReadUInt32 ( ) ;
this . Count1 = reader . ReadUInt32 ( ) ;
this . PolygonsPointer = reader . ReadUInt64 ( ) ;
this . Quantum = new Vector3 ( reader . ReadSingle ( ) , reader . ReadSingle ( ) , reader . ReadSingle ( ) ) ;
this . Unknown_9Ch = reader . ReadSingle ( ) ; //.ReadUInt32();
this . CenterGeom = new Vector3 ( reader . ReadSingle ( ) , reader . ReadSingle ( ) , reader . ReadSingle ( ) ) ;
this . Unknown_ACh = reader . ReadSingle ( ) ;
this . VerticesPointer = reader . ReadUInt64 ( ) ;
this . Unknown_B8h_Pointer = reader . ReadUInt64 ( ) ;
this . Unknown_C0h_Pointer = reader . ReadUInt64 ( ) ;
this . Unknown_C8h_Pointer = reader . ReadUInt64 ( ) ;
this . VerticesCount = reader . ReadUInt32 ( ) ;
this . PolygonsCount = reader . ReadUInt32 ( ) ;
this . Unknown_D8h = reader . ReadUInt32 ( ) ;
this . Unknown_DCh = reader . ReadUInt32 ( ) ;
this . Unknown_E0h = reader . ReadUInt32 ( ) ;
this . Unknown_E4h = reader . ReadUInt32 ( ) ;
this . Unknown_E8h = reader . ReadUInt32 ( ) ;
this . Unknown_ECh = reader . ReadUInt32 ( ) ;
this . MaterialsPointer = reader . ReadUInt64 ( ) ;
this . MaterialColoursPointer = reader . ReadUInt64 ( ) ;
this . Unknown_100h = reader . ReadUInt32 ( ) ;
this . Unknown_104h = reader . ReadUInt32 ( ) ;
this . Unknown_108h = reader . ReadUInt32 ( ) ;
this . Unknown_10Ch = reader . ReadUInt32 ( ) ;
this . Unknown_110h = reader . ReadUInt32 ( ) ;
this . Unknown_114h = reader . ReadUInt32 ( ) ;
this . PolygonMaterialIndicesPointer = reader . ReadUInt64 ( ) ;
this . MaterialsCount = reader . ReadByte ( ) ;
this . MaterialColoursCount = reader . ReadByte ( ) ;
this . Unknown_122h = reader . ReadUInt16 ( ) ;
this . Unknown_124h = reader . ReadUInt32 ( ) ;
this . Unknown_128h = reader . ReadUInt32 ( ) ;
this . Unknown_12Ch = reader . ReadUInt32 ( ) ;
this . p1data = reader . ReadStructsAt < BoundVertex_s > ( this . Unknown_78h_Pointer , this . VerticesCount ) ;
if ( p1data ! = null )
{ } //seems to be in YFT's
ReadPolygons ( reader ) ;
var verts = reader . ReadStructsAt < BoundVertex_s > ( this . VerticesPointer , this . VerticesCount ) ;
if ( verts ! = null )
{
Vertices = new Vector3 [ verts . Length ] ;
for ( int i = 0 ; i < verts . Length ; i + + )
{
var bv = verts [ i ] ;
Vertices [ i ] = new Vector3 ( bv . X , bv . Y , bv . Z ) * Quantum ;
}
}
this . Unknown_B8h_Data = reader . ReadUintsAt ( this . Unknown_B8h_Pointer , this . VerticesCount ) ;
this . Unknown_C0h_Data = reader . ReadUintsAt ( this . Unknown_C0h_Pointer , 8 ) ;
if ( this . Unknown_C0h_Data ! = null )
{
ulong [ ] ptrlist = reader . ReadUlongsAt ( this . Unknown_C8h_Pointer , ( uint ) Unknown_C0h_Data . Length ) ; //8
//reader.Position += Unknown_C0h_Data.Length * 8; //account for ptrlist read
Unknown_C8h_Data = new uint [ Unknown_C0h_Data . Length ] [ ] ; //8
for ( int i = 0 ; i < Unknown_C0h_Data . Length ; i + + ) //8
{
Unknown_C8h_Data [ i ] = reader . ReadUintsAt ( ptrlist [ i ] , Unknown_C0h_Data [ i ] ) ;
}
}
this . Materials = reader . ReadStructsAt < BoundMaterial_s > ( this . MaterialsPointer , this . MaterialsCount ) ;
this . MaterialColours = reader . ReadStructsAt < BoundMaterialColour > ( this . MaterialColoursPointer , this . MaterialColoursCount ) ;
this . PolygonMaterialIndices = reader . ReadBytesAt ( this . PolygonMaterialIndicesPointer , ( uint ) PolygonsCount ) ;
}
private void ReadPolygons ( ResourceDataReader reader )
{
if ( PolygonsCount = = 0 )
{ return ; }
Polygons = new BoundPolygon [ PolygonsCount ] ;
uint polybytecount = PolygonsCount * 16 ;
var polygonData = reader . ReadBytesAt ( PolygonsPointer , polybytecount ) ;
for ( int i = 0 ; i < PolygonsCount ; i + + )
{
var offset = i * 16 ;
byte b0 = polygonData [ offset ] ;
polygonData [ offset ] = ( byte ) ( b0 & 0x7F ) ; //mask it off
BoundPolygonType type = ( BoundPolygonType ) ( b0 & 7 ) ;
BoundPolygon p = null ;
switch ( type )
{
case BoundPolygonType . Triangle :
p = new BoundPolygonTriangle ( ) ;
break ;
case BoundPolygonType . Sphere :
p = new BoundPolygonSphere ( ) ;
break ;
case BoundPolygonType . Capsule :
p = new BoundPolygonCapsule ( ) ;
break ;
case BoundPolygonType . Box :
p = new BoundPolygonBox ( ) ;
break ;
case BoundPolygonType . Cylinder :
p = new BoundPolygonCylinder ( ) ;
break ;
default :
break ;
}
if ( p ! = null )
{
p . Read ( polygonData , offset ) ;
}
Polygons [ i ] = p ;
}
}
public Vector3 GetVertex ( int index )
{
return ( ( index < 0 ) | | ( index > = Vertices . Length ) ) ? Vector3 . Zero : Vertices [ index ] ;
}
/// <summary>
/// Writes the data-block to a stream.
