mirror of
https://github.com/parkervcp/eggs.git
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commit
fb361e57f5
@ -196,6 +196,7 @@ If you are reading this it looks like you are looking to add an egg to your serv
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* [Assetto Corsa](game_eggs/steamcmd_servers/assetto_corsa)
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* [Avorion](game_eggs/steamcmd_servers/avorion)
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* [Barotrauma](game_eggs/steamcmd_servers/barotrauma)
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* [Black Mesa](game_eggs/steamcmd_servers/black_mesa)
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* [Citadel: Forged with Fire](game_eggs/steamcmd_servers/citadel)
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* [Conan Exiles](game_eggs/steamcmd_servers/conan_exiles)
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* [Craftopia](game_eggs/steamcmd_servers/craftopia)
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@ -112,6 +112,7 @@
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* [Assetto Corsa](steamcmd_servers/assetto_corsa)
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* [Avorion](steamcmd_servers/avorion)
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* [Barotrauma](steamcmd_servers/barotrauma)
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* [Black Mesa](steamcmd_servers/black_mesa)
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* [Citadel: Forged with Fire](steamcmd_servers/citadel)
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* [Conan Exiles](steamcmd_servers/conan_exiles)
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* [CryoFall](steamcmd_servers/cryofall)
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@ -28,6 +28,10 @@ This is a collection of servers that use SteamCMD to install.
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[Barotrauma](barotrauma)
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## Black Mesa
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[Black Mesa](black_mesa)
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## Citadel: Forged with Fire
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[citadel](citadel)
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17
game_eggs/steamcmd_servers/black_mesa/README.md
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17
game_eggs/steamcmd_servers/black_mesa/README.md
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@ -0,0 +1,17 @@
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# Black Mesa
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## From their [Website](https://www.crowbarcollective.com/games/black-mesa)
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Black Mesa is a 2020 first-person shooter game. It is a third-party remake of Half-Life (1998) made in the Source game engine.
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## Server Ports
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BlackMessa servers require 2 ports to be open, the SourceTV port can also be opened for spectators.
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| Port | default |
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|-----------|---------|
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| Game/rcon | 27015 |
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| SourceTV | 27020 |
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| ClientPort | 27005 |
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## Steam Download [SteamStore](https://store.steampowered.com/app/362890/Black_Mesa/)
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game_eggs/steamcmd_servers/black_mesa/egg-black-mesa.json
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game_eggs/steamcmd_servers/black_mesa/egg-black-mesa.json
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@ -0,0 +1,92 @@
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{
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"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
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"meta": {
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"version": "PTDL_v2",
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"update_url": null
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},
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"exported_at": "2022-08-07T17:56:38+02:00",
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"name": "Black Mesa",
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"author": "avalongamecs@gmail.com",
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"description": "Black Mesa is a 2020 first-person shooter game. It is a third-party remake of Half-Life (1998) made in the Source game engine.",
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"features": null,
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"docker_images": {
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"quay.io\/pterodactyl\/core:source": "quay.io\/pterodactyl\/core:source"
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},
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"file_denylist": [],
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"startup": ".\/srcds_run -game {{SRCDS_GAME}} -strictportbind -ip 0.0.0.0 -port {{SERVER_PORT}} +clientport {{SRCDS_CPORT}} +tv_port {{SRCDS_STV}} +map {{SRCDS_MAP}} +servercfgfile server.cfg -maxplayers {{MAX_PLAYERS}}",
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"config": {
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"files": "{}",
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"startup": "{\r\n \"done\": \"gameserver Steam ID\"\r\n}",
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"logs": "{\r\n \"custom\": true,\r\n \"location\": \"logs\/latest.log\"\r\n}",
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"stop": "quit"
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},
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"scripts": {
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"installation": {
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"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'debian:buster-slim'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id ffound here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# EXTRA_FLAGS - when a server has extra glas for things like beta installs or updates.\r\n#\r\n##\r\n\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so",
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"container": "ghcr.io\/parkervcp\/installers:debian",
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"entrypoint": "bash"
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}
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},
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"variables": [
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{
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"name": "Game ID",
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"description": "nmrih id",
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"env_variable": "SRCDS_APPID",
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"default_value": "346680",
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"user_viewable": true,
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"user_editable": false,
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"rules": "required|string|max:20",
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"field_type": "text"
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},
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{
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"name": "Game Name",
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"description": "game name",
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"env_variable": "SRCDS_GAME",
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"default_value": "bms",
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"user_viewable": true,
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"user_editable": false,
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"rules": "required|string|max:20",
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"field_type": "text"
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},
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{
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"name": "Default Map",
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"description": "default map",
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"env_variable": "SRCDS_MAP",
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"default_value": "dm_crossfire",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|max:25",
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"field_type": "text"
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},
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{
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"name": "Client port",
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"description": "client port",
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"env_variable": "SRCDS_CPORT",
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"default_value": "27005",
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"user_viewable": true,
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"user_editable": false,
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"rules": "required|regex:\/^(\\w{1,20})$\/",
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"field_type": "text"
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},
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{
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"name": "Source TV",
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"description": "source TV",
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"env_variable": "SRCDS_STV",
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"default_value": "27020",
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"user_viewable": true,
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"user_editable": false,
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"rules": "required|string|max:20",
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"field_type": "text"
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},
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{
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"name": "Max Players",
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"description": "The maximum amount of players allowed on your game server.",
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"env_variable": "MAX_PLAYERS",
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"default_value": "32",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|integer|max:128",
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"field_type": "text"
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}
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]
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}
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