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fix: redundant packet 'PacketTakeAchievementRewardReq' in login req (#2321)
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@ -9,7 +9,6 @@ import emu.grasscutter.net.proto.PlayerLoginReqOuterClass.PlayerLoginReq;
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import emu.grasscutter.server.game.GameSession;
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import emu.grasscutter.server.game.GameSession.SessionState;
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import emu.grasscutter.server.packet.send.PacketPlayerLoginRsp;
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import emu.grasscutter.server.packet.send.PacketTakeAchievementRewardReq;
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@Opcodes(PacketOpcodes.PlayerLoginReq) // Sends initial data packets
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public class HandlerPlayerLoginReq extends PacketHandler {
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@ -46,6 +45,5 @@ public class HandlerPlayerLoginReq extends PacketHandler {
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// Final packet to tell client logging in is done
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session.send(new PacketPlayerLoginRsp(session));
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session.send(new PacketTakeAchievementRewardReq(session));
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}
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}
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