/// </summary>
public override void Write ( ResourceDataWriter writer , params object [ ] parameters )
{
base . Write ( writer , parameters ) ;
// update structure data
//this.Unknown_78h_Pointer = (ulong)(this.p1data != null ? this.p1data.Position : 0);
//this.PolygonsPointer = (ulong)(this.Polygons != null ? this.Polygons.Position : 0);
//this.VerticesPointer = (ulong)(this.Vertices != null ? this.Vertices.Position : 0);
//this.Unknown_B8h_Pointer = (ulong)(this.Unknown_B8h_Data != null ? this.Unknown_B8h_Data.Position : 0);
//this.Unknown_C0h_Pointer = (ulong)(this.Unknown_C0h_Data != null ? this.Unknown_C0h_Data.Position : 0);
//this.Unknown_C8h_Pointer = (ulong)(this.Unknown_C8h_Data != null ? this.Unknown_C8h_Data.Position : 0);
//this.VerticesCount = (uint)(this.Vertices != null ? this.Vertices.Count : 0);
//this.PolygonsCount = (uint)(this.Polygons != null ? this.Polygons.Count : 0);
//this.MaterialsPointer = (ulong)(this.Materials != null ? this.Materials.Position : 0);
//this.Unknown_F8h_Pointer = (ulong)(this.Unknown_F8h_Data != null ? this.Unknown_F8h_Data.Position : 0);
//this.PolygonMaterialIndicesPointer = (ulong)(this.PolygonMaterialIndices != null ? this.PolygonMaterialIndices.Position : 0);
//this.MaterialsCount = (byte)(this.Materials != null ? this.Materials.Count : 0);
//this.Count2 = (byte)(this.Unknown_F8h_Data != null ? this.Unknown_F8h_Data.Count : 0);
//TODO: fix all this
// write structure data
writer . Write ( this . Unknown_70h ) ;
writer . Write ( this . Unknown_74h ) ;
writer . Write ( this . Unknown_78h_Pointer ) ;
writer . Write ( this . Unknown_80h ) ;
writer . Write ( this . Count1 ) ;
writer . Write ( this . PolygonsPointer ) ;
writer . Write ( this . Quantum . X ) ; // this.Unknown_90h);
writer . Write ( this . Quantum . Y ) ; // .Unknown_94h);
writer . Write ( this . Quantum . Z ) ; // .Unknown_98h);
writer . Write ( this . Unknown_9Ch ) ;
writer . Write ( this . CenterGeom . X ) ; // .Unknown_A0h);
writer . Write ( this . CenterGeom . Y ) ; // .Unknown_A4h);
writer . Write ( this . CenterGeom . Z ) ; // .Unknown_A8h);
writer . Write ( this . Unknown_ACh ) ;
writer . Write ( this . VerticesPointer ) ;
writer . Write ( this . Unknown_B8h_Pointer ) ;
writer . Write ( this . Unknown_C0h_Pointer ) ;
writer . Write ( this . Unknown_C8h_Pointer ) ;
writer . Write ( this . VerticesCount ) ;
writer . Write ( this . PolygonsCount ) ;
writer . Write ( this . Unknown_D8h ) ;
writer . Write ( this . Unknown_DCh ) ;
writer . Write ( this . Unknown_E0h ) ;
writer . Write ( this . Unknown_E4h ) ;
writer . Write ( this . Unknown_E8h ) ;
writer . Write ( this . Unknown_ECh ) ;
writer . Write ( this . MaterialsPointer ) ;
writer . Write ( this . MaterialColoursPointer ) ;
writer . Write ( this . Unknown_100h ) ;
writer . Write ( this . Unknown_104h ) ;
writer . Write ( this . Unknown_108h ) ;
writer . Write ( this . Unknown_10Ch ) ;
writer . Write ( this . Unknown_110h ) ;
writer . Write ( this . Unknown_114h ) ;
writer . Write ( this . PolygonMaterialIndicesPointer ) ;
writer . Write ( this . MaterialsCount ) ;
writer . Write ( this . MaterialColoursCount ) ;
writer . Write ( this . Unknown_122h ) ;
writer . Write ( this . Unknown_124h ) ;
writer . Write ( this . Unknown_128h ) ;
writer . Write ( this . Unknown_12Ch ) ;
}
/// <summary>
/// Returns a list of data blocks which are referenced by this block.
/// </summary>
public override IResourceBlock [ ] GetReferences ( )
{
var list = new List < IResourceBlock > ( base . GetReferences ( ) ) ;
//if (p1data != null) list.Add(p1data);
//if (Polygons != null) list.Add(Polygons);
//if (Vertices != null) list.Add(Vertices);
//if (Unknown_B8h_Data != null) list.Add(Unknown_B8h_Data);
//if (Unknown_C0h_Data != null) list.Add(Unknown_C0h_Data);
//if (Unknown_C8h_Data != null) list.Add(Unknown_C8h_Data);
//if (Materials != null) list.Add(Materials);
//if (Unknown_F8h_Data != null) list.Add(Unknown_F8h_Data);
//if (PolygonMaterialIndices != null) list.Add(PolygonMaterialIndices);
//TODO: fix all these!
