pause_when_empty defaults to true.

pause_when_empty should by default be true, it is the default and intended behavior for 99% of servers, along with that, most players(myself included), expect that default configs will match the standard default of the game, and this caught me off guard to see the game was still running.
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Zarklord 2020-12-25 18:31:14 -05:00 committed by GitHub
parent 48b701ce84
commit 6eaeaf9cdd
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@ -2,7 +2,7 @@
game_mode = survival
max_players = 10
pvp = false
pause_when_empty = false
pause_when_empty = true
[NETWORK]
cluster_name = Pterodactyl Test Server
@ -20,4 +20,4 @@ shard_enabled = true
bind_ip = 127.0.0.1
master_ip = 127.0.0.1
master_port = 11001
cluster_key = dst
cluster_key = dst