The default GameUserSettings.ini file created during the install did not include all the values that the server needs to see in the file. Therefore, the server would delete the file upon startup, rendering the Network Quality and Autosave Interval startup variables un-set and un-acknowledged. Adding these required values to the default file created upon installation resolves this issue, allowing these settings to be set properly. Existing servers will need to reinstall for this fix to go into effect.
- `adminlist.txt` and `banlist.txt` are not currently recognized from within the persistent data path, so they were removed from the installation script, and the README was updated to point users to the currently working file location.
- "Game Mode" startup parameter was renamed to "Game Settings Preset" to avoid confusion, and it's default value set to null to match documentation.
- V Rising was in the wrong alphabetical spot for all the directory READMEs and was fixed.
- Fixed typo in description
- Fixed BattlEye path in startup command
- Wrapped extra startup parameters in quotations to prevent a malicious client from executing arbitrary bash commands on the container via a (potentially forced) Arma server application crash.
- Stop command no longer requires extra "C" and was fixed.
- Updated install script to check for valid Steam credentials (required for Arma 3) and removed an un-needed directory creation. Also made the Script Entrypoint Command more specific.
- Removed long gone depreciated startup variables (not even used in startup or entrypoint anymore).
- Added new egg
- Added README for egg
- Updated all directory READMEs (including fixing some style issues with `game_eggs\steamcmd_servers\README.md`)