return list . ToArray ( ) ;
}
}
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[TC(typeof(EXP))] [ StructLayout ( LayoutKind . Sequential , Pack = 1 ) ] public struct BoundMaterial_s
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{
public BoundsMaterialType Type { get ; set ; }
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public byte ProceduralId { get ; set ; }
public byte RoomId_and_PedDensity { get ; set ; }
public ushort PolyFlags { get ; set ; } //TOBEFIXED
public byte MaterialColorIndex { get ; set ; } //TOBEFIXED
public ushort Unk4 { get ; set ; }
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public override string ToString ( )
{
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return Type . ToString ( ) + ", " + ProceduralId . ToString ( ) + ", " + RoomId_and_PedDensity . ToString ( ) + ", " + MaterialColorIndex . ToString ( ) + ", " + PolyFlags . ToString ( ) + ", " + Unk4 . ToString ( ) ;
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}
}
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[TC(typeof(EXP))] public struct BoundMaterialColour
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{
//public BoundsMaterialType Type { get; set; }
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public byte R { get ; set ; }
public byte G { get ; set ; }
public byte B { get ; set ; }
public byte A { get ; set ; } //GIMS EVO saves this as "opacity" 0-100
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public override string ToString ( )
{
//return Type.ToString() + ", " + Unk0.ToString() + ", " + Unk1.ToString() + ", " + Unk2.ToString();
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return R . ToString ( ) + ", " + G . ToString ( ) + ", " + B . ToString ( ) + ", " + A . ToString ( ) ;
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}
}
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[TC(typeof(EXP))] public struct BoundVertex_s
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{
public short X { get ; set ; }
public short Y { get ; set ; }
public short Z { get ; set ; }
}
public enum BoundPolygonType
{
Triangle = 0 ,
Sphere = 1 ,
Capsule = 2 ,
Box = 3 ,
Cylinder = 4 ,
}
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[TC(typeof(EXP))] public abstract class BoundPolygon
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{
public BoundPolygonType Type { get ; set ; }
public abstract void Read ( byte [ ] bytes , int offset ) ;
public override string ToString ( )
{
return Type . ToString ( ) ;
}
}
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[TC(typeof(EXP))] public class BoundPolygonTriangle : BoundPolygon
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{
public float triArea { get ; set ; }
public ushort triIndex1 { get ; set ; }
public ushort triIndex2 { get ; set ; }
public ushort triIndex3 { get ; set ; }
public short edgeIndex1 { get ; set ; }
public short edgeIndex2 { get ; set ; }
public short edgeIndex3 { get ; set ; }
public int vertIndex1 { get { return triIndex1 & 0x7FFF ; } }
public int vertIndex2 { get { return triIndex2 & 0x7FFF ; } }
public int vertIndex3 { get { return triIndex3 & 0x7FFF ; } }
public bool vertFlag1 { get { return ( triIndex1 & 0x8000 ) > 0 ; } }
public bool vertFlag2 { get { return ( triIndex2 & 0x8000 ) > 0 ; } }
public bool vertFlag3 { get { return ( triIndex3 & 0x8000 ) > 0 ; } }
public BoundPolygonTriangle ( )
{
Type = BoundPolygonType . Triangle ;
}
public override void Read ( byte [ ] bytes , int offset )
{
triArea = BitConverter . ToSingle ( bytes , offset + 0 ) ;
triIndex1 = BitConverter . ToUInt16 ( bytes , offset + 4 ) ;
triIndex2 = BitConverter . ToUInt16 ( bytes , offset + 6 ) ;
triIndex3 = BitConverter . ToUInt16 ( bytes , offset + 8 ) ;
edgeIndex1 = BitConverter . ToInt16 ( bytes , offset + 10 ) ;
edgeIndex2 = BitConverter . ToInt16 ( bytes , offset + 12 ) ;
edgeIndex3 = BitConverter . ToInt16 ( bytes , offset + 14 ) ;
}
public override string ToString ( )
{
return base . ToString ( ) + ": " + vertIndex1 . ToString ( ) + ", " + vertIndex2 . ToString ( ) + ", " + vertIndex3 . ToString ( ) ;
}
}
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[TC(typeof(EXP))] public class BoundPolygonSphere : BoundPolygon
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{
public ushort sphereType { get ; set ; }
public ushort sphereIndex { get ; set ; }
public float sphereRadius { get ; set ; }
public uint unused0 { get ; set ; }
public uint unused1 { get ; set ; }
public BoundPolygonSphere ( )
{
Type = BoundPolygonType . Sphere ;
}
public override void Read ( byte [ ] bytes , int offset )
{
sphereType = BitConverter . ToUInt16 ( bytes , offset + 0 ) ;
sphereIndex = BitConverter . ToUInt16 ( bytes , offset + 2 ) ;
sphereRadius = BitConverter . ToSingle ( bytes , offset + 4 ) ;
unused0 = BitConverter . ToUInt32 ( bytes , offset + 8 ) ;
unused1 = BitConverter . ToUInt32 ( bytes , offset + 12 ) ;
}
public override string ToString ( )
{
return base . ToString ( ) + ": " + sphereIndex . ToString ( ) + ", " + sphereRadius . ToString ( ) ;
}
}
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[TC(typeof(EXP))] public class BoundPolygonCapsule : BoundPolygon
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{
public ushort capsuleType { get ; set ; }
public ushort capsuleIndex1 { get ; set ; }
public float capsuleRadius { get ; set ; }
public ushort capsuleIndex2 { get ; set ; }
public ushort unused0 { get ; set ; }
public uint unused1 { get ; set ; }
public BoundPolygonCapsule ( )
{
Type = BoundPolygonType . Capsule ;
}
public override void Read ( byte [ ] bytes , int offset )
{
capsuleType = BitConverter . ToUInt16 ( bytes , offset + 0 ) ;
capsuleIndex1 = BitConverter . ToUInt16 ( bytes , offset + 2 ) ;
capsuleRadius = BitConverter . ToSingle ( bytes , offset + 4 ) ;
capsuleIndex2 = BitConverter . ToUInt16 ( bytes , offset + 8 ) ;
unused0 = BitConverter . ToUInt16 ( bytes , offset + 10 ) ;
unused1 = BitConverter . ToUInt32 ( bytes , offset + 12 ) ;
}
public override string ToString ( )
{
return base . ToString ( ) + ": " + capsuleIndex1 . ToString ( ) + ", " + capsuleIndex2 . ToString ( ) + ", " + capsuleRadius . ToString ( ) ;
}
}
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[TC(typeof(EXP))] public class BoundPolygonBox : BoundPolygon
