Commit Graph

200 Commits

Author SHA1 Message Date
iTruth
1ed89598ff
Add option "all" for UnlockMap and change the default behavior for "/prop unlockmap on" (#2196)
* Do not unlock unnecessary scene points during '/prop unlockmap on'

* Format code [skip actions]

* Backup scenePoints since we might modify it

* Format code [skip actions]

* Add 'all' for UnlockMap

---------

Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
2023-06-09 13:31:11 -04:00
github-actions
ddb76a0c2a Format code [skip actions] 2023-06-04 21:57:29 +00:00
StartForKiller
f389d2fb28
Handle SetRandomOverrideMapValue 2023-06-04 17:53:48 -04:00
StartForKiller
b5595c3fab
Fix dropType de-serialization
enum edition
2023-06-04 17:53:30 -04:00
KingRainbow44
ecb6145e54
Revert "Fix dropType de-serialization" 2023-06-04 17:52:12 -04:00
KingRainbow44
eb17d65330
Revert "Format code [skip actions]"
This reverts commit 22e953b636.
2023-06-04 17:50:55 -04:00
github-actions
22e953b636 Format code [skip actions] 2023-06-04 19:56:38 +00:00
KingRainbow44
6080297be9
Fix dropType de-serialization 2023-06-04 15:55:06 -04:00
github-actions
b050337216 Format code [skip actions] 2023-06-04 04:29:25 +00:00
StartForKiller
ac3ccf93f3
Little fix 2023-06-04 00:27:15 -04:00
StartForKiller
0167709070
Implement GenerateElemBall action 2023-06-04 00:27:01 -04:00
github-actions
494cd3b28c Format code [skip actions] 2023-06-03 19:37:54 +00:00
KingRainbow44
f85070abdc
Make subfield & drop classes final 2023-06-03 15:36:00 -04:00
StartForKiller
56f09e87a1
Fix ore dropping and implement subfields 2023-06-03 15:29:45 -04:00
StartForKiller
9dae3cbcc7
Added localid missing actions (needs testing) 2023-06-03 15:27:02 -04:00
github-actions
43fa6efec9 Format code [skip actions] 2023-06-02 18:26:45 +00:00
KingRainbow44
1940b22dc5
Fix statue unlocks, and probably other quests involving talks 2023-06-01 18:13:41 -04:00
KingRainbow44
46fee38217
Fix ability modifiers NullPointerException 2023-06-01 03:30:00 -04:00
Magix
9e5b57a043
Merge unstable into development (#2173)
* Remove more scene synchronized

* Fix worktop options not appearing

* Format code [skip actions]

* Fix delay with server tasks

* Format code [skip actions]

* Fully fix fairy clock (#2146)

* Fix scene transition

* fully fix fairy clock

* Re-add call to `Player#updatePlayerGameTime`

* Format code [skip actions]

* Initialize the script loader in `ResourceLoader#loadAll`

* Fix region removal checking

* Format code [skip actions]

* Use Lombok's `EqualsAndHashCode` for comparing scene regions

* Format code [skip actions]

* Move 'invalid gather object' to `trace`

* Add more information to the 'unknown condition handler' message

* Move invalid ability action to trace

* Make `KcpTunnel` public

* Validate the NPC being talked to

* Format code [skip actions]

* NPCs are not spawned server side; change logic to handle it

* Format code [skip actions]

* unload scene when there are no players (#2147)

* unload scene when there are no players

* Update src/main/java/emu/grasscutter/game/world/Scene.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Check if a command should be copied or HTTP should be used

* Lint Code [skip actions]

* Fix character names rendering incorrectly

* Add basic troubleshooting command

* Implement handbook teleporting

also a few formatting changes and sort data by logical sense

* Fix listener `ConcurrentModificationException` issue

* Add color change to `Join the Community!`

* Lint Code [skip actions]

* Make clickable buttons appear clickable

* Remove 'Mechanicus' entities from the list of entities

* Format code [skip actions]

