From 6eaeaf9cdd76d287b9182e2ca27e11cac0bf58a9 Mon Sep 17 00:00:00 2001 From: Zarklord <1622280+Zarklord@users.noreply.github.com> Date: Fri, 25 Dec 2020 18:31:14 -0500 Subject: [PATCH] pause_when_empty defaults to true. pause_when_empty should by default be true, it is the default and intended behavior for 99% of servers, along with that, most players(myself included), expect that default configs will match the standard default of the game, and this caught me off guard to see the game was still running. --- steamcmd_servers/dont_starve/server.cluster.ini | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/steamcmd_servers/dont_starve/server.cluster.ini b/steamcmd_servers/dont_starve/server.cluster.ini index 78eb5a8b..0a080f21 100644 --- a/steamcmd_servers/dont_starve/server.cluster.ini +++ b/steamcmd_servers/dont_starve/server.cluster.ini @@ -2,7 +2,7 @@ game_mode = survival max_players = 10 pvp = false -pause_when_empty = false +pause_when_empty = true [NETWORK] cluster_name = Pterodactyl Test Server @@ -20,4 +20,4 @@ shard_enabled = true bind_ip = 127.0.0.1 master_ip = 127.0.0.1 master_port = 11001 -cluster_key = dst \ No newline at end of file +cluster_key = dst