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{
public uint boxType { get ; set ; }
public short boxIndex1 { get ; set ; }
public short boxIndex2 { get ; set ; }
public short boxIndex3 { get ; set ; }
public short boxIndex4 { get ; set ; }
public uint unused0 { get ; set ; }
public BoundPolygonBox ( )
{
Type = BoundPolygonType . Box ;
}
public override void Read ( byte [ ] bytes , int offset )
{
boxType = BitConverter . ToUInt32 ( bytes , offset + 0 ) ;
boxIndex1 = BitConverter . ToInt16 ( bytes , offset + 4 ) ;
boxIndex2 = BitConverter . ToInt16 ( bytes , offset + 6 ) ;
boxIndex3 = BitConverter . ToInt16 ( bytes , offset + 8 ) ;
boxIndex4 = BitConverter . ToInt16 ( bytes , offset + 10 ) ;
unused0 = BitConverter . ToUInt32 ( bytes , offset + 12 ) ;
}
public override string ToString ( )
{
return base . ToString ( ) + ": " + boxIndex1 . ToString ( ) + ", " + boxIndex2 . ToString ( ) + ", " + boxIndex3 . ToString ( ) + ", " + boxIndex4 . ToString ( ) ;
}
}
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[TC(typeof(EXP))] public class BoundPolygonCylinder : BoundPolygon
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{
public ushort cylinderType { get ; set ; }
public ushort cylinderIndex1 { get ; set ; }
public float cylinderRadius { get ; set ; }
public ushort cylinderIndex2 { get ; set ; }
public ushort unused0 { get ; set ; }
public uint unused1 { get ; set ; }
public BoundPolygonCylinder ( )
{
Type = BoundPolygonType . Cylinder ;
}
public override void Read ( byte [ ] bytes , int offset )
{
cylinderType = BitConverter . ToUInt16 ( bytes , offset + 0 ) ;
cylinderIndex1 = BitConverter . ToUInt16 ( bytes , offset + 2 ) ;
cylinderRadius = BitConverter . ToSingle ( bytes , offset + 4 ) ;
cylinderIndex2 = BitConverter . ToUInt16 ( bytes , offset + 8 ) ;
unused0 = BitConverter . ToUInt16 ( bytes , offset + 10 ) ;
unused1 = BitConverter . ToUInt32 ( bytes , offset + 12 ) ;
}
public override string ToString ( )
{
return base . ToString ( ) + ": " + cylinderIndex1 . ToString ( ) + ", " + cylinderIndex2 . ToString ( ) + ", " + cylinderRadius . ToString ( ) ;
}
}
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[TC(typeof(EXP))] public class BoundBVH : BoundGeometry
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{
public override long BlockLength
{
get { return 336 ; }
}
// structure data
public ulong BvhPointer { get ; set ; }
public uint Unknown_138h { get ; set ; } // 0x00000000
public uint Unknown_13Ch { get ; set ; } // 0x00000000
public ushort Unknown_140h { get ; set ; } // 0xFFFF
public ushort Unknown_142h { get ; set ; } // 0x0000
public uint Unknown_144h { get ; set ; } // 0x00000000
public uint Unknown_148h { get ; set ; } // 0x00000000
public uint Unknown_14Ch { get ; set ; } // 0x00000000
// reference data
public BVH BVH { get ; set ; }
/// <summary>
/// Reads the data-block from a stream.
/// </summary>
public override void Read ( ResourceDataReader reader , params object [ ] parameters )
{
base . Read ( reader , parameters ) ;
// read structure data
this . BvhPointer = reader . ReadUInt64 ( ) ;
this . Unknown_138h = reader . ReadUInt32 ( ) ;
this . Unknown_13Ch = reader . ReadUInt32 ( ) ;
this . Unknown_140h = reader . ReadUInt16 ( ) ;
this . Unknown_142h = reader . ReadUInt16 ( ) ;
this . Unknown_144h = reader . ReadUInt32 ( ) ;
this . Unknown_148h = reader . ReadUInt32 ( ) ;
this . Unknown_14Ch = reader . ReadUInt32 ( ) ;
// read reference data
if ( this . BvhPointer > 65535 )
{
this . BVH = reader . ReadBlockAt < BVH > (
this . BvhPointer // offset
) ;
}
else
{
//this can happen in some ydr's for some reason
}
}
/// <summary>
/// Writes the data-block to a stream.
/// </summary>
public override void Write ( ResourceDataWriter writer , params object [ ] parameters )
{
base . Write ( writer , parameters ) ;
// update structure data
this . BvhPointer = ( ulong ) ( this . BVH ! = null ? this . BVH . FilePosition : 0 ) ;
// write structure data
writer . Write ( this . BvhPointer ) ;
writer . Write ( this . Unknown_138h ) ;
writer . Write ( this . Unknown_13Ch ) ;
writer . Write ( this . Unknown_140h ) ;
writer . Write ( this . Unknown_142h ) ;
writer . Write ( this . Unknown_144h ) ;
writer . Write ( this . Unknown_148h ) ;
writer . Write ( this . Unknown_14Ch ) ;
}
/// <summary>
/// Returns a list of data blocks which are referenced by this block.
/// </summary>
public override IResourceBlock [ ] GetReferences ( )
{
var list = new List < IResourceBlock > ( base . GetReferences ( ) ) ;
if ( BVH ! = null ) list . Add ( BVH ) ;
return list . ToArray ( ) ;
}
}
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[TC(typeof(EXP))] public class BoundComposite : Bounds
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{
public override long BlockLength
{
get { return 176 ; }
}
// structure data
public ulong ChildrenPointer { get ; set ; }
public ulong ChildrenTransformation1Pointer { get ; set ; }
public ulong ChildrenTransformation2Pointer { get ; set ; }
public ulong ChildrenBoundingBoxesPointer { get ; set ; }
public ulong Unknown_90h_Pointer { get ; set ; }
public ulong Unknown_98h_Pointer { get ; set ; }
public ushort ChildrenCount1 { get ; set ; }
public ushort ChildrenCount2 { get ; set ; }
public uint Unknown_A4h { get ; set ; } // 0x00000000
public ulong BVHPointer { get ; set ; }
// reference data
public ResourcePointerArray64 < Bounds > Children { get ; set ; }
//public ResourceSimpleArray<Matrix4_r> ChildrenTransformation1 { get; set; }
//public ResourceSimpleArray<Matrix4_r> ChildrenTransformation2 { get; set; }
//public ResourceSimpleArray<AABB_r> ChildrenBoundingBoxes { get; set; }
//public ResourceSimpleArray<BoundComposite_Unknown_B_002> Unknown_90h_Data { get; set; }
//public ResourceSimpleArray<BoundComposite_Unknown_B_002> Unknown_98h_Data { get; set; }
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public Matrix [ ] ChildrenTransformation1 { get ; set ; }
public Matrix [ ] ChildrenTransformation2 { get ; set ; }
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public AABB_s [ ] ChildrenBoundingBoxes { get ; set ; }
public BoundComposite_Unknown_B_002_s [ ] Unknown_90h_Data { get ; set ; }
public BoundComposite_Unknown_B_002_s [ ] Unknown_98h_Data { get ; set ; }
public BVH BVH { get ; set ; }
/// <summary>
/// Reads the data-block from a stream.