* Fix going back returning a blank screen

* Implement entity spawning

* Add setting level to entity card

* Add support for 'plain text' mode

* Make descriptions of objects scrollable

* Lint Code [skip actions]

* Format code [skip actions]

* Change the way existing hooks work

* Format code [skip actions]

* Upgrade Javalin to 5.5.0 & Fix project warnings

* Upgrade logging libraries

* Fix gacha mappings static file issue

* Add temporary backwards compatability for `ServerHelper`

* Format code [skip actions]

* Remove artifact signatures from VCS

* Fix forge queue data protocol definition

* Run `spotlessApply`

* Format code [skip actions]

* Download data required for building artifacts

* Add call for Facebook logins

* Add the wiki page as a submodule

* Format code [skip actions]

* Update translation (#2150)

* Update translation

* Update translation

* Separate the dispatch and game servers (pt. 1)

gacha is still broken, handbook still needs to be done

* Format code [skip actions]

* Separate the dispatch and game servers (pt. 2)

this commit fixes the gacha page

* Add description for '/troubleshoot'

* Set default avatar talent level to 10

* Separate the dispatch and game servers (pt. 3)

implement handbook across servers!

* Format code [skip actions]

* Update GitHub Actions to use 'download-file' over 'wget'

* Gm handbook lmao (#2149)

* Fix font issue

* Fix avatars

* Fix text overflow in commands

* Fix virtualized lists and items page 😭😭

* magix why 💀

* use hover style in all minicards

* button

* remove console.log

* lint

* Add icons

* magix asked

* Fix overflow padding issue

* Fix achievement text overflow

* remove icons from repo

* Change command icon

* Add the wiki page as a submodule

* total magix moment

* fix text overflow in commands

* Fix discord button

* Make text scale on Minicard

* import icons and font from another source

* Add hover effects to siebar buttons

* move font and readme to submodule repo

* Make data folder a submodule

* import icons and font from data submodule

* Update README.md

* total magix moment

* magix moment v2

* submodule change

* Import `.webp` files

* Resize `HomeButton`

* Fix 'Copy Command' reappearing after changing pages

---------

Co-authored-by: KingRainbow44 <kobedo11@gmail.com>

* Lint Code [skip actions]

* Download data for the build, not for the lint

* format imports

this is really just to see if build handbook works kek

* Implement proper handbook authentication (pt. 1)

* Implement proper handbook authentication (pt. 2)

* Format code [skip actions]

* Add quest data dumping for the handbook

* Change colors to fit _something suitable_

* Format code [skip actions]

* Fix force pushing to branches after linting

* Fix logic of `SetPlayerPropReq`

* Move more group loading to `trace`

* Add handbook IP authentication in hybrid mode

* Fix player level up not displaying on the client properly

* Format code [skip actions]

* Fix game time locking

* Format code [skip actions]

* Update player properties

* Format code [skip actions]

* Move `warn`s for groups to `debug`

* Fix player pausing

* Move more logs to `trace`

* Use `removeItemById` for deleting items via quests

* Clean up logger more

* Pause in-game time when the world is paused

* Format code [skip actions]

* More player property documentation

* Multi-threaded resource loading

* Format code [skip actions]

* Add quest widgets

* Add quests page (basic impl.)

* Add/fix colors

also fix tailwind

* Remove banned packets

client modifications already perform the job of blocking malicious packets from being executed, no point in having this if self-windy is wanted

* Re-add `BeginCameraSceneLookNotify`

* Fix being unable to attack (#2157)

* Add `PlayerOpenChestEvent`

* Add methods to get players from the server

* Add static methods to register an event handler

* Add `PlayerEnterDungeonEvent`

* Remove legacy documentation from `PlayerMoveEvent`

* Add `PlayerChatEvent`

* Add defaults to `Position`

* Clean up `.utils`

* Revert `Multi-threaded resource loading`

* Fix changing target UID when talking to the server

* Lint Code [skip actions]

* Format code [skip actions]

* fix NPC talk triggering main quest in 46101 (#2158)

Make it so that only talks where the param matches the talkId are checked.

