* Add drops for gadgets
Gadgets only have drop_id when they are not chests (chest_drop_id). When drop_id is not set (0), handleChestDrop quickly exits
* Implement QUEST_COND_ITEM_GIVING_FINISHED
Took the oppertunity to Rename ContentFinishGivingItem to ItemGiving
* Store accept conditions like fail and finish content are
Took the oppertunity to clean up some old code as well
conditions are stored in QuestManager
* Update src/main/java/emu/grasscutter/game/quest/QuestManager.java
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
* Update ConditionItemGivingFinished.java
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Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
* Match resources names
* Fix loading with no skill
* Stop overriding common command alias
* Fix discord link in version check popup
* Forgot to add rotation fix
* Remove unnecessary set