/// </summary>
public override void Read ( ResourceDataReader reader , params object [ ] parameters )
{
base . Read ( reader , parameters ) ;
// read structure data
this . ChildrenPointer = reader . ReadUInt64 ( ) ;
this . ChildrenTransformation1Pointer = reader . ReadUInt64 ( ) ;
this . ChildrenTransformation2Pointer = reader . ReadUInt64 ( ) ;
this . ChildrenBoundingBoxesPointer = reader . ReadUInt64 ( ) ;
this . Unknown_90h_Pointer = reader . ReadUInt64 ( ) ;
this . Unknown_98h_Pointer = reader . ReadUInt64 ( ) ;
this . ChildrenCount1 = reader . ReadUInt16 ( ) ;
this . ChildrenCount2 = reader . ReadUInt16 ( ) ;
this . Unknown_A4h = reader . ReadUInt32 ( ) ;
this . BVHPointer = reader . ReadUInt64 ( ) ;
// read reference data
this . Children = reader . ReadBlockAt < ResourcePointerArray64 < Bounds > > (
this . ChildrenPointer , // offset
this . ChildrenCount1
) ;
if ( ( Children ! = null ) & & ( Children . data_items ! = null ) )
{
foreach ( var child in Children . data_items )
{
if ( child ! = null ) child . Parent = this ;
}
}
//this.ChildrenTransformation1 = reader.ReadBlockAt<ResourceSimpleArray<Matrix4_r>>(
// this.ChildrenTransformation1Pointer, // offset
// this.ChildrenCount1
//);
//this.ChildrenTransformation2 = reader.ReadBlockAt<ResourceSimpleArray<Matrix4_r>>(
// this.ChildrenTransformation2Pointer, // offset
// this.ChildrenCount1
//);
//this.ChildrenBoundingBoxes = reader.ReadBlockAt<ResourceSimpleArray<AABB_r>>(
// this.ChildrenBoundingBoxesPointer, // offset
// this.ChildrenCount1
//);
//this.Unknown_90h_Data = reader.ReadBlockAt<ResourceSimpleArray<BoundComposite_Unknown_B_002>>(
// this.Unknown_90h_Pointer, // offset
// this.ChildrenCount1
//);
//this.Unknown_98h_Data = reader.ReadBlockAt<ResourceSimpleArray<BoundComposite_Unknown_B_002>>(
// this.Unknown_98h_Pointer, // offset
// this.ChildrenCount1
//);
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this . ChildrenTransformation1 = reader . ReadStructsAt < Matrix > ( this . ChildrenTransformation1Pointer , this . ChildrenCount1 ) ;
this . ChildrenTransformation2 = reader . ReadStructsAt < Matrix > ( this . ChildrenTransformation2Pointer , this . ChildrenCount1 ) ;
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this . ChildrenBoundingBoxes = reader . ReadStructsAt < AABB_s > ( this . ChildrenBoundingBoxesPointer , this . ChildrenCount1 ) ;
this . Unknown_90h_Data = reader . ReadStructsAt < BoundComposite_Unknown_B_002_s > ( this . Unknown_90h_Pointer , this . ChildrenCount1 ) ;
this . Unknown_98h_Data = reader . ReadStructsAt < BoundComposite_Unknown_B_002_s > ( this . Unknown_98h_Pointer , this . ChildrenCount1 ) ;
this . BVH = reader . ReadBlockAt < BVH > (
this . BVHPointer // offset
) ;
}
/// <summary>
/// Writes the data-block to a stream.
/// </summary>
public override void Write ( ResourceDataWriter writer , params object [ ] parameters )
{
base . Write ( writer , parameters ) ;
// update structure data
this . ChildrenPointer = ( ulong ) ( this . Children ! = null ? this . Children . FilePosition : 0 ) ;
//this.ChildrenTransformation1Pointer = (ulong)(this.ChildrenTransformation1 != null ? this.ChildrenTransformation1.Position : 0);
//this.ChildrenTransformation2Pointer = (ulong)(this.ChildrenTransformation2 != null ? this.ChildrenTransformation2.Position : 0);
//this.ChildrenBoundingBoxesPointer = (ulong)(this.ChildrenBoundingBoxes != null ? this.ChildrenBoundingBoxes.Position : 0);
//this.Unknown_90h_Pointer = (ulong)(this.Unknown_90h_Data != null ? this.Unknown_90h_Data.Position : 0);
//this.Unknown_98h_Pointer = (ulong)(this.Unknown_98h_Data != null ? this.Unknown_98h_Data.Position : 0);
//TODO: fix
this . ChildrenCount1 = ( ushort ) ( this . Children ! = null ? this . Children . Count : 0 ) ;
this . ChildrenCount2 = ( ushort ) ( this . Children ! = null ? this . Children . Count : 0 ) ;
this . BVHPointer = ( ulong ) ( this . BVH ! = null ? this . BVH . FilePosition : 0 ) ;
// write structure data
writer . Write ( this . ChildrenPointer ) ;
writer . Write ( this . ChildrenTransformation1Pointer ) ;
writer . Write ( this . ChildrenTransformation2Pointer ) ;
writer . Write ( this . ChildrenBoundingBoxesPointer ) ;
writer . Write ( this . Unknown_90h_Pointer ) ;
writer . Write ( this . Unknown_98h_Pointer ) ;
writer . Write ( this . ChildrenCount1 ) ;
writer . Write ( this . ChildrenCount2 ) ;
writer . Write ( this . Unknown_A4h ) ;
writer . Write ( this . BVHPointer ) ;
}
/// <summary>
/// Returns a list of data blocks which are referenced by this block.