* Format code [skip actions]

* Partially fix Chasing Shadows (#2159)

* Partially fix Chasing Shadows

* Go ahead and move it before the return before Magix tells me to.

* Format code [skip actions]

* Bring back period lol (#2160)

* Disable SNI for the HTTPS server

* Add `EntityCreationEvent`

* Add initial startup message

this is so the server appears like its preparing to start

* Format code [skip actions]

* Enable debug mode for plugin loggers if enabled for the primary logger

* Add documentation about `WorldAreaConfigData`

* Make more fields in excels accessible

* Remove deprecated fields from `GetShopRsp`

* Run `spotlessApply` on definitions

* Add `PlayerEnterAreaEvent`

* Optimize event calls

* Fix event invokes

* Format code [skip actions]

* Remove manual autofinish for main quests. (#2162)

* Add world areas to the textmap cache

* Format code [skip actions]

* Don't overdefine variables in extended classes (#2163)

* Add dumper for world areas

* Format code [skip actions]

* instantiate personalLineList (#2165)

* Fix protocol definitions

thank you Nazrin! (+ hiro for raw definitions)

* Fix the background color leaking from the character widget

* Change HTML spacing to 2 spaces

* Implement hiding widgets

* Change scrollbar to a vibrant color

* Add _some_ scaling to the home buttons and its text

* Build the handbook with Gradle

* Fix the 'finer details' with the handbook UI

* Lint Code [skip actions]

* Fix target destination for the Gradle-built handbook

* Implement fetching a player across servers & Add a chainable JsonObject

useful for plugins! might be used in grasscutter eventually

* Fix GitHub actions

* Fix event calling & canceling

* Run `spotlessApply`

* Rename fields (might be wrong)

* Add/update all/more protocol definitions

* Add/update all/more protocol definitions

* Remove outdated packet

* Fix protocol definitions

* Format code [skip actions]

* Implement some lua variables for less console spam (#2172)

* Implement some lua variables for less console spam

* Add GetHostQuestState

This fixes some chapter 3 stuff.

* Format code [skip actions]

* Fix merge import

* Format code [skip actions]

* Fully fix fairy clock for real this time (#2167)

* Fully fix fairy clock For real this time

* Make it so relogging keeps the time lock state.

* Refactor out questLockTime

* Per Hartie, the client packet needs to be changed too

* Update src/main/java/emu/grasscutter/game/world/World.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java

* Remove all code not needed to get clock working

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Implement a proper ability system (#2166)

* Apply fix `21dec2fe`

* Apply fix `89d01d5f`

* Apply fix `d900f154`

this one was already implemented; updated to use call from previous commit

* Ability changing commit

TODO: change info to debug

* Remove use of deprecated methods/fields

* Temp commit v2
(Adding LoseHP and some fixes)

* Oopsie

* Probably fix monster battle

* Fix issue with reflecting into fields

* Fix some things

* Fix ability names for 3.6 resources

* Improve logging

---------

Co-authored-by: StartForKiller <jesussanz2003@gmail.com>

* Format code [skip actions]

* Add system for sending messages between servers

* Format some code

* Remove protocol definitions from Spotless

* Default debug to false; enable with `-debug`

* Implement completely useless global value copying

* HACK: Return the avatar which holds the weapon when the weapon is referred to by ID

* Add properties to `AbilityModifier`

* Change the way HTML is served after authentication

* Use thread executors to speed up the database loading process

* Format code [skip actions]

* Add system for setting handbook address and port

* Lint Code [skip actions]

* Format code [skip actions]

* Fix game-related data not saving

* Format code [skip actions]

* Fix handbook server details

* Lint Code [skip actions]

* Format code [skip actions]