/// </summary>
public override IResourceBlock [ ] GetReferences ( )
{
var list = new List < IResourceBlock > ( base . GetReferences ( ) ) ;
if ( Children ! = null ) list . Add ( Children ) ;
//if (ChildrenTransformation1 != null) list.Add(ChildrenTransformation1); //TODO: fix
//if (ChildrenTransformation2 != null) list.Add(ChildrenTransformation2);
//if (ChildrenBoundingBoxes != null) list.Add(ChildrenBoundingBoxes);
//if (Unknown_90h_Data != null) list.Add(Unknown_90h_Data);
//if (Unknown_98h_Data != null) list.Add(Unknown_98h_Data);
if ( BVH ! = null ) list . Add ( BVH ) ;
return list . ToArray ( ) ;
}
}
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[TC(typeof(EXP))] public struct BoundComposite_Unknown_B_002_s
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{
public uint Unknown_0h { get ; set ; }
public uint Unknown_4h { get ; set ; }
public override string ToString ( )
{
return Unknown_0h . ToString ( ) + ", " + Unknown_4h . ToString ( ) ;
}
}
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[TC(typeof(EXP))] public class BoundDisc : Bounds
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{
public override long BlockLength
{
get { return 128 ; }
}
// structure data
public uint Unknown_70h { get ; set ; } // 0x00000000
public uint Unknown_74h { get ; set ; } // 0x00000000
public uint Unknown_78h { get ; set ; } // 0x00000000
public uint Unknown_7Ch { get ; set ; } // 0x00000000
/// <summary>
/// Reads the data-block from a stream.
/// </summary>
public override void Read ( ResourceDataReader reader , params object [ ] parameters )
{
base . Read ( reader , parameters ) ;
// read structure data
this . Unknown_70h = reader . ReadUInt32 ( ) ;
this . Unknown_74h = reader . ReadUInt32 ( ) ;
this . Unknown_78h = reader . ReadUInt32 ( ) ;
this . Unknown_7Ch = reader . ReadUInt32 ( ) ;
}
/// <summary>
/// Writes the data-block to a stream.
/// </summary>
public override void Write ( ResourceDataWriter writer , params object [ ] parameters )
{
base . Write ( writer , parameters ) ;
// write structure data
writer . Write ( this . Unknown_70h ) ;
writer . Write ( this . Unknown_74h ) ;
writer . Write ( this . Unknown_78h ) ;
writer . Write ( this . Unknown_7Ch ) ;
}
}
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[TC(typeof(EXP))] public class BoundCylinder : Bounds
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{
public override long BlockLength
{
get { return 128 ; }
}
// structure data
public uint Unknown_70h { get ; set ; } // 0x00000000
public uint Unknown_74h { get ; set ; } // 0x00000000
public uint Unknown_78h { get ; set ; } // 0x00000000
public uint Unknown_7Ch { get ; set ; } // 0x00000000
/// <summary>
/// Reads the data-block from a stream.
/// </summary>
public override void Read ( ResourceDataReader reader , params object [ ] parameters )
{
base . Read ( reader , parameters ) ;
// read structure data
this . Unknown_70h = reader . ReadUInt32 ( ) ;
this . Unknown_74h = reader . ReadUInt32 ( ) ;
this . Unknown_78h = reader . ReadUInt32 ( ) ;
this . Unknown_7Ch = reader . ReadUInt32 ( ) ;
}
/// <summary>
/// Writes the data-block to a stream.
/// </summary>
public override void Write ( ResourceDataWriter writer , params object [ ] parameters )
{
base . Write ( writer , parameters ) ;
// write structure data
writer . Write ( this . Unknown_70h ) ;
writer . Write ( this . Unknown_74h ) ;
writer . Write ( this . Unknown_78h ) ;
writer . Write ( this . Unknown_7Ch ) ;
}
}
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[TC(typeof(EXP))] public class BVH : ResourceSystemBlock
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{
public override long BlockLength
{
get { return 128 ; }
}
// structure data
public ulong NodesPointer { get ; set ; }
public uint NodesCount { get ; set ; }
public uint Count2 { get ; set ; }
public uint Unknown_10h { get ; set ; } // 0x00000000
public uint Unknown_14h { get ; set ; } // 0x00000000
public uint Unknown_18h { get ; set ; } // 0x00000000
public uint Unknown_1Ch { get ; set ; } // 0x00000000
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public Vector4 BoundingBoxMin { get ; set ; }
public Vector4 BoundingBoxMax { get ; set ; }
public Vector4 BoundingBoxCenter { get ; set ; }
public Vector4 QuantumInverse { get ; set ; }
public Vector4 Quantum { get ; set ; } // bounding box dimension / 2^16
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//public ResourceSimpleList64<BVHTreeInfo> Trees { get; set; }
public ResourceSimpleList64Ptr TreesPtr { get ; set ; }
public BVHTreeInfo_s [ ] Trees { get ; set ; }
// reference data
//public ResourceSimpleArray2<BVHNode, BVHNode_Unknown_B_003> Nodes;
public BVHNode_s [ ] Nodes { get ; set ; }
public BVHNode_s [ ] Nodes_Unk1 { get ; set ; }
/// <summary>
/// Reads the data-block from a stream.
/// </summary>
public override void Read ( ResourceDataReader reader , params object [ ] parameters )
{
// read structure data
this . NodesPointer = reader . ReadUInt64 ( ) ;
this . NodesCount = reader . ReadUInt32 ( ) ;
this . Count2 = reader . ReadUInt32 ( ) ;
this . Unknown_10h = reader . ReadUInt32 ( ) ;
this . Unknown_14h = reader . ReadUInt32 ( ) ;
this . Unknown_18h = reader . ReadUInt32 ( ) ;
this . Unknown_1Ch = reader . ReadUInt32 ( ) ;
//this.BoundingBoxMin = reader.ReadBlock<Vector4_r>();
//this.BoundingBoxMax = reader.ReadBlock<Vector4_r>();
//this.BoundingBoxCenter = reader.ReadBlock<Vector4_r>();
//this.QuantumInverse = reader.ReadBlock<Vector4_r>();
//this.Quantum = reader.ReadBlock<Vector4_r>();
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this . BoundingBoxMin = reader . ReadStruct < Vector4 > ( ) ;
this . BoundingBoxMax = reader . ReadStruct < Vector4 > ( ) ;
this . BoundingBoxCenter = reader . ReadStruct < Vector4 > ( ) ;
this . QuantumInverse = reader . ReadStruct < Vector4 > ( ) ;
this . Quantum = reader . ReadStruct < Vector4 > ( ) ;
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//this.Trees = reader.ReadBlock<ResourceSimpleList64<BVHTreeInfo>>();
this . TreesPtr = reader . ReadStruct < ResourceSimpleList64Ptr > ( ) ;
this . Trees = reader . ReadStructsAt < BVHTreeInfo_s > ( this . TreesPtr . EntriesPointer , this . TreesPtr . EntriesCount ) ;
// read reference data
//this.Nodes = reader.ReadBlockAt<ResourceSimpleArray2<BVHNode, BVHNode_Unknown_B_003>>(
// this.NodesPointer, // offset
// this.NodesCount,
// this.Count2 - this.NodesCount
//);
this . Nodes = reader . ReadStructsAt < BVHNode_s > ( this . NodesPointer , this . NodesCount ) ;
this . Nodes_Unk1 = reader . ReadStructsAt < BVHNode_s > ( this . NodesPointer + NodesCount * 16 /*sizeof(BVHNode_s)*/ , Count2 - NodesCount ) ;
}
/// <summary>
/// Writes the data-block to a stream.
/// </summary>
public override void Write ( ResourceDataWriter writer , params object [ ] parameters )
{
// update structure data
//this.NodesPointer = (ulong)(this.Nodes != null ? this.Nodes.Position : 0);
//this.NodesCount = (uint)(this.Nodes != null ? this.Nodes.Array1.Count : 0);
//this.Count2 = (uint)(this.Nodes != null ? this.Nodes.Array1.Count + this.Nodes.Array2.Count : 0);
//TODO: fix
// write structure data
writer . Write ( this . NodesPointer ) ;
writer . Write ( this . NodesCount ) ;
writer . Write ( this . Count2 ) ;
writer . Write ( this . Unknown_10h ) ;
writer . Write ( this . Unknown_14h ) ;
writer . Write ( this . Unknown_18h ) ;
writer . Write ( this . Unknown_1Ch ) ;
//writer.WriteBlock(this.BoundingBoxMin);
//writer.WriteBlock(this.BoundingBoxMax);
//writer.WriteBlock(this.BoundingBoxCenter);
//writer.WriteBlock(this.QuantumInverse);
//writer.WriteBlock(this.Quantum);
//writer.WriteBlock(this.Trees); //TODO: fix
}
/// <summary>
/// Returns a list of data blocks which are referenced by this block.
/// </summary>
public override IResourceBlock [ ] GetReferences ( )
{
var list = new List < IResourceBlock > ( ) ;
//if (Nodes != null) list.Add(Nodes); //TODO: fix!
//if (Trees != null) list.Add(Trees);
return list . ToArray ( ) ;
}
public override Tuple < long , IResourceBlock > [ ] GetParts ( )
{
return new Tuple < long , IResourceBlock > [ ] {
//new Tuple<long, IResourceBlock>(0x20, BoundingBoxMin),
//new Tuple<long, IResourceBlock>(0x30, BoundingBoxMax),
//new Tuple<long, IResourceBlock>(0x40, BoundingBoxCenter),
//new Tuple<long, IResourceBlock>(0x50, QuantumInverse),
//new Tuple<long, IResourceBlock>(0x60, Quantum),
//new Tuple<long, IResourceBlock>(0x70, Trees) //TODO: fix!
} ;
}
}
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[TC(typeof(EXP))] public struct BVHTreeInfo_s
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{
public short MinX { get ; set ; }
public short MinY { get ; set ; }
public short MinZ { get ; set ; }
public short MaxX { get ; set ; }
public short MaxY { get ; set ; }
public short MaxZ { get ; set ; }
public short NodeIndex1 { get ; set ; }
public short NodeIndex2 { get ; set ; }
public override string ToString ( )
{
return NodeIndex1 . ToString ( ) + ", " + NodeIndex2 . ToString ( ) ;
}
}
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[TC(typeof(EXP))] public struct BVHNode_s
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{
public short MinX { get ; set ; }
public short MinY { get ; set ; }
public short MinZ { get ; set ; }
public short MaxX { get ; set ; }
public short MaxY { get ; set ; }
public short MaxZ { get ; set ; }
public short PolyId { get ; set ; }
public short PolyCount { get ; set ; }
public override string ToString ( )
{
return PolyId . ToString ( ) + ": " + PolyCount . ToString ( ) ;
}
}
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[TC(typeof(EXP))] public struct BoundsMaterialType
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{
public byte Index { get ; set ; }
public BoundsMaterialData MaterialData
{
get
{
return BoundsMaterialTypes . GetMaterial ( this ) ;
}
}
public override string ToString ( )
{
return BoundsMaterialTypes . GetMaterialName ( this ) ;
}
}
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[TC(typeof(EXP))] public class BoundsMaterialData
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{
public string Name { get ; set ; }
public string Filter { get ; set ; }
public string FXGroup { get ; set ; }
public string VFXDisturbanceType { get ; set ; }
public string RumbleProfile { get ; set ; }
public string ReactWeaponType { get ; set ; }
public string Friction { get ; set ; }
public string Elasticity { get ; set ; }
public string Density { get ; set ; }
public string TyreGrip { get ; set ; }
public string WetGrip { get ; set ; }
public string TyreDrag { get ; set ; }
public string TopSpeedMult { get ; set ; }
public string Softness { get ; set ; }
public string Noisiness { get ; set ; }
public string PenetrationResistance { get ; set ; }
public string SeeThru { get ; set ; }
public string ShootThru { get ; set ; }