* Use the headers provided by a context to get the IP address

should acknowledge #1975

* Format code [skip actions]

* Move more logs to `trace`

* Format code [skip actions]

* more trace

* Fix something and implement weapon entities

* Format code [skip actions]

* Fix `EntityWeapon`

* Remove deprecated API & Fix resource checking

* Fix unnecessary warning for first-time setup

* Implement handbook request limiting

* Format code [skip actions]

* Fix new avatar weapons being null

* Format code [skip actions]

* Fix issue with 35303 being un-completable & Try to fix fulfilled quest conditions being met

* Load activity config on server startup

* Require plugins to specify an API version and match with the server

* Add default open state ignore list

* Format code [skip actions]

* Quick fix for questing, needs more investigation
This would make the questing work again

* Remove existing hack for 35303

* Fix ignored open states from being set

* Format code [skip actions]

* fix the stupidest bug ive ever seen

* Optimize player kicking on server close

* Format code [skip actions]

* Re-add hack to fix 35303

* Update GitHub actions

* Format code [skip actions]

* Potentially fix issues with regions

* Download additional handbook data

* Revert "Potentially fix issues with regions"

This reverts commit 84e3823695.

---------

Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: scooterboo <lewasite@yahoo.com>
Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com>
Co-authored-by: Scald <104459145+Arikatsu@users.noreply.github.com>
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
2023-05-31 23:48:16 -04:00
Moistcrafter
7f4fb20773
Fix boss names in boss bar (#2169)
* Boss bar fix

* Update src/main/java/emu/grasscutter/data/excels/MonsterData.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/data/excels/MonsterData.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/data/excels/MonsterData.java

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
2023-05-27 16:23:52 -04:00
Colleiflower
516e5975e1
Add support for v3.5.0 (#2090)
* Fix Dvalin battle

See https://github.com/Anime-Game-Servers/Grasscutter-Quests/pull/25.

This is entirely untested and there's a 99% chance it's broken, I'm just submitting it as a draft PR so that I don't forget about its existence.

Co-Authored-By: mjolsic <21289772+mjolsic@users.noreply.github.com>

* Update protos

* 3.4 protos

* Fix

Now builds successfully, don't have the time to check if I should have specified true instead of false for withChildQuests, or if this functions as intended.

* Change from false to true

Per what smileoflove has been told on Discord

* 3.5

* Remove the Dvalin crap from this PR

Git is so confusing

* Update version

* Apply README changes from `origin/development`

* Remove unnecessary debugging information

---------

Co-authored-by: mjolsic <21289772+mjolsic@users.noreply.github.com>
Co-authored-by: KingRainbow44 <kobedo11@gmail.com>
2023-03-31 15:13:32 -04:00
yzr
cf4cd80010
Fix delombok package not exists error with proto generated files (#2083)
Fix javadoc & suppress no comments warning
Fix terminal interaction in IDEA
Update lombok onMethod to JDK8 version
Some code reformat
2023-03-31 02:16:32 -04:00
hamusuke
3ab3d5bc04
Simply implement achievement system and add achievement command (#2068)
* Implement achievement system

* Update src/main/java/emu/grasscutter/command/commands/AchievementCommand.java

Co-authored-by: Der Chien <b03902015@ntu.edu.tw>

* fix: redundant codes

* fix: redundant codes

* Update language files

---------

Co-authored-by: Der Chien <b03902015@ntu.edu.tw>
2023-02-26 00:14:27 -05:00
Lemon_miaow
11351d9866
Fixed only the issue about "BOOLEAN" occurring when importing resources. (#2028)
* Only Fix 'Exception in thread 'main' com.google.gson.JsonSyntaxException: java.io.IOException: Invalid DynamicFloat definition - BOOLEAN' problem.

* Update ResourceLoader.java

* Modify code indentation and optimization.

* Update JsonUtils.java

* Update JsonUtils.java

* Update DynamicFloat.java

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
2023-02-15 19:31:09 -05:00
Thoronium
0fc578a243
Fix Cooking Compound Retrieval (#2039)
* Fix misnamed field

* Fix getter name
2023-02-02 14:48:42 +01:00
KingRainbow44
668461a6f1
Clean-Up Startup Sequence
hey i like it clean ok.. dont judge..
2022-12-30 20:31:27 -05:00
Simplxs
92fbaa8670
Update gc to 3.3 (#1981)
* replace the deprecated api

* update proto

* delete music game

* fixed codes

* fix costume switch

* fix mail bug

* Bump version number.

* Re-add max boss chest number

Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>
2022-12-23 22:12:02 +01:00
AnimeGitB
1c4d263dd2 Add Data TSJ loading, replace and update Banners 2022-11-24 23:09:55 +10:30
Luke H-W
0b5329514b
TSJ and TSV parsing (#1962)
* Deserialization support for tsv files

* Benchmarking

* Apparently moving the setter out of the lambda fixed the setAccessible issue

* Thread it

* Use AllArgsConstructor instead of field reflection

* Clean up AllArgsConstructor TSV deserialization

* Refactor TsvUtils

* Remove AllArgsConstructors from Excels

* Set field accessible

* [WIP] TSJ improvements

* [WIP] More TSV stuff

* [WIP] More TSV stuff

* Working TSV parser (slow)

* Load Excels in TSJ > JSON > TSV priority
2022-11-24 00:18:57 +10:30
github-actions
84bf783243 Fix whitespace [skip actions] 2022-11-05 12:49:35 +00:00
AnimeGitB
4d8caf5a8c Refactor Entity data 2022-11-05 23:18:33 +10:30
AnimeGitB
a30f16b0e1 Clean up excels 2022-11-05 23:12:03 +10:30
hamusuke
e8930e92e1
Update roomSceneId obfuscated names (#1926) 2022-11-02 18:03:41 +10:30
github-actions
96da4b6117 Fix whitespace [skip actions] 2022-10-18 14:56:26 +00:00
AnimeGitB
aacf013c06 Fix gacha avatars (fixes #1870) 2022-10-18 15:11:33 +10:30
dragon
cf67c44f22
feat:cooking food ingredient(aka:compound) implementation (#1858)
* feat:cooking food ingredient(aka:compound) implementation

Implement food ingredient(compound) feature.Need a thorough test and still has some work to do.

* small bug fix;implement fish processing

* Update src/main/java/emu/grasscutter/server/packet/send/PacketItemAddHintNotify.java

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>

* Update Inventory.java

* Update Inventory.java

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
2022-10-17 19:18:05 +10:30
AnimeGitB
1ecc3f4390 Remove constellation charge and talent level bonuses from db 2022-10-17 16:13:28 +10:30
github-actions
025e5d3c1c Fix whitespace [skip actions] 2022-10-13 13:32:10 +00:00
AnimeGitB
d1d39db56c [BREAKING] Item Usage Overhaul
-De-hardcode elemental orb values
-De-hardcode exp items
-Change ShopChest format (temporary, drop system overhaul will replace it entirely)
-Food healing actually uses Ability data for real HP amounts
2022-10-14 00:00:40 +10:30
AnimeGitB
4e75361ad4 Refactor GameData, remove deprecated getGsonFactory
- Fix day-of-week dungeons
- AvatarSkill max level enforcement from excels
- Partial fix to bonus levels (need packet on talent update)
2022-10-13 18:31:34 +10:30
AnimeGitB
bb342f9114 Lombokify and sort GameData 2022-10-13 14:58:49 +10:30
AnimeGitB
558471237a Add DynamicFloat class 2022-10-12 21:58:39 +10:30
hamusuke
4da4c03ecc
feat: unlock homeworld bgm and set homeworld bgm. (#1844)
* will be able to change home bgm.

* feat: unlock homeworld bgm and set homeworld bgm.