public string ShootThruFX { get ; set ; }
public string NoDecal { get ; set ; }
public string Porous { get ; set ; }
public string HeatsTyre { get ; set ; }
public string Material { get ; set ; }
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public Color Colour { get ; set ; }
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public override string ToString ( )
{
return Name ;
}
}
public static class BoundsMaterialTypes
{
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private static Dictionary < string , Color > ColourDict ;
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private static List < BoundsMaterialData > Materials ;
public static void Init ( GameFileCache gameFileCache )
{
var rpfman = gameFileCache . RpfMan ;
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var dic = new Dictionary < string , Color > ( ) ;
string filename2 = "common.rpf\\data\\effects\\materialfx.dat" ;
string txt2 = rpfman . GetFileUTF8Text ( filename2 ) ;
AddMaterialfxDat ( txt2 , dic ) ;
ColourDict = dic ;
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var list = new List < BoundsMaterialData > ( ) ;
string filename = "common.rpf\\data\\materials\\materials.dat" ;
if ( gameFileCache . EnableDlc )
{
filename = "update\\update.rpf\\common\\data\\materials\\materials.dat" ;
}
string txt = rpfman . GetFileUTF8Text ( filename ) ;
AddMaterialsDat ( txt , list ) ;
Materials = list ;
}
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//Only gets the colors
private static void AddMaterialfxDat ( string txt , Dictionary < string , Color > dic )
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{
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dic . Clear ( ) ;
if ( txt = = null ) return ;
string [ ] lines = txt . Split ( '\n' ) ;
string startLine = "MTLFX_TABLE_START" ;
string endLine = "MTLFX_TABLE_END" ;
for ( int i = 1 ; i < lines . Length ; i + + )
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{
var line = lines [ i ] ;
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if ( line [ 0 ] = = '#' ) continue ;
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if ( line . StartsWith ( startLine ) ) continue ;
if ( line . StartsWith ( endLine ) ) break ;
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string [ ] parts = line . Split ( new [ ] { '\t' , ' ' } , StringSplitOptions . RemoveEmptyEntries ) ;
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if ( parts . Length < 5 ) continue ; // FXGroup R G B ...
int cp = 0 ;
Color c = new Color ( ) ;
c . A = 0xFF ;
string fxgroup = string . Empty ;
for ( int p = 0 ; p < parts . Length ; p + + )
{
string part = parts [ p ] . Trim ( ) ;
if ( string . IsNullOrWhiteSpace ( part ) ) continue ;
switch ( cp )
{
case 0 : fxgroup = part ; break ;
case 1 : c . R = byte . Parse ( part ) ; break ;
case 2 : c . G = byte . Parse ( part ) ; break ;
case 3 : c . B = byte . Parse ( part ) ; break ;
}
cp + + ;
}
dic . Add ( fxgroup , c ) ;
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}
}
private static void AddMaterialsDat ( string txt , List < BoundsMaterialData > list )
{
list . Clear ( ) ;
if ( txt = = null ) return ;
string [ ] lines = txt . Split ( '\n' ) ;
for ( int i = 1 ; i < lines . Length ; i + + )
{
var line = lines [ i ] ;
if ( line . Length < 20 ) continue ;
if ( line [ 0 ] = = '#' ) continue ;
string [ ] parts = line . Split ( new [ ] { '\t' , ' ' } , StringSplitOptions . RemoveEmptyEntries ) ;
if ( parts . Length < 10 ) continue ;
int cp = 0 ;
BoundsMaterialData d = new BoundsMaterialData ( ) ;
for ( int p = 0 ; p < parts . Length ; p + + )
{
string part = parts [ p ] . Trim ( ) ;
if ( string . IsNullOrWhiteSpace ( part ) ) continue ;
switch ( cp )
{
case 0 : d . Name = part ; break ;
case 1 : d . Filter = part ; break ;
case 2 : d . FXGroup = part ; break ;
case 3 : d . VFXDisturbanceType = part ; break ;
case 4 : d . RumbleProfile = part ; break ;
case 5 : d . ReactWeaponType = part ; break ;
case 6 : d . Friction = part ; break ;
case 7 : d . Elasticity = part ; break ;
case 8 : d . Density = part ; break ;
case 9 : d . TyreGrip = part ; break ;
case 10 : d . WetGrip = part ; break ;
case 11 : d . TyreDrag = part ; break ;
case 12 : d . TopSpeedMult = part ; break ;
case 13 : d . Softness = part ; break ;
case 14 : d . Noisiness = part ; break ;
case 15 : d . PenetrationResistance = part ; break ;
case 16 : d . SeeThru = part ; break ;
case 17 : d . ShootThru = part ; break ;
case 18 : d . ShootThruFX = part ; break ;
case 19 : d . NoDecal = part ; break ;
case 20 : d . Porous = part ; break ;
case 21 : d . HeatsTyre = part ; break ;
case 22 : d . Material = part ; break ;
}
cp + + ;
}
if ( cp ! = 23 )
{ }
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Color c ;
if ( ( ColourDict ! = null ) & & ( ColourDict . TryGetValue ( d . FXGroup , out c ) ) )
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{
d . Colour = c ;
}
else
{
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d . Colour = new Color ( 0xFFCCCCCC ) ;
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}
list . Add ( d ) ;
}
//StringBuilder sb = new StringBuilder();
//foreach (var d in list)
//{
// sb.AppendLine(d.Name);
//}
//string names = sb.ToString();
}
public static BoundsMaterialData GetMaterial ( BoundsMaterialType type )
{
if ( Materials = = null ) return null ;
if ( type . Index > = Materials . Count ) return null ;
return Materials [ type . Index ] ;
}
public static string GetMaterialName ( BoundsMaterialType type )
{
var m = GetMaterial ( type ) ;
if ( m = = null ) return string . Empty ;
return m . Name ;
}
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public static Color GetMaterialColour ( BoundsMaterialType type )
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{
var m = GetMaterial ( type ) ;
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if ( m = = null ) return new Color ( 0xFFCCCCCC ) ;
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return m . Colour ;
}
}
}