* Update src/main/java/emu/grasscutter/game/home/GameHome.java

* Update GameHome.java

* Get default unlocked home bgms from HomeWorldBgmData

* fix: duplicate home items by sending packet
2022-10-11 22:29:43 +10:30
hamusuke
e23536e7ba
fix costumes are unable to be unlocked. (#1842)
* fix: costumes are able to be unlocked.

* Update AvatarCostumeData
2022-10-09 11:10:42 +10:30
Luke H-W
dd6e1bb8a3
Move Data, Plugin, Script, Packet access from Strings to Paths (#1839)
* Move Data, Plugin, Script, Packet access from Strings to Paths
- No longer dump default Data files to folder on launch
- Allow Scripts to be loaded from Resources zip
- Lay groundwork for Plugins to be loaded from zip
2022-10-07 23:01:08 +10:30
Luke H-W
c2e620bf7c
[BREAKING] Deobfuscate codex field, slight refactor (#1809)
* Deobfuscate codex field, slight refactor

* Fix relic sets in codex
2022-09-28 16:28:15 +09:30
GanyusLeftHorn
5ffc07cf59
3.1 Support (#1808)
* Update 3.0 protos

* Update classes to match protos

* Fix RegionHandler versions

* 3.0 Opcodes

* Fixed Gadget Spawning

Original Commit Message: fixed gadget spawning ty MJDerp
Gitea Author: yh0Nathan

Co-authored-by: yh0Nathan <yhonathancaleb@gmail.com>

* Make PointData compatible with alternative PointData

Original Commit Message: Make PointData compatible with windied scene points.
Gitea Author: GanyusLeftHorn

Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>

* Add scene tag for Vanarana.

Original Commit Message: Add scene tag for Vanarana.
Gitea Author: GanyusLeftHorn

Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>

* Add Sumeru expeditions.

Original Commit Message: Add Sumeru expeditions.
Gitea Author: GanyusLeftHorn

Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>

* Update game version to 3.0.0

* versionFix must be >= 50 not == 50 in RegionHandler

* Add new 3.0 Reliquary and SkillParticleGeneration data

Original Commit Message: Repair 3.0 added Reliquary 3-in-1 on the crafting table. Add skill particle generation info for Tighnari,Collei and Dori
Gitea Author: Roly

* Actually fix RegionHandler

* Remove asset names from json and comments

* Add scene areas for Sumeru desert to /prop um

* Added New MaterialType

* Change version to 3.1.0

* funny welcome message back

* Fix pyramid skill issue.

* Fix pyramid and event scene tags without ugly bruteforce.

* Remove backrooms chat welcome message.

* Incorporate suggestions.

* RoomSceneId and empty list checking.

Co-authored-by: Benj <benjamin7006@gmail.com>
Co-authored-by: yh0Nathan <yhonathancaleb@gmail.com>
Co-authored-by: Kokoboy <anushkumar222001@gmail.com>
Co-authored-by: nitro <31241699+nitrog0d@users.noreply.github.com>
Co-authored-by: Vexeone <vexeone@gmail.com>
2022-09-28 04:53:19 +02:00
AnimeGitB
fbc0219cba Allow loading Resources from zip files
Move Resources loading from String filenames to Paths
Add zip support
2022-09-23 22:25:17 +09:30
Alexander Hartmann
08fdcf6ed4
fixed gadget hp properties and invincibility handling (#1773)
* fixed gadget hp properties and invincibility handling

* Allow killing of hp locked entities, if the damage is higher then the hp

Co-authored-by: hartie95 <mail@hartie95.de>
2022-09-15 11:56:20 +09:30
Alexander Hartmann
21ff749dca
Add support for propperly showing activity shops (#1774)
* Add support for propperly showing activity shops

* Update src/main/java/emu/grasscutter/data/excels/ActivityShopData.java

Co-authored-by: hartie95 <mail@hartie95.de>
2022-09-14 19:57:16 +09:30